App description: OSIRIS LEGENDS
BARKING LIZARDS

Osiris Legends is full-fledged action roleplaying fun.

Set in an Egyptian-themed fantasy world, a small band of skilled warriors are trained to be the bodyguards of their country's God-King. They are betrayed and exiled and must fight their way across the planet to recover the shattered soul-crystals of the dead saint who might be able to restore order to a realm hurled into chaos.

Osiris Legends starts in the city of Khepri, ruled by the Ra; a God-King who fuses with the sun god himself to gain all-powerful wisdom and and magic. The old Ra was murdered twenty years ago. Since then, the continent has been threatened by the evil Apep, a race of technicians and scientists who use dark science to augment their abilities. But now, the old Ra's two surviving sons are nearly of age. Soon, one will be chosen to fuse with the sun god, and peace should be restored with the return of the God-King. Four youthful warriors, called the Isis Knot, are trained to be the personal guard to the heirs of the Ra. You are Julian, leader of the Isis Knot, sworn never to betray the Ra. But what happens when the Ra betrays you? When the coronation goes awry, you and your exiled comrades of the Isis Knot are thrown into exile, where you must gather the Soul-Crystals of an ancient ritual. When your task is complete, you will be able to challenge the might of a corrupted God-King. But the sinister Apep seek the Soul-Crystals as well for their own dark purposes. You must defeat the false Ra God-King, thwart the Apep, and prove your own team's innocence and loyalty to achieve victory in Osiris Legends!

Osiris Legends features full 3D worlds to explore, with many secrets and hidden rewards at every turn. Side-quests appear, giving you access to great rewards, but at great risk. Well over a dozen unique bosses engage you in titanic clashes of magic and strength, ranging from huge turtles and serpent-dragons to war machines and mighty sorcerers.
Play Osiris Legends. Experience a truly epic roleplaying adventure.

* More Than 20 Hours of Gameplay!
* Intricate Storyline!
* Full 3D Adventure
* Osiris Legends is ready-to-play and all inclusive the moment you download it; a complete roleplaying adventure with hours of action.
* Cities, villages, dungeons, outdoor adventures; it's all here in Osiris Legends. Action Roleplaying Combat!
* iPad version coming in December 2011.

Osiris Legends features fast-moving real-time combat. You can attack, dodge, sidestep, backflip, cast spells, and use a variety of special energy attacks to annihilate the monsters, freaks, and undead that populate the world of Osiris Legends. Ultimately, you get 8 different characters from which to choose a battle party of 3. You choose which abilities and spells each person takes into combat, and can customize your selection before every fight. Your abilities and spells can shoot flaming arrows, leave explosive mines on the field of battle, heal your wounds by injuring the enemy, or even detonate an explosion at your own feet to knock back and stun the opponents.


Features:

* Supports iPhone 3GS, 4 and 4S. iPod generation 3+.
* No in-game purchases required; everything is ready to play;
* More than 20 hours of intense game play;
* Action roleplaying combat with dozens of spells, abilities, and a fast-paced battle system;
* Intricate storyline with twists, humor, and sidequests;
* Dozens of amazing enemies with magical and physical power;
* Amazing 3D environments with secrets to ferret out in every encounter;
* Customize your character's skills and abilities, and upgrade his weapons;
* Mix and match your party with 8 unique characters to draw on;

See the trailer on Youtube or at barkinglizards.com!

Facebook: Barking Lizards Technologies

Trev1's comments:


12-05-2011, 04:17 PM
#21
Awesome! Thanks for joining us Rusted Apple! I am looking forward to hearing your game impressions on whether or not it converted over well.
12-05-2011, 04:31 PM
#22
Hi, Arashi!

I look forward to hearing all of what you guys have to say. I'll see how the iOS version has shaped up.

Last edited by RustedApple; 12-05-2011 at 09:10 PM.

12-05-2011, 04:33 PM
#23
Joined: Apr 2009
Location: Indiana, USA
Posts: 5,711
All right. Taking the plunge. Looks different enough from other RPGs to pique my interest.

