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11-14-2011, 12:41 AM
Quote:
Originally Posted by TimEggers View Post
Are you privy to what Pixbits will include in the update? I'm not.

Where did I ever ask for a book containing all the recipes? (I never have).

I do want to be able to experiment with the craft system, but that system as is can be improved upon. It's too random, it should not be this random, vague and haphazard. I spent $3 for a game I have to read on a website how to play?

I'm sorry but the game you obviously can't evaluate objectively with an open mind isn't perfect...yet.

Since you don't seem interested in positive constructive conversation I'm choosing to move on and will quietly wait for the update.
Craft system is absolutely not random, it follows principles and nothing is made just to do it

In any case we didn't insert a pre-made book with ALL recipes. We integrated it in UI removing the difficulty to craft it from beginning (which was the steeper step) so that it's available from start but it contains just a set of pages (around 30) which mix gameplay and UI how-to together with basic crafts.. every advanced craft must sill be discovered and inserted in book as before..

Oh, I almost forgot, all the craftbook will be reset with update
11-14-2011, 12:54 AM
Quote:
Originally Posted by Pixbits View Post
Craft system is absolutely not random, it follows principles and nothing is made just to do it

In any case we didn't insert a pre-made book with ALL recipes. We integrated it in UI removing the difficulty to craft it from beginning (which was the steeper step) so that it's available from start but it contains just a set of pages (around 30) which mix gameplay and UI how-to together with basic crafts.. every advanced craft must sill be discovered and inserted in book as before..

Oh, I almost forgot, all the craftbook will be reset with update
Oh no - meaning what? We lose all the recipes? What about the achievement?

This is entirely not fair for all the work that put in because we chose to look for recipes and craft book pages.

11-14-2011, 01:20 AM
Quote:
Originally Posted by Pixbits View Post
Craft system is absolutely not random, it follows principles and nothing is made just to do it

In any case we didn't insert a pre-made book with ALL recipes. We integrated it in UI removing the difficulty to craft it from beginning (which was the steeper step) so that it's available from start but it contains just a set of pages (around 30) which mix gameplay and UI how-to together with basic crafts.. every advanced craft must sill be discovered and inserted in book as before..

Oh, I almost forgot, all the craftbook will be reset with update

Thanks so much for still letting us find recipies! It's fun to dig around with hopes of finding that little piece of paper with something new to make.
11-14-2011, 01:35 AM
Joined: Jul 2011
Location: The red Skittle
Posts: 5,224
Dangit, I just found the disappearing inventory bug.


I lament the loss of materials so deeply, I want to cry.

Here's a quick summary:
Clay I pillaged three worlds for.
800+ stone
600+ wood
~200+ of EACH ore - none of which I saved in my chests.
A set of 2+ of each tool in gold
Bunch of other stuff I hope I don't remember.
~200 plate rocks

Best thing is, I saved my complete statues which took me forever to find.




Anyway, on topic of why: I think it's due to the fact that I was deleting worlds and starting new ones straight away. Maybe somewhere down the line the game either deleted my inventory with the world that was deleted, OR assumed that my new world was the first - and overwrote my existing inventory with a fresh one.

Either way, I'm bummed with the loss of materials the most - world-hopping cost me dearly.








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11-14-2011, 01:59 AM
Quote:
Originally Posted by rayvin400 View Post
anyways, thanks to all your whining the next update contains the book pre-made with all the crafts in it. Now you dont even get to discover what you can make. You just know. how lame.
If this is true, that's a bummer.

As I said before, I honestly think you just need a small handful of recipes already in your (pre-existing) book to get going.

Problem is that if you can't make planks, torches, and pickaxes, you really can't even start playing the game very well. But after that, I really LIKE finding the recipes...

EDIt: Ah, I see the dev's post. Well, 30 is quite a lot, but it's better than zero for encouraging brand new players. Still...30? How about 10?

GC: Scarlock

oO(x_x)0o
,..|>o<|..,
11-14-2011, 02:03 AM
Quote:
Originally Posted by New England Gamer View Post
Oh no - meaning what? We lose all the recipes? What about the achievement?

This is entirely not fair for all the work that put in because we chose to look for recipes and craft book pages.
You can find recipes very quickly by killing trees. Create a new world, then go on an ax-wielding frenzy. Chop up as many trees as you can find, then load up a fresh world and do it again.

A couple of quick runs and you'll have recipes coming out your pixelated ears.

GC: Scarlock

oO(x_x)0o
,..|>o<|..,
11-14-2011, 04:44 AM
Joined: Jul 2011
Location: The red Skittle
Posts: 5,224
Actually, to add to the disappearing inventory thing. I think (!) it happens if you create a world, go in and out, delete the world, create another one and enter that without saving in a different world.

Bugger if I'm testing that though...


Edit the first:
Aaaaand BAM!!

Just like that, I have replicated this problem. After some testing, I found that if world creation is interrupted by a notification, or closing the app with the home button you will start the game poor with nothing. NOTHING I tell ya!

Have to test it out with loading a world, instead of creating one... Will get back to ya here.
Edit the next:
I can't get it to interrupt loading, it's too quick.



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Last edited by Echoseven; 11-14-2011 at 05:55 AM.
11-14-2011, 05:32 AM
Joined: Jan 2011
Location: Forge World
Posts: 6,310
Well to add to this, I've never had a crash or anything dissapear and I'm still only playing in the first world I created, I've never made another world.
11-14-2011, 05:35 AM
Joined: Aug 2009
Location: With Carmen Sandiego
Posts: 876
I have to side with the survivalists here i think. it really is very enjoyable to not have any of the recipes and scrape through by the skin of your teeth every night and slowly build your repertoire. Mabe the best solution is to have 2 different game modes, survival with the game as it is (in terms of having to find everything) and a different gametype which includes the starting recipe book as standard?

Also, given the crash reports, i would recommend using the itunes fileshare to backup char info and worlds. I did this when i transferred my game from ipad to iphone and it worked great.

Game Centre I.D - Scarypharaoh
11-14-2011, 06:18 AM
Joined: Jan 2011
Location: Forge World
Posts: 6,310
I just had an idea and Just thought I'd put it out here to see if people agree.
I would love a seasonal update with new content for Christmas. I would gladly pay an IAP for it.
Including something like this.
Christmas music
A Christmas tree
Present decorations
A snowman
Stocking decorations
Snow blocks
Christmas lights (instead of torches)

Well something like that anyway, as Christmas is my favourite season and my house is just begging to be decorated for the season. :-)
Just an idea.