App description: CHRONO TRIGGER has arrived for the iPhone and iPod touch!

CHRONO TRIGGER is the timeless role-playing classic developed by the "Dream Team" of DRAGON QUEST creator Yuji Horii, Dragon Ball creator Akira Toriyama, and the creators of FINAL FANTASY.

Featuring revolutionary gameplay and an epic tale of time travel and high adventure, CHRONO TRIGGER captured the hearts of a gaming generation, selling over three-and-a-half million copies around the world.

With CHRONO TRIGGER for iPhone/iPod touch, you can experience the timeless story and dynamic battles of this beloved classic any time, anywherewith intuitive touch screen controls making the experience smoother than ever. Venture also to the Dimensional Vortex and Lost Sanctum, two additional areas from the Nintendo DS remake of the game.

Journey to the forgotten past, the distant future, and even to the very End of Time. Whether you're a first-time player or a longtime fan, this epic quest to save a planet's future promises hours of enthralling adventure!

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GAME FEATURES

- Includes the two additional areas from the Nintendo DS version of the game:
The Dimensional Vortex: A mysterious, ever-changing dungeon existing outside of space and time. What wonders await you at its center?
The Lost Sanctum: Enigmatic gates in prehistoric and medieval times will lead you to these forgotten chambers. Meet the challenges presented to you and long-lost secrets may be revealed...

- Intuitive touch screen controls make it easier than ever to navigate this vast world of adventure.
In battle, slide and tap to select targets and cut through your foes!

- Graphics optimzed especially for the iPhone/iPod touch.

- Employ a wide range of "techs" to dispatch your foes in thrilling battles.
Combine the powers of your party members to unleash two- and three-person combos.
Over fifty combinations total offer players nearly limitless options in combat!
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STORY

A chance encounter amid the festivities of Guardia's Millennial Fair in Leene Square introduces our young hero, Crono, to a girl by the name of Marle.

Deciding to explore the fair together, the two soon find themselves at an exhibition of the Telepod, the latest invention by Crono's longtime friend Lucca.

Marle, fearless and brimming with curiosity, volunteers to assist in a demonstration. An unanticipated malfunction, however, sends her hurtling through a rift in the dimensions.

Taking hold of the girl's pendant, Crono bravely follows in pursuit. But the world into which he emerges is the one of four centuries before...

Journey to the forgotten past, the distant future, and even to the very End of Time. The epic quest to save a planet's future makes history once again.

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We have confirmed a bug that causes Chrono Trigger to sometimes close suddenly when played on an iPhone 4 running iOS 7.0 and later.
We apologize for any inconvenience this may cause, and ask players to please save often to avoid losing any progress.
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Requirements: Compatible with iPhone 4S or later. Requires iOS 7.0 or later.

Haruhi's comments:


Chrono Trigger - Official Trailer:



HD Gameplay Trailer:

10-06-2012, 12:21 PM
I hope they know of this and are planing on fixing it soon. This game is to good to be played with such a massive optical flaw.
10-06-2012, 12:43 PM
Chrono Trigger had a bug fix update already. But as far as i know it was nothing as major as laking iOS 6 compatibility.

Release 12-08-2011,
Version 1.0.1 2-14-2012


I dont know what they fixed but one of the bug reports was that the gametimer kept running while the App was minimized.

http://www.deltaattack.com/2011/12/0...s-a-minor-bug/


So i assume that we will get a fix on this this year unless its something major that requires tons of manpower. I wonder how iOS6 was able to cause this anyway... the only thing i can see might be a lack of RAM now that iOS sucks 300mb just for running with no real extra tasks..., but i am not a coder so who knows what might just be different in the iOS dev kid now.

Last edited by DrRadon; 10-06-2012 at 12:48 PM.

10-06-2012, 01:01 PM
What are you trying to say?
10-29-2012, 10:07 AM
Secred of Mana recived its iOS 6 update a cupple of days ago. Today Chrono Trigger was released for android.

http://www.joystiq.com/2012/10/29/ch...le-on-nothing/

I guess there is hope that this will get fixed soon.
11-29-2012, 07:09 PM
And it's fixed. Finally! Maybe ill put it back on my phone now and maybe beat it.
11-30-2012, 09:12 AM
Happy now.
01-01-2013, 09:35 AM
Did anybody try Chrono Trigger on an IPad 2 and how did it look? I have heard a lot of moaning re: "vaseline filter" on the visuals and some other stuff that supposedly makes it much inferior to DS/SNES original (music?), is there actually any truth to it?

Favorites: Puzzle Quest, The Quest, Sway, Glyder, Reign of Swords, Flight of the Amazon Queen
01-01-2013, 10:40 AM
Joined: Jan 2011
Location: Ankh-Morpork
Posts: 2,542
Quote:
Originally Posted by Isilel View Post
Did anybody try Chrono Trigger on an IPad 2 and how did it look? I have heard a lot of moaning re: "vaseline filter" on the visuals and some other stuff that supposedly makes it much inferior to DS/SNES original (music?), is there actually any truth to it?
Can't speak for the iPad 2, but on the 4th-gen iPad the game isn't bad at all, especially considering that it is iPhone-native. The gameworld backgrounds and sprites are definitely filtered, heading towards blurry (for comparison, if you've seen/played the game on a SNES emulator, the iOS version uses the equivalent of the "interpolation" filter), but all of the dialogue, status and menu text is perfectly sharp. The translation for this version is also tighter, more detailed, and generally better-written than the original SNES incarnation.
01-01-2013, 05:39 PM
How are the controls on an iPhone 4/5? I see a ton of bad reviews on iTunes but am not too concerned since they're all from people that have < iOS 6. I've never played CT but want to pick it up on sale if the controls are good enough. I know it's a different style of game, but I thought the controls for FFIV were great.

GC ID: Jibba Junior.
01-01-2013, 05:45 PM
Personally, I thought that the controls were actually pretty good. I played through the whole game, twice, on y 4th gen touch. I haven't played through on my iPad, but on the iPod, they felt perfect...

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