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  #1521  
Old 08-03-2012, 10:45 AM
Drummerboycroy Drummerboycroy is offline
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iPhone 4, iOS 5.x
 
Join Date: Apr 2012
Location: Connecticut
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Originally Posted by undead.exe View Post
Bravo Two: Thanks for that! I thought that the slow-down might help with enemies that I can't take out in one shotgun blast, but I just wanted to see whether Poison IV on its own is really worth it, seeing some games have buffs/equipment which are relatively useless relative to other things you could do with it (e.g. using a Stabiliser IV to increase running speed may have been another alternative, which may or may not be more effective).

DBC: Quite true about the beauty of choosing your own buff configurations. I think for now, I'll stick with what I've got - as much as I'd like more power to kill the Drill-Mechs quicker, I simply can't do that efficiently enough for my liking with my current weapons - so poison it is to stop myself having to run all over the campaign map
Personally? At the stage you're at, Damage, Crit, Poison, and Fire will all help. I wouldn't bother with Speed because you're running DD and the WMC. I tend to agree with SG regarding the Damage vs. Fire comparison, but whatever you think, just mess around a bit and have fun!

DBC
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  #1522  
Old 08-03-2012, 12:24 PM
WCFields WCFields is offline
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iPhone 4S, iOS 6.x
 
Join Date: Dec 2009
Posts: 2,441
Question Dark shamans help!

Anyone have any tips for dealing with 2-3 dark shamans at the same time? I'm playing on hard, I'm on chapter 3 "the beach" as soon as I get up the ladder I get clobbered. The only problem I'm having is trying to kill the 2-3 dark shamans, they seem to energize each other. I didn't die at all during chapters 1-2, I seem to be doing much better playing hard than normal (odd very odd) thanks for any tips.
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  #1523  
Old 08-03-2012, 01:49 PM
Scary Guns Scary Guns is offline
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Join Date: Mar 2012
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Originally Posted by WCFields View Post
Anyone have any tips for dealing with 2-3 dark shamans at the same time? I'm playing on hard, I'm on chapter 3 "the beach" as soon as I get up the ladder I get clobbered. The only problem I'm having is trying to kill the 2-3 dark shamans, they seem to energize each other. I didn't die at all during chapters 1-2, I seem to be doing much better playing hard than normal (odd very odd) thanks for any tips.
My way is equipping crit addons

Bullet Time HD should be part of the summer Olympics.
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  #1524  
Old 08-03-2012, 02:31 PM
WCFields WCFields is offline
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Originally Posted by Scary Guns View Post
My way is equipping crit addons

Bullet Time HD should be part of the summer Olympics.
Thanks I finally made it.
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  #1525  
Old 08-03-2012, 02:39 PM
Menipo Menipo is offline
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iPad 2
 
Join Date: Jun 2012
Posts: 118
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Originally Posted by Trinzu View Post

Oh, and isn't it more fun to run into the face of a mutant, see him starting to swing and then blow his brains out than to eliminate red triangles from the edge of the screen
Do not get me wrong. The fact that I clearly prefer the Harbinger/Prometheus/Scorpion over the Beast as a secondary, or that I advocate for the crossbow does not mean that my dream is spending 2 hours eliminating red triangles off-screen . I had the same conversation with BT long time ago, so he can confirm what I am saying.

The Harbinger/Apollon allow one to see, from a prudent distance, if he is aiming to a caterpillar thrower or an artillery gunner. And decide which one should be taken first

I really admire all those who properly use the shotgun because I think that it is a very difficult weapon, but forgive me for insisting, I want to see someone using it against the higher health III level mutants of waves 18-21. Because if it is useful just to take low health mutants ... that is not a big deal (at least for me).
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  #1526  
Old 08-03-2012, 02:44 PM
Menipo Menipo is offline
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iPad 2
 
Join Date: Jun 2012
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Originally Posted by Drummerboycroy View Post

FWIW, you should try the Cellular Data suggestion. It sometimes helps, although my experience with it has been less than ideal, it eliminates a few key "choke points," namely Waves 7 & 14, both of which, for some reason, saw my phone attempting to switch from Wi-fi to Cellular Data, as proven out by some experiments SG, Mina4HS and I ran a while ago...

