• Publisher: Kiloo
  • Genre: Adventure
  • Device: Universal
  • Size: 247.1 MB
  • Version: 1.4.2
  • Price: Free
  • Average User Rating: 4.5 (14)
App description: EPIC STORYLINE
3 massive Campaigns!

HD CUSTOMIZATION
Extensive Character & Gear customization and upgrade possibilities!

AWESOME GAMEPLAY
Epic dual-stick action with powerful boosts and powerups!

4-PLAYER DEATHMATCH
Online WI-FI and 3G deathmatch multiplayer with up to four players! Own your friends and earn fantastic rewards.

SURVIVAL MODE
Online WI-FI and 3G co-op multiplayer with up to three players! Reach number 1 with your friends!

IN-GAME COMMUNITIES
Players helping players!

---
They took all he had and left him for dead!

In a vivid post-apocalyptic world youll join the engaging story of John Irish as he strives to reclaim his family from the cold grasp of a savage breed of mutated beasts.

Welcome to the universe of Bullet Time an epic action adventure story like no-other in the App Store!

Play through multiple campaigns delving deeper into the story of Bullet Time or join the action online, as players take part in three-player co-op MULTIPLAYER against the vicious mutated hordes!

Experience a large, living 3d-world with multiple quests and hidden secrets along the way. Retina and HD graphics optimized for iPad 2 & iPhone 4S.

Survive a depraved, distant future where dangers lurk around every corner and only a few human survivors are living scattered throughout the wilderness.

Customize your character uniquely and upgrade every weapon in extensive ways.

Unleash the power of destructive boosts as the mutant armies attempt to take John Irish down.

Compete with your friends to reach number one on the GameCenter leaderboards and unlock exquisite achievements deep within the world of Bullet Time!

Backup your character from device to device through Bullet Times very own backup service located within the app. Fast & efficient gaming across all your iOS devices.

Bullet Time is compatible with iPhone 3GS, iPhone 4, iPhone 4S, iPod Touch 3, iPod Touch 4, iPad 1 & iPad2.

D3adly's comments:


02-17-2012, 08:37 AM
1.3.2 is out

Hi,

Good news, lags in multiplayers level 20 seem to be solved, at least on my IPad2/IOS5.
Notifications from friends work with this version. Now I don't know if it is relevant to receive invitations to another multiplayers game while one is already playing a multiplayers round.

Big thanks to Kiloo staff for continuous efforts to bring new content and quickly react to users feedback.

Last edited by arohirohi; 02-17-2012 at 08:39 AM.
02-17-2012, 09:22 AM
Quote:
Originally Posted by arohirohi View Post
Hi,

Good news, lags in multiplayers level 20 seem to be solved, at least on my IPad2/IOS5.
Notifications from friends work with this version. Now I don't know if it is relevant to receive invitations to another multiplayers game while one is already playing a multiplayers round.

Big thanks to Kiloo staff for continuous efforts to bring new content and quickly react to users feedback.
Sounds great, I'm glad we finally managed to find the solution for that wave 20 bug, took forever

Regarding the invitation, we made it this way so that even if you were playing multiplayer alone, you would always know if a friend wanted to play with you. Let me know how it works for you, really excited to see it in action.

Thrilled that you like the update

02-17-2012, 11:16 AM
Quote:
Originally Posted by Kiloo_Jeppe View Post
Regarding the invitation, we made it this way so that even if you were playing multiplayer alone, you would always know if a friend wanted to play with you. Let me know how it works for you, really excited to see it in action.

Thrilled that you like the update
Hello Jeppe,

Yes, quite an impressive one
It's arguably a good idea. I found odd to have to dismiss invitations while Mechs were kicking my ass but it has some logic. Let's see what others think about it.

Kind regards.
02-17-2012, 02:12 PM
Joined: Jul 2010
Location: singapore
Posts: 86
Can anyone pls tell me where to find posion add on1?

Games Center ID: Blaze Lee
02-17-2012, 08:32 PM
Yeah the update looks great. I can receive invitations. But whenever I want to join my friends' games, it says "connection failed". What's wrong?
02-18-2012, 06:57 AM
Can you confirm if its intended to get very little crystals in single player :
0 from act3 hard part1 and 2
0 from act2 hell (without counting the end boss obviously)

If it's intended i think it's a poor design choice, otherwise any way to fix this bug?

