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iPhone: Dynamate - original logic puzzle - 9/10!

11-13-2008, 02:18 AM
#1
Joined: Nov 2008
Posts: 46
Dynamate - original logic puzzle - 9/10!

Hi

Dynamate has just been reviewed by MobiRiot.com and they said "Love it" and rated it 9/10. Here's a link to their 8 minute video review.

Hope you enjoy it too
Ivan
11-22-2008, 09:03 PM
#2
Joined: Nov 2008
Posts: 46
Dynamate Lite

Just an update to let you know there is a now a free version of Dynamate allowing you to try before you buy.

http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=297044601&mt=8

11-22-2008, 10:53 PM
#3
Joined: Sep 2008
Location: toronto, canada
Posts: 124
Great puzzle game.
11-25-2008, 02:42 AM
#4
Joined: Nov 2008
Posts: 46
Thanks. Any comments for making it even better?
Ivan
11-25-2008, 04:58 PM
#5
Joined: Oct 2008
Location: United States of America
Posts: 2,210
Thanks for video review Jake. Kinda resembles Vexed and Vexed!! but this one you move one at a time and have colors to consider. Too many variables for my taste. Having said that you'd think I'm a hypocrite for liking Marples but once you wrap your head around it goes very quickly. I'm trying to envision myself once I wrap my head around this if it'll go quickly and can't quite do it.
10-24-2009, 04:14 AM
#6
Joined: Nov 2008
Posts: 46
Dynamate is Free for a limited time.



iTunes Link

Get it while you can.

Ivan
10-24-2009, 05:06 AM
#7
Joined: Feb 2009
Location: Singapore
Posts: 1,755





Pretty interesting. You move the color balls and when certain colors collide (according to the scheme at the bottom of the screen), they are taken off the board. I find the rules strange. Green collides with blue, and they are taken off the board. But blue colliding with green, nothing happens. That doesn't make any logical sense to me. It would make more sense to have four colors rather than three, then you have pairs that can interact with each other equally.

The animation is mechanical and feels a bit slow. Since the balls are small, the touch area is also small, so sometimes, I just end up selecting the wrong ball when they are in a row. Maybe a single move undo button can be considered.

Last edited by Ravenblack; 10-24-2009 at 05:21 AM.