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11-12-2011, 05:54 PM
Joined: Sep 2010
Posts: 2
Multiplayer?

is Multiplayer a future possibility with this game?
11-12-2011, 05:55 PM
Joined: Jun 2011
Location: Monster Hunter Island
Posts: 4,320
I dont have this game yet but that remix track is simply amazing. it'll be going on my ipod

11-12-2011, 06:03 PM
Joined: Sep 2010
Location: UK
Posts: 1,201
Quote:
Originally Posted by Rivozzz View Post
EXcept the translation s*cks ..
Do you have any examples of what you consider to be poor English from this game? Just curious.
11-12-2011, 06:32 PM
Joined: Aug 2011
Posts: 26
Quote:
Originally Posted by mekanikal fiend View Post
look up 4 posts.
fix already done, and in apples hands..
I looked it up, 7 days from when app/update submitted is the usual amount of time it takes for it to be approved, fingers crossed it takes shorter than that
11-12-2011, 06:49 PM
Joined: Apr 2009
Posts: 181
Quote:
Originally Posted by witchinghoursg View Post
1) there shouldn't be a "usually" - even we devs ourselves have different play styles with the formations, but the important thing is to adapt to the situation! If your formation is getting flanked and wheeling isn't going to help you fight back, you should probably break formation.

2) only melee elements who have a target in range will engage in combat. Since half of each deuce (both friend and enemy's spearmen) is not in range, that half won't be doing anything. The idea is to maneuver them correctly ahead of time so you are at the right position for maximum effect.

3) the short answer: None of the archers will attack the enemy that's flanking them, in the situation you've presented.

Ranged elements will only attack when they have a target in range. The range and directionality of attack for a ranged element will change depending on whether it's a dagger element or if it's been combined into a deuce or trine. Ranged formations can only fire in the general direction they're facing. If you want to see your attack range, just tap on your element/formation and look at where the red squares are.
thanks!
11-12-2011, 06:50 PM
Joined: Apr 2009
Posts: 181
can we designate which target we want to attack? if not, how is it determined who an archer will attack? or a melee unit between two enemy units?
11-12-2011, 07:29 PM
Quote:
Originally Posted by pixelchild View Post
can we designate which target we want to attack? if not, how is it determined who an archer will attack? or a melee unit between two enemy units?
You could use pursue to make sure you're hitting the exact target you want. Alternatively, your Element will attack the enemy with the lowest health or something they get bonus damage on. It's all optimised such that they -should- be attacking what you need them to.

Quote:
Originally Posted by RobGe View Post
is Multiplayer a future possibility with this game?
To be honest, not only is it a possibility, the system was designed with asynchronous multiplayer in mind. Unfortunately, we're a really small team so we have to address that and other features we'd like in stages. Don't worry, we have hotseat and multiplayer on the schedule!

Quote:
Originally Posted by Rivozzz View Post
The game is awesome.... Strategy awesome... Visuals and audio awesome... Every is thing is WOOOOOW... EXcept the translation s*cks ..whom did u bring to translate?

Needs: 1-to be universal app
2- better translation

If those happened ...I will rate it 100/10.. 10/10 isn't enough for this amazing beauty
Thanks for the support!

Also, we're actually native English speakers and Ravenmark is a completely original product. =X

Could you tell me where do you find the language a bit strange? Perhaps we have some typos you'd like us to address?

Ian Gregory, Creative Director at Witching Hour Studios
www.ravenmark-saga.com
www.witching-hour.net
www.facebook.com/RavenmarkSaga

Last edited by Tebius; 11-12-2011 at 07:34 PM. Reason: Added a reply to Rivozzz.
11-12-2011, 08:45 PM
Joined: Oct 2009
Posts: 979
What I remember is that the second chapter wasn't very good in English .. Did any notice this?

GameCenter: Rivozzz
11-12-2011, 09:28 PM
Joined: Jan 2011
Posts: 2,348


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11-12-2011, 09:32 PM
Joined: Jan 2011
Location: Bethlehem, Pa
Posts: 741
Quote:
Originally Posted by Rivozzz View Post
What I remember is that the second chapter wasn't very good in English .. Did any notice this?
Nope I'm on chapter 4 and it's been perfect English so far.

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