On another level, a suggestion for potentials updates: it would be great to add some skills to add newcustomization options.
Skillz could be like inmprove xpowerup or reduce powerup cooldown,....
02-18-2012, 09:13 AM
Hi Bullettimers, hello Jeppe,

Just a few words to draw the attention on an awkward bug affecting multiplayer sessions. On my IPad2/IOS5, I (still) experience applications crashes - most of the time under heavy loads i.e. higher levels with plenty of foes, the screen freezes for 1-2 seconds and then bullet time app exits directly to the springboard. (still) because it also affected version 1.2. Anyone else with this one?

Kind regards.
02-18-2012, 09:43 AM
Quote:
Originally Posted by arohirohi View Post
Hi Bullettimers, hello Jeppe,

Just a few words to draw the attention on an awkward bug affecting multiplayer sessions. On my IPad2/IOS5, I (still) experience applications crashes - most of the time under heavy loads i.e. higher levels with plenty of foes, the screen freezes for 1-2 seconds and then bullet time app exits directly to the springboard. (still) because it also affected version 1.2. Anyone else with this one?

Kind regards.
Apparently, it's a segmentation fault in GCD libs ...

Incident Identifier: 8FDCB0D4-B6FC-4467-B927-F7923749DC08
CrashReporter Key: �� f811b33004c65b9e8a238015655b3939f797ef8e
Hardware Model:�� �� �� iPad2,1
Process: �� �� �� �� bullettime [490]
Path:�� �� �� �� �� �� /var/mobile/Applications/D193BD07-E6CE-4CF4-867C-C0DFF676F4B7/bullettime.app/bullettime
Identifier:�� �� �� bullettime
Version: �� �� �� �� ??? (???)
Code Type: �� �� �� ARM (Native)
Parent Process:�� launchd [1]

Date/Time: �� �� �� 2012-02-18 16:02:31.226 +0100
OS Version:�� �� �� iPhone OS 5.0.1 (9A405)
Report Version:�� 104

Exception Type:�� EXC_CRASH (SIGSEGV)
Exception Codes: 0x00000000, 0x00000000
Crashed Thread:�� 1

...

Thread 1 name:�� Dispatch queue: com.apple.libdispatch-manager
Thread 1 Crashed:
0 �� libsystem_kernel.dylib�� �� �� �� �� �� �� 0x3036c3b4 0x3036b000 + 5044
1 �� libdispatch.dylib �� �� �� �� �� �� �� �� �� 0x308d7f74 0x308d4000 + 16244
2 �� libdispatch.dylib �� �� �� �� �� �� �� �� �� 0x308d7c92 0x308d4000 + 15506

...

Thread 1 crashed with ARM Thread State:
�� �� r0: 0x00000004�� �� r1: 0x00000000�� �� �� r2: 0x00000000�� �� �� r3: 0x2ff2c634
�� �� r4: 0x00000001�� �� r5: 0x2ff2c750�� �� �� r6: 0x2ff2c750�� �� �� r7: 0x2ff2c770
�� �� r8: 0x00000000�� �� r9: 0x00000000 �� �� r10: 0x3e462850 �� �� r11: 0x00000000
�� �� ip: 0x0000016b�� �� sp: 0x2ff2c620�� �� �� lr: 0x308d7f7b�� �� �� pc: 0x3036c3b4
�� cpsr: 0x60000010

Last edited by arohirohi; 02-18-2012 at 09:46 AM.
02-18-2012, 10:06 AM
Quote:
Originally Posted by Bravo Two View Post
Yeah the update looks great. I can receive invitations. But whenever I want to join my friends' games, it says "connection failed". What's wrong?
Sounds like a network error. If the application has trouble connecting to your Wi-fi, you'll most likely receive this message. Have you played multiplayer without accepting the invitations?
02-18-2012, 11:47 AM
Quote:
Originally Posted by Kiloo_Jeppe View Post
Sounds like a network error. If the application has trouble connecting to your Wi-fi, you'll most likely receive this message. Have you played multiplayer without accepting the invitations?
In fact I can play with random players but just that when I want to join my friends' games, either I find them on the list or when I accept their invitations, the error message shows up. What's more, my friends were once some random players whom I have played with before.

Update: I've just played with my friends and it worked. Not sure what caused the error before.

Update2: Somehow this happens again. Just like in one moment I joined the game and in the next moment I am out of the list of players. Sometimes this happens when I play with random players too. When I or somebody host a lobby, someone would come in and immediately get out of the lobby. When that guy is the third player in the lobby, it would trigger a start of the multiplayer game with just 2 players.

Last edited by Bravo Two; 02-19-2012 at 09:12 AM. Reason: Update

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