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  #1371  
Old 05-02-2012, 12:41 PM
Altaem Altaem is offline
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iPad 2, iOS 5.x
 
Join Date: Jan 2012
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I've covered 10k in a single day while climbing through the top 100. Mind you that was an entire Sunday afternoon spent playing.

It's not so easy anymore. With the auction house finally here everyone can put up a good fight.
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  #1372  
Old 06-22-2012, 06:56 PM
DE4DLYAssassino DE4DLYAssassino is offline
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iPod Touch (4th Gen), iOS 5.x
 
Join Date: Jun 2012
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Anyone else have a problem where you finish a game (online AND offline) and the app crashes? I'm afraid to delete it and reinstall it because I don't want to lose anything and/or restart anything...
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  #1373  
Old 06-23-2012, 05:17 AM
Jools75 Jools75 is offline
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iPad 2, iOS 6.x
 
Join Date: Dec 2010
Location: Italy
Posts: 186
Default New update, Revelations expansion available!

Et voilą! New expansion's here!!!
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  #1374  
Old 06-27-2012, 10:31 AM
pjft pjft is online now
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...any feedback on the expansion? How is the new campaign and challenges?
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  #1375  
Old 06-27-2012, 08:45 PM
DE4DLYAssassino DE4DLYAssassino is offline
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Quote:
Originally Posted by pjft View Post
...any feedback on the expansion? How is the new campaign and challenges?
It's kinda hard/fun ... And you get 5 Templar memories everytime you win instead of credits :/
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  #1376  
Old 06-27-2012, 11:51 PM
Baracus Baracus is offline
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iPad Air, iOS 7.x
 
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Quote:
Originally Posted by pjft View Post
...any feedback on the expansion? How is the new campaign and challenges?
I've been playing loads since the expansion. It's opened up a massive amount of new combos and potential ways of playing out so I'm having tons of fun building and tweaking new decks and trying to get enough animus to complete my collection!

Not sure what DeadlyAssassino means about the 5 cards per win. In story mode maybe it was for the first section, but the challenges in solo mode after you complete the story lets you earn up to 4500. And yeah some of them are hard until you build a deck specifically to beat them but that's kind of the point as it teaches you the new combos and counters to them by showing you and forcing you to think how you can beat it.

Best game on my iPad still - saying that after quite a break from playing but it's got me hooked again. Really is a deeply rich and fantastic quality game that I appreciate much more now with the new cards. Endless hours of entertainment well worth the admittedly expensive entry fee to get a few solid decks!
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  #1377  
Old 06-28-2012, 09:07 AM
Ayjona Ayjona is offline
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iPhone 5s, iOS 7.x
 
Join Date: Sep 2009
Location: Sweden
Posts: 2,710
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Quote:
Originally Posted by Baracus View Post
Endless hours of entertainment well worth the admittedly expensive entry fee to get a few solid decks!
I'm in absolute agreement in all other regards, ways, aspects, elements, points and so on of your post But there are several reports of players not only absolutely stomping all across single player and having a good time online, but even making it into the top 100 without ever spending a dollar, or just spending a single dollar for the iPad version back before it went free. Ringel's I am the 0.99 post is the most famous, but not the only one. With the new market feature, playing competitively without buying any IAP is more viable than ever.

Even if you add the 2.99 for the expansion (and dammit, is it well worth the three dollars or what? Yep, it is), AC:R is still a hardcore online competitive title that can be enjoying on a both casual and competitive level without any purchase of IAPs.
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  #1378  
Old 06-28-2012, 09:13 AM
pjft pjft is online now
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Thanks for all the replies. I was a bit curious about it - I guess I bought the game back when it was paid, for 0,79€/0,99$ during a sale, but then since at the time we could not get more points after the campaign without spending money or playing online (and these were very little), I ended up never picking it up.

Now with Magic being released last week, I thought it would be a good time to revisit AC Recollection, and I learned about the Challenge mode which does allow you to gain more points without being forced to play online, so I'm inclined to give it a try again.

Yes, if it isn't that clear, I am not much of an online gamer :P

I guess I'll give the campaign a try, and if I manage to finish it and the Challenges, I'll see where that takes me.

Which game would you say is more accessible to start from scratch: this one or Magic 2013? Haven't played Magic in the past, though I've been curious about it. Have played Ascension and Dominion somewhat.

