Good point. Once I stepped out into the world, it was rather amazing to see small animals running around, since that was never seen in Oblivion. However, in its attempt to be realistic, this means any realism shortcomings (such as lack of danger) can also throw the game off. It's a bit of a see-saw, but still fine nonetheless.
Anyways I love most of it so far - the game balance is generally excellent and I have come across things that I have no chance in hell of standing up to. The spiders are fantastic. The quests I have encountered are at least as good as they were in Oblivion and most seem substantially more involved or believable. The character animations are surprisingly good for the first time in the series. I love the environment traps like oil puddles - I wish you could electrocute water with a shock spell of some sort though.
Generally what I find the best is that the dungeons have some meat to them - I love the scale. It reminds me of Daggerfall only without the randomness.
Definitely a great game though - completely surprised me (much in the same way DX:HR did).
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