Tug Boat Minister of Propaganda
Proud member of T.A.A.P. - Touch Arcaders Against Piracy. Over 500 members and counting. Join now!
12-05-2011, 04:37 PM
#24
Can someone post the actual gameplay of this game ? not the Wii gameplay. The Ipod touch gameplay.
12-05-2011, 05:10 PM
#25
Woot! PSP version! I'll grab that version instead. When is it available and where? PSN store?
12-05-2011, 08:42 PM
#26
I don't think I've ever asked/begged for impressions before, but where did you guys go? Haha, could someone please drop some impressions or a gameplay video?

Twitter: @back2this
12-05-2011, 09:00 PM
#27
Joined: Apr 2009
Location: Indiana, USA
Posts: 5,711
Quote:
Originally Posted by backtothis View Post
I don't think I've ever asked/begged for impressions before, but where did you guys go? Haha, could someone please drop some impressions or a gameplay video?
I've been crazy busy today, so I've only played about a half-hour. The positives that I see so far are that it seems to have a unique feel to it. Very hard to explain, just that it's somehow different. The storyline, art design, movement just different. The first impressions are good. The biggest downside so far is that the directional movement feels like its going to take some getting used to. If there is going to be a lot of action-based movement requiring a lot of precision, it could be problematic. I like the non-generic story relating to Egyptian mythology...it's refreshing not to play an RPG with a weak "good vs. evil, save the world" storyline. The writing seems to be fairly good so far as well. Again, these impressions are VERY early. I won't try to say whether it's worth the price, it's a fruitless discussion. Sorry, I can't post video. Hope this helps a little.

Tug Boat Minister of Propaganda
Proud member of T.A.A.P. - Touch Arcaders Against Piracy. Over 500 members and counting. Join now!
12-05-2011, 09:02 PM
#28
Joined: Dec 2008
Location: Salem, Massachusetts, USA
Posts: 10,912
Alright, I've put a little over an hour into the game, which is about enough to deliver some early impressions. That there, tells you something about this game: with most iOS titles, playing for an hour would put you somewhere around mid-point -- here it feels like I've just started the game proper.

The good news is that Osiris feels and plays like what our friend dumaz likes to call "a real game." There is a real story here, memorable characters, an interesting and fairly original setting, decent art-direction, and, more important, engaging gameplay and combat with some depth. There are issues (I'll get to them in a second) , but none of them kept me from enjoying my time with the game.

Gameplay-wise, the best comparison I can give is the Tales series. You walk around full size levels, with enemies visible. If you run into one, you and your party are whisked to a 3D combat screen, where you engage in real-time and action-packed battles. You control one character (Julian) while your party members are AI (sadly, you can't set their behavior like in Tales). Leveling is automatic, and in general the game does not provide much character customization (at least so far).

Now to the issues:

No retina: I can understand that the game was designed for multiple non-hd platforms, but it's still disappointing that the developers couldn't make a hi-res build, at least for A5 devices. As is, the game looks a bit like a 3D DS game (think the most recent Golden Sun as an example).

Movement controls: Here I'm just talking about moving around in the "overworld" -- combat controls work surprisingly well. The d-pad is resposive but inflexible, so it's easy to roll your finger off of it and stop moving. It's not terrible, but definitely annoying. Luckily, it's not an issue in combat, so it doesn't break the game by any means.

Sound: For some reason, combat sound effects are really quiet, which takes away some of the excitement.

Minor glitches The victory animation has a minor glitch that makes part of the screen go black for a moment.

There is also a major glitch that is, fortunately, easy to work around if you know it's there. The first time you run the game, make sure to Exit the game from the system menu -- otherwise, if the game gets flushed from the dock it will not save your progress. The problem disappears after that initial run (and you can quit by hitting the home button without worry).

All in all, this is kind of an unprecedented game on the platform. It probably needs one update to fully live to its potential, but even as is, I'm still finding it very enjoyable.

Last edited by squarezero; 12-05-2011 at 09:05 PM.
12-05-2011, 09:29 PM
#29
Thanks Square was waiting for ya..lol You had me drooling over the buy button as soon as you mentioned "tales" ....actually i was gonna grab it anyway...but its always great to get your impression 1st!

TESTING!-Most APPSASIA apps ...if your a dev hit me up and ill help.
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12-05-2011, 09:32 PM
#30
Thx for the impressions square! However, I will definitely be getting the PSP version when it comes out... I will always prefer physical controls over digital ones (esp with the mentioned control issues).

Also, mentioning of 'Tales' was good enough for me. Now I'm thinking about it, it's my favorite Action/RPG game/franchise of all times

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