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iOS5 install base

12-03-2011, 02:15 PM
#1
Joined: May 2009
Location: UK
Posts: 741
iOS5 install base

Does anyone have any recent analytics on what percentage of active users (as in those actually buying current games) are on iOS5?

Just wondering how sane it would be to release something that REQUIRES iOS5 about now.

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12-03-2011, 04:16 PM
#2
http://www.mediapost.com/publication...o-upgrade.html

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12-04-2011, 04:16 AM
#3
Joined: Sep 2010
Location: Morestel, France
Posts: 572
Obviously it really depends on your audience but I know that I would never do such a thing

JC
12-04-2011, 07:18 AM
#4
Joined: May 2009
Location: UK
Posts: 741
I'd have expected the takeup to be rather more than that. Oh well...

I was asking because there was an iOS5 only feature I was thinking of using and didn't want to conditionally support it, partly out of laziness I have to admit.

I was also thinking back to when I released Ground Effect, which ran on 2.2.1 and was released a few months after 3.0 was released and what a pain in the ass that decision turned out to be when I couldn't find a 2.2.1 device to test on when releasing an update six months later.

This is why I was asking for analytics from a recently released app. iOS5 download numbers are meaningless, i'm more interested in what percentage of the people actually buying games now are running the new OS. I guess this means the Analytics would have to be reporting Jailbreak status too as it's possible an app might appear to be used by, say 50% iOS5 and 50% iOS4 but it turns out most of those iOS4 users are pirates anyway. Who knows?

Among the iOS users I know personally, the only ones sticking with an old OS jailbreakers who never want to go back to tethered but coincidentally, don't spend a lot of money in the app store anyway...

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12-04-2011, 07:43 AM
#5
Joined: Jan 2011
Location: UK
Posts: 195
We just updated our Puzzle Moppet HD game to iOS5 MINIMUM recently as an experiment to gauge this exact scenario.

IMO even if adoption rates are pretty low at the moment, in the long-run newer iOS devices will absolutely require iOS5 frameworks.

Worth the risk if a game isn't doing that great
12-04-2011, 08:50 AM
#6
Joined: May 2010
Location: Lincoln, UK
Posts: 344
Quote:
Originally Posted by GlennX View Post
This is why I was asking for analytics from a recently released app. iOS5 download numbers are meaningless, i'm more interested in what percentage of the people actually buying games now are running the new OS.
I don't have a recently released paid app, but can share the Mobclix Analytics on a year old free app. Obviously use has tailed off, but something is better than nothing.

ShootStorm Survival is currently showing 36.1% use by all versions of iOS 5.0.

As this might be affected by some other figures, I'll share them as well. 65% are using the latest version of the app that was released in October. Device share is iPad 65%, iPhone 22.5%, iPod touch 12.5%.
12-05-2011, 08:44 AM
#7
Whilst this won't necessarily reflect the TA crowd, we've found that iPad users in the older age groups - the types that play brain puzzles, card games and the like have never updated their iPad.

When we moved Astraware Solitaire to 4.x and above our support team had to guide quite a lot of customers through updating their OS as they were blissfully unaware that they could. I think this is particular to iPad as many of the users are using them in place of a PC so don't plug them into the PC for app purchases, syncing etc.
12-05-2011, 08:51 AM
#8
Joined: Sep 2010
Location: Morestel, France
Posts: 572
Quote:
Originally Posted by Astraware View Post
I think this is particular to iPad...
You'll find many users like that on all the devices. Most of the population are casual users and they will never update their iOS because they just don't know they can or it will just scare them. I know that a lot of user don't even know that they can do a cold restart of their device.

JC
12-05-2011, 09:08 AM
#9
Quote:
Originally Posted by Ovogame View Post
You'll find many users like that on all the devices. Most of the population are casual users and they will never update their iOS because they just don't know they can or it will just scare them. I know that a lot of user don't even know that they can do a cold restart of their device.

JC
I'd agree with you, but I think there's a higher percentage on iPad, or at least it seems that way from our support. I know when I did my mother-in-law's iPhone 4 update to OS 5.0 for her, she was still on 4.01!

Alison
12-05-2011, 09:59 AM
#10
I think you will see a large number of upgrades when a jailbreak for IOS5 is available

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