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  #891  
Old 04-15-2012, 04:06 PM
Scary Guns Scary Guns is offline
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Originally Posted by Drummerboycroy View Post
Behemoth...
I noticed you purchased the bahemoth and earlier you said you were not ready for the nine-inch. Well bahemoth and nine-inch both have an identical play style. Running and gunning with accuracy.

Also the bahemoth requires a faster micro managing since you are lacking speed. To improve this you must equip poison for starters. As you improve and become faster try to limit yourself with one poison addon. It will cause finger aches but you will be using the bahemoth to its full splashing potential.

Last edited by Scary Guns; 04-15-2012 at 04:10 PM..
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  #892  
Old 04-15-2012, 04:20 PM
Bravo Two Bravo Two is offline
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Originally Posted by Scary Guns View Post
Twin Ho. If you read this stop running around as if it is solo. They stop chasing you and surround the allies. Also you run way more than needed. Play agressive by shooting them down and not running away. Vs lurkers you dont need to run near the walls since it is the worst thing to do vs oncoming lurkers. You need to dodge them by running towards the wall not towards the center. It's an easier escape route.

Also when playing for score you need to pick out the units in order. For example. Wave one has one lvl2 bird which needs to be saved for last. Wave two will have more lvl2 birds plus gunners. Kill the lvl2 birds before the gunners. Same story for wave three. You should complete wave three with about 58,913 at 100x. After this is completed shoot down everything in a clean manner by letting them settle on the playing floor.

Thank you
It is interesting you are talking to the best solo player in the world like that.

Well I haven't really played with Twin Ho before but I guess he is not of the cooperative type anyway. And I am sure he knows all of these (look at his score). If I were you, I would not try to convince him in doing anything but try to adapt to his style.
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  #893  
Old 04-15-2012, 04:25 PM
Bravo Two Bravo Two is offline
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Quote:
Originally Posted by Scary Guns View Post
I noticed you purchased the bahemoth and earlier you said you were not ready for the nine-inch. Well bahemoth and nine-inch both have an identical play style. Running and gunning with accuracy.

Also the bahemoth requires a faster micro managing since you are lacking speed. To improve this you must equip poison for starters. As you improve and become faster try to limit yourself with one poison addon. It will cause finger aches but you will be using the bahemoth to its full splashing potential.
Behemoth
from Hebrew בהמות
(n.) A great and mighty monster.
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  #894  
Old 04-15-2012, 04:59 PM
Drummerboycroy Drummerboycroy is offline
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Join Date: Apr 2012
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Quote:
Originally Posted by Scary Guns View Post
I noticed you purchased the bahemoth and earlier you said you were not ready for the nine-inch. Well bahemoth and nine-inch both have an identical play style. Running and gunning with accuracy.

Also the bahemoth requires a faster micro managing since you are lacking speed. To improve this you must equip poison for starters. As you improve and become faster try to limit yourself with one poison addon. It will cause finger aches but you will be using the bahemoth to its full splashing potential.
It's funny, I'm noticing just that. I don't know what I expected, but it definitely takes A LOT more skill than I had previously thought to handle that monster...

What do you recommend for add-ons for the Behemoth? I do have Poison IV equipped.

Anyhoo, the good news? I'm getting in some great run-and-gun practice with it in campaign. Oddly, I kind of HAVE to play at least Hard difficulty to use it effectively. On Normal the flow just doesn't work.

It shouldn't be too much longer, with a little more practice and leveling, before I'll at least be able to carry my weight in a co-op run for wave 20...

Best,

DBC
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  #895  
Old 04-15-2012, 05:51 PM
arohirohi arohirohi is offline
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Quote:
Originally Posted by Drummerboycroy View Post
What do you recommend for add-ons for the Behemoth? I do have Poison IV

DBC
only one poison is probably not enough to freeze the foes. I would use at least poison 4 and 3, the last available slot with poison 2 if playing solo or a more aggressive add-on for a team game.
Behemot is very unefficient against kamikazes ... don't forget to take the right secondary gun.

Kind regards,

Al.
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  #896  
Old 04-15-2012, 06:28 PM
Scary Guns Scary Guns is offline
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Originally Posted by Bravo Two View Post
It is interesting you are talking to the best solo player in the world like that.

Well I haven't really played with Twin Ho before but I guess he is not of the cooperative type anyway. And I am sure he knows all of these (look at his score). If I were you, I would not try to convince him in doing anything but try to adapt to his style.
Haha. Well our style for solo is identical. I have only done solo once and never again since too long of a journey . He is a great player no doubt. But he is on drugs. Once his speed boost comes on he is running laps lol.
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  #897  
Old 04-15-2012, 06:35 PM
Scary Guns Scary Guns is offline
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Originally Posted by arohirohi View Post
only one poison is probably not enough to freeze the foes. I would use at least poison 4 and 3, the last available slot with poison 2 if playing solo or a more aggressive add-on for a team game.
Behemot is very unefficient against kamikazes ... don't forget to take the right secondary gun.

