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  #481  
Old 12-28-2011, 02:15 PM
Jools75 Jools75 is offline
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Quote:
Originally Posted by Raphael Majere View Post
1. I hope this forum is read by Ubi guys....this forum is probably most used for discussion.

I would suggest all to join this forum too: http://acreedrecollection.proboards.com/index.cgi

It's more organized for specific discussion.

2. The Auction/Trading house needs to be implemented ASAP! If my guess is right, there are a lot of frustrated players out there with ideas for decks but are unable to build them due to restriction on cards they need.
...Nice forum link, interesting discussions here... I prefer to stick here for now (I have tons of apps on my ipads/iphones, this TA forum is probably my very favourite website lol), hope other people still feel comfortable to discuss here and maintain thread active, it's interesting to see both familiar faces (how to say...) and how the whole thing is evolving. But definitely, your suggestion is interesting, deserve at least a check. By the way... I laughed when I've read the one saying "I feel the blue fraction as weak" eheheh! (of course he got proper answer!!!)

Last edited by Jools75; 12-28-2011 at 02:18 PM..
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  #482  
Old 12-28-2011, 02:23 PM
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crazygambit crazygambit is offline
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Quote:
Originally Posted by Raphael Majere View Post
I fully agree. Counterspells are great for this meta.
Exactly. Seems your deck would auto lose against Scientific Research aimed at RI, using your own Pantheon against you (I will keep this in mind should I face you with my Juno deck) .
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  #483  
Old 12-28-2011, 02:26 PM
Raphael Majere Raphael Majere is offline
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Quote:
Originally Posted by crazygambit View Post
Exactly. Seems your deck would auto lose against Scientific Research aimed at RI, using your own Pantheon against you (I will keep this in mind should I face you with my Juno deck) .
Yeah, as per my deck post, it will auto-loss to certain decks.

What's your Juno deck like? I have one that's untuned. (I have like bloody 8 Junos...)
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  #484  
Old 12-28-2011, 02:27 PM
Jools75 Jools75 is offline
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Quote:
Originally Posted by Raphael Majere View Post
It's the famous "Adaptability vs Consistency" debate.
Touchè!!! :-))

Anyway, without any doubt, aggro decks need maximum consistency (a kick in opponent face if possible - I'm a fierce fan of red/green aggro decks in magic, always!) while if we're playing for control we can also choose to have some extra cards in our pool. A matter of personal taste/feelings, in this case.

And one last thing... Consistency is hard to achieve, when you're restricted to few copies of certain cards... So certain backup is probably needed. My opinion.
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  #485  
Old 12-28-2011, 02:28 PM
xDiNNeRx xDiNNeRx is offline
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Does anyone have a general deck setup for getting the achievement where you have to neutralize 20 agents before winning? I have come so close to 20 just spamming agent counters but perhaps there are other cards that may also help. I'm having a bit of trouble with this one and the Venezia achievement. I've come close to that one using Bronto's suggested deck, but it still is so hard to keep the AI contained. Once you can't counter a single card, he opens the flood gate and empties his entire deck with card draw actions. My problem isn't winning. It is winning while I have no cards in my deck and he still has cards.
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  #486  
Old 12-28-2011, 02:33 PM
Raphael Majere Raphael Majere is offline
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Quote:
Originally Posted by Jools75 View Post
Touchè!!! :-))

Anyway, without any doubt, aggro decks need maximum consistency (a kick in opponent face if possible - I'm a fierce fan of red/green aggro decks in magic, always!) while if we're playing for control we can also choose to have some extra cards in our pool. A matter of personal taste/feelings, in this case.

And one last thing... Consistency is hard to achieve, when you're restricted to few copies of certain cards... So certain backup is probably needed. My opinion.
Well, we are just here to discuss our views. And have fun.

All is good.

With regards to consistency, there are a lot of tutoring cards. which makes combo decks kinda lethal. At least that is how I feel now.

Plus, green has a lot of draw/deck manipulation cards.

This meta is pretty dynamic at this point, which makes it really fun.
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  #487  
Old 12-28-2011, 02:51 PM
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crazygambit crazygambit is offline
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Quote:
Originally Posted by Raphael Majere View Post
Yeah, as per my deck post, it will auto-loss to certain decks.

What's your Juno deck like? I have one that's untuned. (I have like bloody 8 Junos...)
Just you standard gold/green/blue control deck. Instead of RI (of which I have 1) I rely on Juno for the win (of which I have 4). It has of the top of my head:

Income building:

Plentiful Crops
Nothing Ventured Nothing Gained
Forced Inheritance

Counters:
Scientific Research (3 or 4, not sure). I have 4, but I tweak the deck constantly
By Court Order
Untimely End
Preemptive Strike
Sudden Exhaustion

Draw and Tutors
In-Depth Analysis
Daring Experiment (2 Use up all your gold and draw a card for each gold spent)
Family Heirloom

Reboots:
Animus Reboot (4x)

Agents
Juno, main win condition (4x)
Leonardo secondary win condition, draw and agent removal

50 cards. It works well enough, but it takes a while to either win or lose so I'm favoring my thief deck more to get the credit rewards, which also seems to have a higher win percentage.
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  #488  
Old 12-28-2011, 03:32 PM
Tortimer Tortimer is offline
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Thanks to everyone with their Decks and suggestions. I sometimes have a hard time building decks with a new ccg especially with this sequence builder. I might be missing some features but I can't see how to lock a deck or sort cards by cost etc. I have deleted my main deck accidently now 2-3 times and had to go through building it back. I now know it by heart and can build it very quickly lol. This game has great potential and I hope they fix the bugs and keep improving the game.
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  #489  
Old 12-28-2011, 07:26 PM
Raphael Majere Raphael Majere is offline
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Quote:
Originally Posted by Tortimer View Post
Thanks to everyone with their Decks and suggestions. I sometimes have a hard time building decks with a new ccg especially with this sequence builder. I might be missing some features but I can't see how to lock a deck or sort cards by cost etc. I have deleted my main deck accidently now 2-3 times and had to go through building it back. I now know it by heart and can build it very quickly lol. This game has great potential and I hope they fix the bugs and keep improving the game.
I think the sequence builder is pretty initiative.

Sort by color: click on the colored icons just beside deck name.

Sort by types: click on the icons (Sites, Actions, Agents)

Last edited by Raphael Majere; 12-29-2011 at 02:39 AM..
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  #490  
Old 12-28-2011, 09:21 PM
mistervader mistervader is offline
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Yep. That site that protects you from Crime neutralizers is BROKEN. It protects you from everything. WTH.
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