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Sneak Peek - League of Evil 2

11-29-2011, 04:26 PM
Joined: Dec 2009
Location: Canada
Posts: 695
Sneak Peek - League of Evil 2

The creators of the critically acclaimed League of Evil (Ravenous Games and WoblyWare) have teamed up with Bulletproof Outlaws to create League of Evil 2! BPO have been contracted to kick the graphics up to 11!

League of Evil 2 is building off the same engine with a proven formula of tight controls, short bite sized levels and fast action gameplay. We have totally revamped our graphics engine and are currently displaying some incredible hand illustrated animations that need to be seen to believe. All your favorite (or hated) enemies and hazards are back in the sequel as well as about a half a dozen new enemies and hazards. There will be over a hundred levels at launch spanning 5 environments.

We hope all our TA fans dig this sneak peek!

Also, if you aren't already familiar with first League of Evil: check the TA Forum thread!

Ravenous Games
Developers of the League of Evil series, Random Heroes, Devious Dungeon and more...
Website | Facebook | Twitter

Last edited by ravenousgames; 02-06-2012 at 11:11 AM.
11-29-2011, 04:28 PM
Hey guys! This is Jeff from Bulletproof Outlaws. Hope you dig the new art, we've paid careful attention to keeping the artistic design similar to League of Evil's pixel art as a nostalgic throwback to all the fans who loved the first game! It's been a blast to work on so far, and we're psyched to see what you all think of how the new art is looking!

- Jeff

Last edited by BPO_Quickdraw; 11-29-2011 at 04:30 PM.

11-29-2011, 04:35 PM
Joined: Sep 2011
Posts: 308
Looks pretty cool to me.
11-29-2011, 04:43 PM
Joined: Apr 2011
Location: USA
Posts: 1,502
I really like the art a lot, and will be a nice treat for sure, to me though, LoE has been almost entirely about the incredibly tight game play and superb level design. I look forward to seeing more of them same and neat additions in this one. Is the level editor still being considered? for launch? Also, are ghosts going to be in this one as well. LoE is my favorite platformer by far, and I hope this one can dethrone it.
11-29-2011, 04:46 PM
Joined: Jul 2009
Posts: 776
Looks awesome! Hope there is more effects tho blood and S***!
11-30-2011, 02:44 AM
Joined: Nov 2011
Posts: 16
Argh, I can't believe this is true. Terrible. Why no more pixel art?!?!?!
11-30-2011, 02:55 AM
Joined: Jan 2010
Location: australia
Posts: 899
They've taken my favorite art style, and changed it into my favorite art style.
Looking forward to it!
11-30-2011, 05:06 AM
Joined: Jan 2011
Location: England
Posts: 11,291
This looks great. I do love pixel art, a huge nod to the old days BUT despite the change in art it does look very good i must admit.

BUT i would prefer some longer levels, i know you mention short bite sized levels but i would love some huge long levels with checkpoints, would love to see that with LoE 2
11-30-2011, 05:28 AM
Joined: Jul 2011
Location: The red Skittle
Posts: 5,813
Originally Posted by ravenousgames View Post
There will be over a hundred levels at launch spanning 5 environments.
Cripes. Count me in - even if the game isn't very good (which it will be) a lot of levels to replay and perfect sounds pretty awesome.

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