Kind regards,

Al.
You are right. For starters practice with all three poison. As you become pro you should only have to rely on one poison addon and make the best use of the speed boosts. My bahemoth is a combination of poison4, damage4, damage3 followed by speed boost majority of the time. It is possible to wield the bahemoth without any poison addons since I have done it a few times. The real strategy comes in knowing when to activate speed boost and knowing the cool down time until you can repeat. You don't want to be caught during cool down when you could have escaped. It's tough but is Possible. Bahemoth is a splash weapon so in team events if all players have fire addons wielding bahemoths which is rare is the most effective. Unless you are sure of that just stick with damage.
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  #898  
Old 04-15-2012, 06:39 PM
Scary Guns Scary Guns is offline
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I will probably never beat twin Ho's score. But if I could do a shockwave on him every time he activates his speed boost unnecessarily it would be the best thing Just kidding.
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  #899  
Old 04-15-2012, 08:27 PM
Bravo Two Bravo Two is offline
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Quote:
Originally Posted by Drummerboycroy View Post
It's funny, I'm noticing just that. I don't know what I expected, but it definitely takes A LOT more skill than I had previously thought to handle that monster...

Anyhoo, the good news? I'm getting in some great run-and-gun practice with it in campaign. Oddly, I kind of HAVE to play at least Hard difficulty to use it effectively. On Normal the flow just doesn't work.

It shouldn't be too much longer, with a little more practice and leveling, before I'll at least be able to carry my weight in a co-op run for wave 20...

Best,

DBC
As a start, it is better to have the crossbow first to learn the proper way to run and gun. The RPG is used the same way but it is in fact easier to learn this with the crossbow.

The higher rate of fire of the Behemoth makes it more tempting for one to hold down the shoot button. But for the crossbow, you will just run and gun naturally because there is really no point waiting for the reload at the walking speed. With the crossbow, you can learn how to flick the shoot stick with an accurate aim. You can also learn the pace you flick the stick that matches the weapon's reload time. This maximizes the time you run and minimizes the time you gun. I learnt to run and gun properly when I started using the Shredder.

You should probably practice run and gun in coop multiplayer. The campaign maps are more linear and may not be good for the practice.

I am afraid you will need the crossbow to survive wave 20 with all the drill-mechs, unless you can master that Behemoth.
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  #900  
Old 04-15-2012, 10:27 PM
Drummerboycroy Drummerboycroy is offline
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Quote:
Originally Posted by Bravo Two View Post
As a start, it is better to have the crossbow first to learn the proper way to run and gun. The RPG is used the same way but it is in fact easier to learn this with the crossbow.

The higher rate of fire of the Behemoth makes it more tempting for one to hold down the shoot button. But for the crossbow, you will just run and gun naturally because there is really no point waiting for the reload at the walking speed. With the crossbow, you can learn how to flick the shoot stick with an accurate aim. You can also learn the pace you flick the stick that matches the weapon's reload time. This maximizes the time you run and minimizes the time you gun. I learnt to run and gun properly when I started using the Shredder.

You should probably practice run and gun in coop multiplayer. The campaign maps are more linear and may not be good for the practice.

I am afraid you will need the crossbow to survive wave 20 with all the drill-mechs, unless you can master that Behemoth.
Well, it's a little late for all that...

Regarding the Behemoth, the funny thing is that it naturally feels like a r-n-g weapon to me. It simply takes too long to reload to suggest staying in one place. Same goes for flick shooting. It seems to just want me to use it that way, if that makes any sense.

Agreed on everything else. I'm spending more time in co-op, and I think I'm getting the hang of it. Speaking of which:

Did we ever get answers on the GC multiplayer and drop-out issues?

Regarding the GC multiplayer issue, I try (and try and try and try) to start a game with my GC friends, and nothing. I go into random and half the time I end up playing with my GC friends.

As for the drop-out, I had ANOTHER good game going tonight, couple players who knew what they were doing, no one got knocked down, relatively few health packs used, and wave 15 starts, connection goes bad, and then drops.

For the most part, I can almost guarantee that I'm going to got dropped at wave 15...

Don't get me wrong, I got 5,000+ in coin, 2 crystals, some experience, and a new GC friend out of it, but most days I'm worrying more about getting dropped than getting knocked down...

DBC
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