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#441
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Sony mentioned in an interview that they were new to the handheld market at PSP's release and did not really know how to balance out two systems (PSP and PS2) at the same time. I'm optimistic about the Vita though.
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#442
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Quote:
I found it a bit of a hassle to do though, due to the size of my fingers. |
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#443
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Motorstorm RC is soooo good recommend everyone to buy it-esp over Super Stardust which didnt really get lol
Keep getting ass wooped too on UMvsC3 but the graphics are amazing Anyone sussed Fifa yet?i had to turn the rear pad off due to my fingers catching it sending the ball back towards my goal each time lol Overall great system, hardly used my iphone/ipad for games since which is a shame but hey its the Vita! ![]() Also Escape Plan is so frustrating lol my guys have died so many times i end up turning it off-but always come back to it later |
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#444
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I think it's funny how after playing with the vita playing on an iPhone or iPod is pretty much impossible because the screen is so tiny!
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#445
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Haha 1 hour after i hot it i couldn't even type a textt! I found it pretty funny
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#446
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Btw, I really love the screenshot mode in Wipeout
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#447
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Really? I'm too used to the iPhone's keyboard layout, so the Vita's keyboard is going to take a long time for me to get used to.
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#448
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I'm loving my 3DS and Vita, they're both amazing handheld devices and I'd love for both to cater to their individual strengths.
With 3DS really picking up steam, I've built a good collection from every genre since acquiring mine in August. Since then, I've ditched iOS gaming in favor of the core dedicated handheld. I use my iPad every day but it's been a long time since I've really gamed on the unit. It was iOS that pulled me into handheld gamin and iOS that drove me to dedicated handhelds. The lack of core games, lack of physical input, lower production values, casual shovel ware, low ceiling prices/firesale and freemium were the nails in the coffin. Regardless how powerful the iOS devices become, I'm disinterested in upgrades because I understand developers will never push the envelope because there is no incentive, with most games costing about 1-5$...compared to the budget of a handheld game poured in by devs, costing a substantial amount more to the consumer = you get first class gaming/get what you pay for. There is more value to me, in a $39 game vs. a $1 fun for a day, discard game. ![]() ![]() Not pictured: 3DS, Nyko Power Grip and CPP add on Vita, 16 GB card, starter case kit and cradle Last edited by Pacificsun0481; 02-24-2012 at 10:34 AM.. |
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#449
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Worthy addition to anyone's library for sure. I'd venture to say it feels better on the Vita too... |
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#450
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@Pacificsun: I love your collection of games! I've been meaning to pick up Cave Story for the 3DS, is it worth picking up?! I've played the original DL from the 3DS shop, is it like that, only in 3D?
Also, I agree with you wholeheartedly with regards to gaming on dedicated handhelds. I have a much more enjoyable experience gaming on the 3DS, and Vita, than I do on the iPhone or iPad. As much as these games cost, you realize that you can't beat the quality of having a physical joystick, and the immersive experience these games offer. I do have a lot of great games on both the iPhone and iPad, including hits like Chrono Trigger, Secret of Mana, and Cave games like Espgaluda, Deathsmiles, and other great titles, but it's not quite the same as playing it on dedicated handhelds, or consoles at home. I'm finding myself ditching iOS gaming for dedicated console gaming with both the 3DS and Vita. I hope this isn't the last of them, and I hope the future of gaming will continue to support handhelds like the 3DS, and PS Vita, and many more to come! |
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