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  #411  
Old 01-26-2012, 05:55 PM
TheBinaryMill TheBinaryMill is offline
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Join Date: Jun 2009
Posts: 170
Default Mini Motor Racing (and HD) LITE versions are now available on the App Store!

To celebrate the release of the LITE [HD] versions of Mini Motor Racing, we're excited to announce a 50% price cut [HD] for a limited time only!

If you've been on the fence, give it a try for free and see why MMR is one of the highest rated racing games on the App Store!

Mini Motor Racing LITE
Mini Motor Racing HD LITE

HALF PRICE FULL VERSIONS
Mini Motor Racing
Mini Motor Racing HD

Enjoy!
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  #412  
Old 01-27-2012, 06:21 AM
Drexiel Drexiel is offline
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iPad 2, iOS 5.x
 
Join Date: Oct 2011
Location: Ponce, PR
Posts: 1,654
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Quote:
Originally Posted by TheBinaryMill View Post
To celebrate the release of the LITE [HD] versions of Mini Motor Racing, we're excited to announce a 50% price cut [HD] for a limited time only!

If you've been on the fence, give it a try for free and see why MMR is one of the highest rated racing games on the App Store!

Mini Motor Racing LITE
Mini Motor Racing HD LITE

HALF PRICE FULL VERSIONS
Mini Motor Racing
Mini Motor Racing HD

Enjoy!
sold! xD
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  #413  
Old 01-27-2012, 06:25 AM
Habakuk Habakuk is offline
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iPad (4th Gen), iOS 6.x
 
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What about the "Top In-App Purchases"? Do you need them to proceed?
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  #414  
Old 01-27-2012, 08:02 AM
crunc crunc is offline
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iPhone 4
 
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I'm grabbing the Lite HD version to try. So glad you released a trial version to test out!
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  #415  
Old 01-27-2012, 12:37 PM
0-FeliX-0 0-FeliX-0 is offline
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Quote:
Originally Posted by Habakuk View Post
What about the "Top In-App Purchases"? Do you need them to proceed?
Not at all! Progress feels very slow, at first, but it goes up.
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  #416  
Old 01-27-2012, 03:52 PM
DigitalB33R DigitalB33R is offline
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pretty good game for ipad 1, still i feel i need the ipad 2 to get the full graphical advantage

Last edited by DigitalB33R; 01-27-2012 at 05:41 PM..
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  #417  
Old 01-28-2012, 02:38 AM
Menneisyys Menneisyys is offline
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Posts: 1,584
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BTW, any plans on adding analogue(!!!) iControlPad support? The steering wheel could be controlled very well with the left analogue nub. Now, the only way of using an external game controller is via Blutrol and using the drift mode, which is far inferior to the wheel mode.
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  #418  
Old 01-28-2012, 05:02 AM
Habakuk Habakuk is offline
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Quote:
Originally Posted by 0-FeliX-0 View Post
Not at all! Progress feels very slow, at first, but it goes up.
Thanks for the info! Devs should put such information clearly in the main app description text of the iOS App Store.
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  #419  
Old 01-28-2012, 09:35 AM
Synthesyze Synthesyze is offline
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Join Date: Oct 2011
Posts: 154
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Really enjoying this game The controls, artwork, gameplay - they're all wonderful.

My main annoyance though, is that if you can't get into first place or break away from the pack at the start, you might as well just start over. And this happens fairly often because it feels like all the other cars have more pushing power than your car, especially when they nitro (which goes twice as far as yours)
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  #420  
Old 01-28-2012, 10:20 AM
Karl Schmidt Karl Schmidt is offline
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iPod Touch (3rd Gen), iOS 5.x
 
Join Date: Aug 2011
Posts: 42
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(Synthesyze Really enjoying this game The controls, artwork, gameplay - they're all wonderful.

My main annoyance though, is that if you can't get into first place or break away from the pack at the start, you might as well just start over. And this happens fairly often because it feels like all the other cars have more pushing power than your car, especially when they nitro (which goes twice as far as yours) )


+1
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