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  #561  
Old 11-14-2011, 06:43 AM
scarypharaoh scarypharaoh is offline
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iPhone 4, OS 4.x
 
Join Date: Aug 2009
Location: With Carmen Sandiego
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Quote:
Originally Posted by oooooomonkey View Post
I just had an idea and Just thought I'd put it out here to see if people agree.
I would love a seasonal update with new content for Christmas. I would gladly pay an IAP for it.
Including something like this.
Christmas music
A Christmas tree
Present decorations
A snowman
Stocking decorations
Snow blocks
Christmas lights (instead of torches)

Well something like that anyway, as Christmas is my favourite season and my house is just begging to be decorated for the season. :-)
Just an idea.
Genius. I love it!
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  #562  
Old 11-14-2011, 07:13 AM
New England Gamer's Avatar
New England Gamer New England Gamer is offline
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Originally Posted by deadclown View Post
You can find recipes very quickly by killing trees. Create a new world, then go on an ax-wielding frenzy. Chop up as many trees as you can find, then load up a fresh world and do it again.

A couple of quick runs and you'll have recipes coming out your pixelated ears.
I know THAT - I meant that the update will take all the ones we found already away and start us all with the pre-fab book and I am not sure how many left to find - maybe they will be ones I already found.

It was because of a handful of people that this update is happening but the outcome effects everyone.

@Scarypharoah - how does one save in the iTunes fileshare?
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  #563  
Old 11-14-2011, 07:25 AM
ipod_david ipod_david is offline
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any news regarding a lite version?
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  #564  
Old 11-14-2011, 07:30 AM
adamphetamine adamphetamine is offline
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iPod Touch (4th Gen), iOS 5.x
 
Join Date: Jan 2011
Location: Bethlehem, Pa
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30 recipes isn't alot to give to new players especially if it keeps them interested in the game. There is a ton more recipes to find yourself so it's no biggie really and the posits far outweigh the negatives. I'd rather have people keep playing the game and having fun, thereby recommending it to others and making the Developers more loot which hopefully in turn gets us new updates. The game is awesome and I'm glad that the new patch will help more people get into it.
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  #565  
Old 11-14-2011, 07:39 AM
C.Hannum C.Hannum is offline
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Join Date: Feb 2011
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Quote:
Originally Posted by New England Gamer View Post
It was because of a handful of people that this update is happening but the outcome effects everyone.
I doubt it will be that big of a hassle, it only took me a bit over 2 days to find all the recipes the first round, and this time the book is already there and ~30 pages filled, but, yes, the principle behind this "fix" is disappointing.

I hope at the very least those of us who didn't need our behinds wiped get to keep the achievement for making the craftbook and all those who come late to the party or couldn't be bothered to punch a few trees will always have a blank spot they can't fill. Kind of petty, yes, but that's where I'm at this morning

The issue seems to be one of those diminishing returns fixes. If you didn't have the patience and perseverance to punch some dirt and trees until you found out how to make your first shovel or axe, what are the odds you're going to have the perseverance to comb three worlds for all their clay to build a giant Charlie Brown statue? Or is the next moan fest from these folks going to be that it takes too long to gather materials and they just want a pure sandbox mode with infinite blocks of all types and no monsters. That seems like it would have been the best approach, just head these types off at the pass: Add in a pure sandbox mode where you just start on a plain of bedrock with all recipes and unlimited blocks & components and just build to your heart's content.
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  #566  
Old 11-14-2011, 07:44 AM
scarypharaoh scarypharaoh is offline
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Quote:
Originally Posted by New England Gamer View Post

@Scarypharoah - how does one save in the iTunes fileshare?
I am on pc, so I right click on a file and copy, then paste to desktop. Works like a charm

I backup my worlds regularly along with the character data
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  #567  
Old 11-14-2011, 07:48 AM
scarypharaoh scarypharaoh is offline
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Quote:
Originally Posted by C.Hannum View Post
That seems like it would have been the best approach, just head these types off at the pass: Add in a pure sandbox mode where you just start on a plain of bedrock with all recipes and unlimited blocks & components and just build to your heart's content.
the more I think of this, the more I think I may not update, keep it vanilla helps that I don't mind the tapping to dig.
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  #568  
Old 11-14-2011, 07:59 AM
oooooomonkey oooooomonkey is offline
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Join Date: Jan 2011
Location: Forge World
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Quote:
Originally Posted by oooooomonkey View Post
I just had an idea and Just thought I'd put it out here to see if people agree.
I would love a seasonal update with new content for Christmas. I would gladly pay an IAP for it.
Including something like this.
Christmas music
A Christmas tree
Present decorations
A snowman
Stocking decorations
Snow blocks
Christmas lights (instead of torches)

Well something like that anyway, as Christmas is my favourite season and my house is just begging to be decorated for the season. :-)
Just an idea.
Well I've already started transferring stuff from my castle (which I'm tearing down again) into my new Christmas village which is in development.

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  #569  
Old 11-14-2011, 08:40 AM
oooooomonkey oooooomonkey is offline
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Location: Forge World
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One Christmas village in progress (haven't decided if the castle should stay yet)
The Christmas village could be for the servants. :-)

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  #570  
Old 11-14-2011, 09:12 AM
Pixbits Pixbits is offline
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iPhone 4S, iOS 5.x
 
Join Date: Aug 2011
Posts: 70
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Quote:
Originally Posted by Echoseven View Post
Actually, to add to the disappearing inventory thing. I think (!) it happens if you create a world, go in and out, delete the world, create another one and enter that without saving in a different world.

Bugger if I'm testing that though...


Edit the first:
Aaaaand BAM!!

Just like that, I have replicated this problem. After some testing, I found that if world creation is interrupted by a notification, or closing the app with the home button you will start the game poor with nothing. NOTHING I tell ya!

Have to test it out with loading a world, instead of creating one... Will get back to ya here.
Edit the next:
I can't get it to interrupt loading, it's too quick.
We acknowledged that bug (and tweeted about it) and we already fixed it for 1.0.3.. (that will bring at least stackable and bigger (up to 48 slots) chests)
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