AaaaaAAaaaAAAaaAAAAaAAAAA!!! soon on iOS!

11-19-2011, 04:37 PM
#1
AaaaaAAaaaAAAaaAAAAaAAAAA!!! soon on iOS!

AaaaaAAaaaAAAaaAAAAaAAAAA!!! is coming to iOS!
The iOS version of the game is called AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome and is a semi-sequel of the PC-Mac award-winning 2009 hit AaaaaAAaaaAAAaaAAAAaAAAAA!!! A Reckless Disregard for Gravity.

I wanted to buy the PC version some months ago but my computer was too old so I'm happy to know that the game will come out on iOS!

Here is a video of the PC-Mac version of the game : http://www.youtube.com/watch?v=8LRQz...ayer_embedded#!
11-19-2011, 08:05 PM
#3
Joined: Apr 2011
Location: Northern California
Posts: 550
wow, looks awesome

Waiting for: Chaos Rings II, Phoenix Wright 123
I will always love: Kairosoft and CAVE Co. Ltd., Capcom, Godzilab, Simogo
Feel free to add me on Gamecenter; I'm Kirbychewy!
Dodonpachi is no longer my favorite iOS game.
11-19-2011, 08:32 PM
#4
Holy carp!

Currently enjoying: CtR, AB: Space, Guitar Hero, Rock Band Reloaded, Burger Queen World, Hunters: Episode One, Batman Arkham Lockdown, Ice Race, Bar Oasis1.5, Air Gamblers: Supremacy, Mage Gauntlet, Real Racing 2, Inotia2/3, Undercroft, Pocket Warriors, Ascension, Chaos Rings
11-19-2011, 08:42 PM
#5
If I am being honest, I wasnt expecting much when I clicked the video but that looks great. Really has pickled my interest. Any idea when it is coming?

Game Centre, Openfeint, Crystal, Gameloft Live and PSN ID: Smallville2106
11-19-2011, 08:49 PM
#6
Looks very awesome. I like the spray painting of the buildings lol reminds me of Jet Grind Radio.
11-20-2011, 12:13 AM
#7
Joined: Oct 2011
Location: Unicorn fun park.
Posts: 150
Wowzerz.

Gamcenter: Alex Tress
Guess who's bored!
11-20-2011, 02:56 AM
#8


I'm excited, because it works, and it's actually playable with hands!

> Any idea when it is coming?

We're currently creating iOS-specific levels, because some of the most fun stuff for mobile is turning out to be different from the most fun stuff for the PC (seems obvious, right?). Our next steps are:
  • Generate the iOS-specific content (levels).
  • Create audio appropriate for mobile (e.g. no 50MB long songs).
  • Integrate all that into iOS (magically).
  • Refine the control scheme so that people don't throw their iPhones at the wall in frustration.
  • Optimize so that your iPhone 4S chugs along at a lovely 500 frames per second (or so).
We're working with Owlchemy Labs (Smuggle/Snuggle Truck) on all of this, and they are awesome. No official announcement on release timing, but the above's our "to-do," just to give you some idea of what's ahead.
11-20-2011, 03:06 AM
#9
Looks interesting.

iPad 3 iOS 6.1 32GB
iPod 5 iOS 6.1 32GB
11-20-2011, 06:46 AM
#10
WOAH And Owlchemy Labs know how to make great games Though I hate the freemium way they went recently.

Gameloft Live: IDontKiIIPpl (idontkiippl without capital letters)

I make EDM music No I'm not some pro who's signed to some major lable.http://YouTube.com/okayyymc3