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  #501  
Old 12-16-2011, 06:38 PM
mashead2000 mashead2000 is offline
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iPad 2, iOS 5.x
 
Join Date: Jan 2011
Location: York - United Kingdom
Posts: 1,141
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Quote:
Originally Posted by JMarceLF View Post
We're the cars always do flimsy? I feel like the slightest touch will send them floating around and they get damaged so quickly.
Yeah they were bad in the original too unfortunately

They corrected this fault for Vice City tho
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  #502  
Old 12-16-2011, 07:06 PM
Dirty Harry Hannahan Dirty Harry Hannahan is offline
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iPhone 5s, iOS 7.x
 
Join Date: Apr 2011
Location: Planet Earth
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Quote:
Originally Posted by Taeles View Post
So... did anyone confirm whether or not cheats are possible in this one this time around? I don't use them personally, just have afew friends badgering me to find out
I don't think anyone knows yet.
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  #503  
Old 12-16-2011, 07:16 PM
kafinnoeman kafinnoeman is offline
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Join Date: Dec 2011
Posts: 10
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I've been playing this game since its release on 15th, I could say this game is awesome! I'm playing it on my iPod Touch 4 and it runs pretty smooth but there's still some lagging (below 30 fps).

So, will the developer release some updates that will improve the performance for those people who got devices that are slower than ipad 2 or iphone 4s? Do you see any chances?

Or today's version is the best they can do for older devices?
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  #504  
Old 12-16-2011, 07:20 PM
gansta gansta is offline
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iPad (3rd Gen), iOS 6.x
 
Join Date: Apr 2011
Posts: 73
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Quote:
Originally Posted by LordAbsu View Post
What IOS are you running it on? I have 4.2.1 non-jailbreak and would love to play, but GTAIII says it needs 4.3 and I don't want to upgrade to the latest IOS.
I'm running with the latest ios 5.0.1
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  #505  
Old 12-16-2011, 07:45 PM
LordAbsu LordAbsu is offline
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iPad (4th Gen), iOS 7.x
 
Join Date: Dec 2011
Location: Austin, TX
Posts: 38
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Originally Posted by gansta View Post
I'm running with the latest ios 5.0.1
How smoothly does it run? I run my Touch "lean and mean", always closing background apps: is that how you run yours?
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  #506  
Old 12-16-2011, 08:16 PM
Bryght Bryght is offline
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Join Date: Sep 2011
Posts: 52
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-

Hi

How do you switch radio station while in a car ?

Thanks
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  #507  
Old 12-16-2011, 08:23 PM
Igoo Igoo is offline
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Join Date: Dec 2008
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Quote:
Originally Posted by Bryght View Post
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Hi

How do you switch radio station while in a car ?

Thanks
Swipe your finger across the station name.
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  #508  
Old 12-16-2011, 08:39 PM
Bryght Bryght is offline
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Thanks !
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  #509  
Old 12-16-2011, 08:52 PM
Varyl Varyl is offline
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iPhone 4, OS 4.x
 
Join Date: Jul 2011
Posts: 21
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Quote:
Originally Posted by silentcorp View Post
Loved the game on my PS2, I think the iOS port is really well done..... but even then the game just doesn't fit this format very well.

The aiming is terrible and basically game breaking. On a mission where you need to kill a specific target? Nah, you are gonna randomly lock onto someone else and have the cops after you right away instead.

Timing based mission? Those times clearly were not changed from the PS2 game and most are next to impossible to complete without countless retries.

The insane amount of on screen buttons doesn't help anything either, I swear at times (namely when you are pressing two at once) they aren't responsive either. I'll be turning in a sharp turn, and braking. The braking will continue but half way through a turn the unit loses track of my steering finger and sends me careening straight into a building.

Even if the controls were perfect (waaaaay too many buttons to be considered a "clean" port in my world) the game itself is sooooo very dated. No GPS, no car collections, no increase in stats/progression, brutal mission death penalties, lack of a decent check-point system ect ect.

I think the Ganstar games are just "ok" but they are more playable on the iOS for me personally. Even though they are just a shell of what GTAIII offers the mechanics they ape are more "modern" and just more fun.
I do have to agree with each and every one of these points, with the one exception that I love this port, I think it turned out amazing even with all of those faults. But with that in mind I really hope the extreme success of this port makes rockstar decide to make a game specifically for iPhone, as if they have it in mind right out the gate, I think they could take the appstore by storm considering how expansive they make their games in comparrison to even their own mobile specific games.

Last edited by Varyl; 12-16-2011 at 08:55 PM..
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  #510  
Old 12-16-2011, 09:09 PM
ltcommander.data ltcommander.data is offline
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iPad mini, iOS 6.x
 
Join Date: Dec 2009
Posts: 225
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I'm guessing with the success of GTA 3 Anniversary, they'll do a Vice City Anniversary for 2012. With GTA V expected in 2012, I'm thinking they'll be a mobile tie-in coming 2013. I'd expect Sony to put heavy pressure on securing it as a PS Vita exclusive initially, but just like Chinatown Wars, I have no doubt it would come to iOS and they'll probably have this in mind from the beginning so will design with both platforms in mind. Interestingly, the 2011 Apple A5 with it's dual core ARM Cortex A9 CPU + SGX543MP2 is basically half the PS Vita's quad core ARM Cortex A9 + SGX543MP4+. Granted PS Vita gets some speed advantage from close-to-metal hardware access, but a 2013 GTA V universe mobile title launching first on the PS Vita wouldn't have to sacrifice much visually to run on a 2012 Apple A6 and could potentially run better on a 2013 Apple A7 than on the PS Vita. The advantages of steadily progressing hardware vs. stable console specs.

2014 could then be San Andreas Anniversary, for a basically yearly mobile GTA release schedule.

Last edited by ltcommander.data; 12-16-2011 at 09:11 PM..
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