DBC
You can bet that I will do it.

If it works and reduces the disconnection rate, I will wire transfer to SG's account 1 million Silver in consideration for the tip
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  #1527  
Old 08-03-2012, 02:50 PM
Drummerboycroy Drummerboycroy is offline
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iPhone 4, iOS 5.x
 
Join Date: Apr 2012
Location: Connecticut
Posts: 3,038
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Quote:
Originally Posted by WCFields View Post
Anyone have any tips for dealing with 2-3 dark shamans at the same time? I'm playing on hard, I'm on chapter 3 "the beach" as soon as I get up the ladder I get clobbered. The only problem I'm having is trying to kill the 2-3 dark shamans, they seem to energize each other. I didn't die at all during chapters 1-2, I seem to be doing much better playing hard than normal (odd very odd) thanks for any tips.
Playing solo? Damage Boosts and concentrated fire on one or the other... or the other.

Also, don't forget that if you backtrack, you will likely separate them, making killing one at a time much easier...

If any of them begins to run, give him a few steps away from the others and then jump on him. He won't be healing or being healed, making his killing all the easier.

Another one-man tactic is to line them up and shoot through both (or at least two of them) with either a crossbow (my favorite) or an RPG, although with the RPG you want to make sure you're hitting both simultaneously, but one much more squarely.

DBC
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  #1528  
Old 08-03-2012, 02:54 PM
WCFields WCFields is offline
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iPhone 4S, iOS 6.x
 
Join Date: Dec 2009
Posts: 2,441
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Thanks Funky drummer
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  #1529  
Old 08-03-2012, 02:56 PM
Menipo Menipo is offline
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iPad 2
 
Join Date: Jun 2012
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Quote:
Originally Posted by Scary Guns View Post
Hi

Yes I hate long games. To play for score means long game automatically. In this replay I was showing the highest possible score that can be reached during the first three waves. Once 100x is maintained after finishing wave 3 with 58.913 score; you then shoot at anything as you normally play.

Imagine what you could do with that extra 350 points.

I will make videos going up every 3 waves in sequence with its previous.

This video was just a test. I was trying to see if uploading videos to YouTube is really that easy.
Greeeeat!!!!

I will store the full collection in a special place of my library

I keep receiving your invites. Do not thing that I am ignoring you. I keep accepting them but the situation today is even worst: I do not even reach the point of "Connection failed ..." All what I receive today is "Game not found" messages.

On Sunday around midnight my time (UTC+2) I am supposed to be in a wifi area. I will organize a game and send you and DBC invites (after disconnecting the data line). If you are available we can smash some mutant heads together . If not I am sure that we will manage to do it in other occasion
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  #1530  
Old 08-03-2012, 03:07 PM
Menipo Menipo is offline
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iPad 2
 
Join Date: Jun 2012
Posts: 118
Talking

Quote:
Originally Posted by WCFields View Post
Anyone have any tips for dealing with 2-3 dark shamans at the same time? I'm playing on hard, I'm on chapter 3 "the beach" as soon as I get up the ladder I get clobbered. The only problem I'm having is trying to kill the 2-3 dark shamans, they seem to energize each other. I didn't die at all during chapters 1-2, I seem to be doing much better playing hard than normal (odd very odd) thanks for any tips.
Each shaman is the "healer" of a group of mutants. Deal with each group (and its shaman) at a time. To do it, do not surpass the limit of the field marked by the position of the last member of the group (usually the shaman). If you surpass the limit, the next group of mutants will be activated and they will start to run to join the first group and you will have 2 shamans to take care of. If you keep running in the wrong direction you will activate the next group and you will get your 3 shamans together.

On Hard mode, shamans can be usually killed with a CRIT shot. If this does not work, add a damage boost and ... voilá!
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