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  #231  
Old 12-10-2011, 04:39 AM
Oreniishi Oreniishi is offline
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Quote:
Originally Posted by pka4916 View Post
so.. how does it play on the ipad in 2x mode ?
are the graphics even worse then
I've made a video for people concerned about the x2 quality.

http://youtu.be/3pXQ1CWDCSE

Link for iDevice
http://m.youtube.com/#/watch?v=3pXQ1CWDCSE

Personally im fine with the soft edging so I might even buy secret of mana after this and complete it for the 3rd time
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  #232  
Old 12-10-2011, 04:53 AM
Alan88 Alan88 is offline
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Originally Posted by jeffmd View Post
However if you roughly ignore your DS these days, the better character stat displays, store menues, and better save options easily outstrip any control advantage the DS might have.
minor UI changes over solid controls? I have to disagree. the DS has two screens btw and the new UI changes to the iOS are hardly superior. the menu is completely unobtrusive since it never appears on the main screen and the mini-map alone is better than the new UI changes on the iO

honestly, there weren't any problems with the DS stats displays, menus, save options, or controls, everything was great, if not better than the iOS implementation. the only reason SE implemented the new changes was solely to accomodate the iOS touch screen. Same thing goes for the font/text change, it would have looked too blurry on a retina device (see FFT) like the rest of the port.


Quote:
Originally Posted by jeffmd View Post
Now frankly, people who are considering the ipod version are like me, they don't have access to any of the previous versions or have never played it, and own an ipod or iphone/ipad. Chances are high that they don't have, or use a DS either, as the iOS is their portable gaming platform of choice.

In my case, I never owned any of the remakes of it, and have occasionally loaded CT up on an SNES emulator from time to time, but never long enough to make any progress in it.
I'm curious. how would you know that the iOS UI changes are better than the old DS ones? I only see that you've played CT on an SNES emulator from time to time, but there is no mention of a DS. not that it would matter since you've hardly ever played CT before, right?

Quote:
Originally Posted by jeffmd
The rescent is the DS, which has no upscaling, cause it has no high resolution display, and is a portable game system.
Why would the DS need upscaling if it doesn't have a high resolution display? i've played the DS version and I can say that it looks better than than the "upscaled" iOS port on the iphone its hi-res retina display. the DS version is CRYSTAL clear compared to the iOS version - anyone who has played it on the DS knows this.


Quote:
Originally Posted by jeffmd
Again if you game on your ipod or iphone.. why are you still playing around with a DS?
people aren't automatically limited to one handheld device because they play on their iPod/iPhones. also, because they can and the DS version is superior. why do you care again?
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  #233  
Old 12-10-2011, 05:41 AM
Kaboomie Kaboomie is offline
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Quote:
Originally Posted by jeffmd View Post
Anytime I have ever had trouble with a program, usualy a game, load is when I have low memory. Big games usually require me to go into SBsettings and force close programs that are running, other wise the game crashes out during the initial loading.
I don't have SBsettings nor is my iPhone jailbroken. I kinda hope I don't have to get my iPhone jailbroken to get this game to work ^^; I did though delete a few games that I never really play that much anymore to clear up some memory. Right now I have 5.5 GB of available memory and the game still does the same thing to me.

Quote:
Originally Posted by ujujiensan View Post
One: Better not be pirate version
Two: Buy the game and download it
Three: If not One then try closing all apps and restart your Iphone then play the game.
Four: If it is One then hit yourself on the head and go to Two

Chrono Trigger is all-time best RPG game in SNES history...... respect this game at least~~~
Are you kidding me!? Chrono Trigger is my absolute favorite game OF ALL TIME!! I'd never ever pirate this game <3
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  #234  
Old 12-10-2011, 05:48 AM
DusT_HounD DusT_HounD is offline
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I didn't have any problems with the controls when doing the 'rat-chase' section that got mentioned a while back.

Generally, the controls aren't a huge issue for me, although i think that they could perhaps have made the 'walk zone' of the analogue stick a little bigger- i still have trouble making my characters walk slowly on demand.

