Originally Posted by Cynicalone
I only have a handful of items to master. I'm in NewGame+ Bloodline 55, each titan is dropping between 25,000 and 50,000 gold. The only weapons I have left to master are all hidden in the prize wheels. My character level is 123.
The game is very good, but so short. I would love to see a large game studio take this concept and build a full length game with it. Imagine if the castle was just one level of ten or so levels. Taking your character into a wide variety of areas would be problematic with the limited space on an iPad but it is where the game needs to go. Epic/Chair managed to build a dojo and one castle into the game and it takes a little over 1GB, so I imagine a larger game would push into the 5 to 10GB range. As flash storage gets cheaper the storage space on the iPad can grow to 128GB. Maybe that can give developers the space they need to build console quality games on iOS.
I wouldn't say the game is short when you consider it as an action game and not an open world RPG like so many people think it should be. With no less than 50 battles to complete a playthrough it's actually quite long, and with more content on the way. I really enjoy the challenge and skill involved in the fighting mechanics that you rarely find in action RPGs. And I would love a solid RPG with the Unreal engine, but I don't think that Infinity is that game or should be. The new title from Square Enix/Epic will probably have more of that but I imagine it will probably be closer to Chaos Rings than Infinity Blade in gameplay.
You're right about space though. A game like Skyrim is just way too big for iOS right now, but I think it will get there. Just look at how much iPhone game have changed in the last year or 2. Still more locations wouldn't be a bad thing and I would really at least like to see Saydhi's palace expanded in updates. But right now I am more than satisfied with the content in IB2 and can't stop playing it.