Cheers and thanks!
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  #1379  
Old 06-28-2012, 10:12 AM
Baracus Baracus is offline
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iPad Air, iOS 7.x
 
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Quote:
Originally Posted by pjft View Post
Which game would you say is more accessible to start from scratch: this one or Magic 2013? Haven't played Magic in the past, though I've been curious about it. Have played Ascension and Dominion somewhat.

Cheers and thanks!
No worries

I never played any card collecting/deck construction/card battle type game before playing AC:R. I bought it the day it came out for £2.99 (yeah, the joys of early adoption on the appstore!!) coz I was intrigued by the theme (references to real locations, people and general Italian history/culture which I love) instead of the usual monsters and magic fantasy theme these games are normally set in, and don't appeal to me as much.

I also played the Magic 2013 (not unlocked the full app yet but I have unlocked the free 5 cards in the 3 starter packs you get).

I managed to learn both pretty easily - the cards say what they do so you just got to link your thoughts together - but there's a big difference between learning the rules and mastering them... I am still a long way from mastering them

My summary would be that in both games you are going to have to really want to learn each card and how they can benefit or interact with each other. Both games have a lot of intricacy but with AC:R I think you have MANY more options and configurations of how to construct your deck because you have the different specialisms you can mix into the same deck (2 specialisms + the gold that can be used with any branch). Magic has many of these synergies too but they seem less versatile.

I feel that AC:R has many more viable balanced ways to approach strategy (deck building) and the fact it's real-time keeps the games nice and quick and intense, and can cause some really tense exciting moments! As well as it being a really original mechanic that works incredibly well.

Magic, because the decks are fixed, seems more like each deck has a key strategy that you have to try to learn and build towards. Less options and each game plays out quite similar. Mind you I have not unlocked all the cards so can't say more about this! I like the 4 player mode, but have not beaten it once yet!

I also think the interface on AC:R is much more appropriate. The first-person 3D view in Magic is nice, but nowhere near as practical to see what's going on and not as easy to target individual cards because they are so small - leading to mistakes in blocking the wrong creature etc. I know you can make the view directly above but that feels a bit odd. This is backed up by the fact that you can play AC:R on a phone sized screen - can't see how they would do that in Magic (the top-view option maybe but even that wastes a lot of screen space).

So yeah tl:dr = AC:R is probably harder to learn because of the options available (millions of combinations) but that's what makes it a longer-lasting game in my view.
But if you prefer dragons and spells, I can see Magic is a totally awesome quality game too
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  #1380  
Old 06-28-2012, 10:27 AM
Baracus Baracus is offline
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iPad Air, iOS 7.x
 
Join Date: Jun 2009
Location: UK
Posts: 660
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Quote:
Originally Posted by Ayjona View Post
I'm in absolute agreement in all other regards, ways, aspects, elements, points and so on of your post But there are several reports of players not only absolutely stomping all across single player and having a good time online, but even making it into the top 100 without ever spending a dollar, or just spending a single dollar for the iPad version back before it went free. Ringel's I am the 0.99 post is the most famous, but not the only one. With the new market feature, playing competitively without buying any IAP is more viable than ever.

Even if you add the 2.99 for the expansion (and dammit, is it well worth the three dollars or what? Yep, it is), AC:R is still a hardcore online competitive title that can be enjoying on a both casual and competitive level without any purchase of IAPs.
Yeah, good comment

I know about Ringels escapades...

For me, the game just clicked with me like no other game has for a long long time. It became (and is becoming again) the only game I play "for fun". I wanted to explore the other cards and needed more so I was happy to pay for credits to speed things up. Plus it's somewhat addictive!

This is the most expensive game I have ever bought (on any platform) if I look at it realistically, but I don't regret it one bit. The time I've spent on it and the depth it has (or due to the depth it has) make it worth it for me.

I am an app developer myself, and know how much hard work it is. I can see the effort they have put into this and honestly feel they deserve my money for taking a risk and making something with this level of polish when they could have just cut corners (like most do).

The market place is still costly for the really good cards but you can pick the rest of them up for next to nothing now... I already had the majority before it came out then splurged all my saved credits on rares but I still have a lot of missing cards that are going to take a long time to get, but since the update I have put some more money in to get a head start on the new set... again don't regret at all. It has transformed the game for me!
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