Originally Posted by devensega
This game becomes near impossible without the iap, trouble is its hugely overpriced. I'm a big Dredd fan but I'm not going to cave in.
I truly hate this business model and I can only see things getting worse. There are dark times ahead for iOS gaming.
Love when people get all dramatic based on the example of throwaway title like this one. In the meantime, games like Scribblenauts, The Bards Tale, Infinity Blade 2, Bullet Time, Shadowgun, MC3, Zen Pinball, Extraction, Epoch, Dark Meadow, CoD:BOZ and even Nightworld (from Glu, the king of ridiculous IAP) have all adopted far better business models.
There are always going to be developers and publishers who will take the hook-'em-for-bucks approach, just like in the console world you have the overpriced map-packs, the instant DLCs, and the barely revised "sequels" selling at full price. Just make sure to support vendors who are doing the right thing.