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  #341  
Old 06-02-2012, 08:39 PM
Peewhy Peewhy is offline
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iPhone 4S, iOS 5.x
 
Join Date: Mar 2012
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Not a bad little game, didn't entertain me for long however
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  #342  
Old 06-03-2012, 12:24 PM
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XperimentalZ XperimentalZ is offline
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Thanks! Indeed there was a lot of work put into the game. While the game was in production, a lot of runners started to come out left and right. We wanted to make the game stand out so we pushed several features like the player moves, upgrades, level configurations, boss fights, etc so we ended up throwing in close to 7000 hours .

Quote:
Originally Posted by proof21 View Post
I just got this game last night, on level 4-6 right now and am enjoying it quite a bit, my fav runner next to jetpack joyride.

I have a question, just out of curiosity how much did this cost to make? It seems a lot of work went into it.

BTW, am really looking forward to the next level...that's if I can finish 4-6......
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  #343  
Old 06-03-2012, 02:12 PM
fastspinecho fastspinecho is offline
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Join Date: Mar 2012
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This is still my favorite runner!
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  #344  
Old 07-28-2012, 03:06 PM
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XperimentalZ XperimentalZ is offline
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The update is taking more time than expected, but that's mostly because we're adding a HUGE list of things! Here's the most important points:

- Level 5 (story with a new boss, and endless)
- Adding a 3 stars rating system in story sections (find the hidden atomic gem and avoid getting hurt for a better rating)
- Revamping the level 1 with a nicer tileset and more visual variety
- From now on, monsters will be sliced-up when hit, sending bits flying around
(very cool)
- New power-up upgrades (boost the current power-ups and add new ones)
- Reviewed tutorial
- Perhaps we'll also had new mask/hats clothing

Here's the first screenshot preview. With the previous comics image, you can probably guess the sci-fi inspiration

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  #345  
Old 07-28-2012, 03:12 PM
dinoeggs777 dinoeggs777 is offline
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iPod Touch (4th Gen), iOS 5.x
 
Join Date: Jan 2011
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Quote:
Originally Posted by XperimentalZ View Post
The update is taking more time than expected, but that's mostly because we're adding a HUGE list of things! Here's the most important points:

- Level 5 (story with a new boss, and endless)
- Adding a 3 stars rating system in story sections (find the hidden atomic gem and avoid getting hurt for a better rating)
- Revamping the level 1 with a nicer tileset and more visual variety
- From now on, monsters will be sliced-up when hit, sending bits flying around
(very cool)
- New power-up upgrades (boost the current power-ups and add new ones)
- Reviewed tutorial
- Perhaps we'll also had new mask/hats clothing

Here's the first screenshot preview. With the previous comics image, you can probably guess the sci-fi inspiration

That looks pretty epic. Glad to know you're still improving on it.
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  #346  
Old 07-28-2012, 03:21 PM
Mr. Grizzly Mr. Grizzly is offline
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iPad, OS 4.x
 
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Posts: 966
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Sounds great. Any idea when we can expect this update?
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  #347  
Old 07-28-2012, 03:24 PM
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XperimentalZ XperimentalZ is offline
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Posts: 353
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Quote:
Originally Posted by Mr. Grizzly View Post
Sounds great. Any idea when we can expect this update?
Perhaps 3 weeks? Due to the size of the update, we'll probably need to have a new round of beta testing, the first one since last november. So those who participated before should expect an email soon
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  #348  
Old 09-01-2012, 12:16 AM
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XperimentalZ XperimentalZ is offline
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Displaying the revamped level 1, the new masks and the new monster slashing mechanic for the huge incoming update!! The round of beta should start in a couple of days




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  #349  
Old 09-01-2012, 05:30 AM
Exact-Psience Exact-Psience is online now
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iPad mini, iOS 6.x
 
Join Date: Jan 2012
Location: Philippines
Posts: 7,976
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Wow... This game has never left my 4th gen touch, and has been migrated to my 4s. Im surprised the devs still gives this much attention. That's pretty cool. And a great game will be updated even more. Lurv it.
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  #350  
Old 09-17-2012, 01:22 PM
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XperimentalZ XperimentalZ is offline
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iPhone 3G, OS 4.x
 
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Amazing news!! The MASSIVE update is now available!!

Here's the list of main changes:

- Added a whole new level (both story and endless): Tandoori Moon
- Revamped the graphics of the level 1 and added much more visual diversity
- Added a 3-stars rating system for the story sections (find the hidden atomic gem and don't get hurt in order to get 3 stars)
- Introduced a monsters slicing mechanic when we slash them
- Added revive potions to ease out the progression difficulty
- Added Facebook connect functionalities (compare High scores with FB friends, post achievements, etc)
- Tweaked the tutorial and its access point
- Added new helmet costumes and sword colors
- Added new power-up upgrades
- Performed various bug fixes, tweaks and additions
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