So regarding progress in the game itself- how's everyone doing?

I'm currently about 3hrs in, and have reached •••Spoiler:  the postapocalyptic future, where i've found Robo, and am going through the machine factory.
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  #235  
Old 12-10-2011, 07:24 AM
EpicAtheist EpicAtheist is offline
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Works on older devices?
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  #236  
Old 12-10-2011, 07:55 AM
MidianGTX MidianGTX is offline
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I can't stand the so-called "enhancements" to the UI, that font makes it look cheap as hell.
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  #237  
Old 12-10-2011, 08:18 AM
squarezero squarezero is offline
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Quote:
Originally Posted by Alan88 View Post
minor UI changes over solid controls? I have to disagree. the DS has two screens btw and the new UI changes to the iOS are hardly superior. the menu is completely unobtrusive since it never appears on the main screen and the mini-map alone is better than the new UI changes on the iO

honestly, there weren't any problems with the DS stats displays, menus, save options, or controls, everything was great, if not better than the iOS implementation. the only reason SE implemented the new changes was solely to accomodate the iOS touch screen. Same thing goes for the font/text change, it would have looked too blurry on a retina device (see FFT) like the rest of the port.




I'm curious. how would you know that the iOS UI changes are better than the old DS ones? I only see that you've played CT on an SNES emulator from time to time, but there is no mention of a DS. not that it would matter since you've hardly ever played CT before, right?



Why would the DS need upscaling if it doesn't have a high resolution display? i've played the DS version and I can say that it looks better than than the "upscaled" iOS port on the iphone its hi-res retina display. the DS version is CRYSTAL clear compared to the iOS version - anyone who has played it on the DS knows this.




people aren't automatically limited to one handheld device because they play on their iPod/iPhones. also, because they can and the DS version is superior. why do you care again?
Man, you've got to learn to deliver your opinion as option, instead of delivering it as cold-hard fact. There are reasons to prefer the UI in the iOS version: the type is much easier to read, and the single display keeps one focuses on the action instead of the stat screen (this is true of many DS games, BTW). There are also folks for whom a console-style save system is a deal breaker on a portable game -- especially folks who like to play several games at once depending on the circumstances.

The DS version definitely looks sharper, but sharpness is not an absolute value. There's a certain hipster/nostalgic value to seeing individual pixels, but for me a bit of softness around the edges helps give solidity to the sprites and the environment. Putting the two screens side by side, Crono comes across better as a character in the OS version than in the DS one (where he looks more like a collection of pixels). To my eyes, of course -- I don't presume to speak from your perspective.
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  #238  
Old 12-10-2011, 08:20 AM
squarezero squarezero is offline
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Quote:
Originally Posted by MidianGTX View Post
I can't stand the so-called "enhancements" to the UI, that font makes it look cheap as hell.
We are not going to discuss the font aesthetics on this thread. Period. There was enough of that nonsense in the upcoming thread (sorry Midian).

Last edited by squarezero; 12-10-2011 at 08:29 AM..
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  #239  
Old 12-10-2011, 08:52 AM
the9quad the9quad is offline
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Quote:
Originally Posted by squarezero View Post
We are not going to discuss the font aesthetics on this thread. Period. There was enough of that nonsense in the upcoming thread (sorry Midian).
A lot of people didn't read the upcoming thread. Could you post a list of square zero officially approved subjects we can discuss?

Last edited by the9quad; 12-10-2011 at 08:57 AM..
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  #240  
Old 12-10-2011, 08:55 AM
squarezero squarezero is offline
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Quote:
Originally Posted by the9quad View Post
A lot of people didn't read the upcoming thread. Could you post a list of square zero officially approved subjects we can discuss?
Those folks who didn't read the upcoming thread are the lucky ones .

And to answer your question: topics that lead to pointless off-topic discussions will always be suspect on a game thread. From the upcoming thread, we know that that's where a font aethetic discussion goes.

An ounce of prevention, as they say...

Last edited by squarezero; 12-10-2011 at 08:59 AM..
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