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  #1  
Old 12-13-2011, 04:59 AM
ZigZaGame ZigZaGame is offline
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Default 30 Million Plays on the PC, Hex Empire Arrives on the AppStore!!!


Low bandwidth Version | Pop Up




Massively popular strategy/board flash game has arrived on the AppStore.
You can try the flash game (pc) version here (doesnt require download and it's FREE).

http://www.newgrounds.com/portal/view/486811

Please Check it out!!!

Last edited by New England Gamer; 12-27-2011 at 09:42 AM..
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  #2  
Old 12-13-2011, 05:05 AM
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OneMinuteGames OneMinuteGames is offline
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But why without random map generation? Even over 50 maps could be boring for maniacs And random generation preserve replayability... Look at civ series, random maps are essential for its success.
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Old 12-13-2011, 05:13 AM
michelwolfarian michelwolfarian is offline
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Cool.
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  #4  
Old 12-13-2011, 05:15 AM
michelwolfarian michelwolfarian is offline
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is it available in ipad?
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  #5  
Old 12-13-2011, 05:54 AM
jyhjyh jyhjyh is offline
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Quote:
Originally Posted by michelwolfarian View Post
is it available in ipad?
Read post #1
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  #6  
Old 12-13-2011, 10:26 AM
ZigZaGame ZigZaGame is offline
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1. it works on the iPad too.
2. random map generation/user map creation/multiplayer is on the list of things to add if the game does well. as a start, we figured having goals (something to beat) is more important than random maps (but I could be totally wrong here).
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  #7  
Old 12-13-2011, 10:49 AM
undeadcow undeadcow is offline
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I played a beta build of this and thought is was a good war game with expansive maps. In the beta each base generated a basic unit each turn to upgrade units they could be combined on one hex moving from foot soldier to wheeled gun to tank. Ports would transport units across landmass. The graphics are straight forward and I would have preferred more unit variety but this is a strategy war board game that takes itself seriously and has large, more epic stages.
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  #8  
Old 12-13-2011, 11:26 AM
ArtNJ ArtNJ is offline
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Riddle me this friends: what is wrong with single player risk-type games?

Answer: The AI

I have played the flash game a bunch of times and the AI is weak sauce. Higher difficulties just give the computer a bigger advantage, making the game a bit artificial. I had fun with it for a while, but 2.99 is relatively pricey (at least compared to other stuff in the ap store) unless this has multipler or they strengthened the AI somehow.

The actual game play is sort of a combination of risk and dice wars. Nothing wrong with that! However, without decent AI, not much replay value.
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  #9  
Old 12-13-2011, 12:33 PM
Echoseven Echoseven is offline
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Ooooh, I beta tested this!
(sorry for not that much feedback on levels)

The early version played very well, and I thought the AI was pretty difficult in later stages... Mind you that was in beta.

I did have some success letting the AI duke it out occasionally, but beating it in the best number of moves is (was) challenging enough!
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  #10  
Old 12-13-2011, 12:41 PM
ArtNJ ArtNJ is offline
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Quote:
Originally Posted by Echoseven View Post
Ooooh, I beta tested this!
(sorry for not that much feedback on levels)

The early version played very well, and I thought the AI was pretty difficult in later stages... Mind you that was in beta.

I did have some success letting the AI duke it out occasionally, but beating it in the best number of moves is (was) challenging enough!
Well, many folks like the flash game too, so I could just be more demanding. I did have fun with the flash game for a while, its kind of a clever little combo of risk and dice wars. Still, unless the 2.99 is completely nothing to folks, I'd say try the flash game first!
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