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#891
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I noticed you purchased the bahemoth and earlier you said you were not ready for the nine-inch. Well bahemoth and nine-inch both have an identical play style. Running and gunning with accuracy.
Also the bahemoth requires a faster micro managing since you are lacking speed. To improve this you must equip poison for starters. As you improve and become faster try to limit yourself with one poison addon. It will cause finger aches but you will be using the bahemoth to its full splashing potential. Last edited by Scary Guns; 04-15-2012 at 04:10 PM.. |
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#892
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![]() Well I haven't really played with Twin Ho before but I guess he is not of the cooperative type anyway. And I am sure he knows all of these (look at his score). If I were you, I would not try to convince him in doing anything but try to adapt to his style.
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#893
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from Hebrew בהמות (n.) A great and mighty monster. |
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#894
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What do you recommend for add-ons for the Behemoth? I do have Poison IV equipped. Anyhoo, the good news? I'm getting in some great run-and-gun practice with it in campaign. Oddly, I kind of HAVE to play at least Hard difficulty to use it effectively. On Normal the flow just doesn't work. It shouldn't be too much longer, with a little more practice and leveling, before I'll at least be able to carry my weight in a co-op run for wave 20... Best, DBC |
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#895
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Behemot is very unefficient against kamikazes ... don't forget to take the right secondary gun. Kind regards, Al. |
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#896
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. He is a great player no doubt. But he is on drugs. Once his speed boost comes on he is running laps lol.
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#897
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#898
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I will probably never beat twin Ho's score. But if I could do a shockwave on him every time he activates his speed boost unnecessarily it would be the best thing
Just kidding.
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#899
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The higher rate of fire of the Behemoth makes it more tempting for one to hold down the shoot button. But for the crossbow, you will just run and gun naturally because there is really no point waiting for the reload at the walking speed. With the crossbow, you can learn how to flick the shoot stick with an accurate aim. You can also learn the pace you flick the stick that matches the weapon's reload time. This maximizes the time you run and minimizes the time you gun. I learnt to run and gun properly when I started using the Shredder. You should probably practice run and gun in coop multiplayer. The campaign maps are more linear and may not be good for the practice. I am afraid you will need the crossbow to survive wave 20 with all the drill-mechs, unless you can master that Behemoth. |
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#900
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![]() Regarding the Behemoth, the funny thing is that it naturally feels like a r-n-g weapon to me. It simply takes too long to reload to suggest staying in one place. Same goes for flick shooting. It seems to just want me to use it that way, if that makes any sense. Agreed on everything else. I'm spending more time in co-op, and I think I'm getting the hang of it. Speaking of which: Did we ever get answers on the GC multiplayer and drop-out issues? Regarding the GC multiplayer issue, I try (and try and try and try) to start a game with my GC friends, and nothing. I go into random and half the time I end up playing with my GC friends. As for the drop-out, I had ANOTHER good game going tonight, couple players who knew what they were doing, no one got knocked down, relatively few health packs used, and wave 15 starts, connection goes bad, and then drops. For the most part, I can almost guarantee that I'm going to got dropped at wave 15... Don't get me wrong, I got 5,000+ in coin, 2 crystals, some experience, and a new GC friend out of it, but most days I'm worrying more about getting dropped than getting knocked down... ![]() DBC |
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