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App description: PAX10 Selection for 2012.

4.5 out of 5 Stars - toucharcade.com

this unique project's new spin on the walking dead is a can't-miss. - GameCritics.com

"Bootsnake Games has delivered and certainly pleased us brain eaters" - Living Dead Media

"its a worthwhile twist on a concept that many gamers otherwise might not have given even a glance. " - Honest Gamers

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NOT YOUR TYPICAL ZOMBIE PUZZLE GAME
Because there are no zombie puzzle games. But even if there were, Containment: The Zombie Puzzler would be the best one. You don't match 3 of anything. There are no abstract objects that you have to put together. You surround zombies with 4 of the same unit, and destroy them. The zombies, not the units.

DIFFERENT UNITS KILL ZOMBIES IN DIFFERENT WAYS
Actually, most of the time the zombies end up just getting shot. But they get shot in brutal ways by shotguns, M-16s, and handguns, depending on what type of unit you surround them with. If they still don't learn their lesson (and let's be honest, zombies usually don't learn lessons) a nice bonesaw might do the trick.

NO, SERIOUSLY, IN REALLY DIFFERENT WAYS
Surrounding zombies with cops gets you a sniper shot item. You can use this item to instantly take out a zombie. Prefer something less surgical? Then surround those undead jerks with soldiers, and you'll get a grenade. Want something MORE surgical? Then surround the shambling horde with doctors and you'll get a suit that resists infection.

THAT'S RIGHT, WE SAID INFECTION
But whatever you do to stop the zombie outbreak, you'd better do it fast. Every time you make a move, the zombies get closer to infecting nearby units. How can you even the odds? By using those items we mentioned a few sentences ago. You'll also drop giant objects from the sky, electrocute zombies with a lightning rod, and much, much more.

OH, AND DON'T FORGET THE BOSS BATTLES
The zombies don't play fair. By themselves, the regular zombies are bad enough. But over the course of Containment: The Zombie Puzzler, you'll encounter a whole mess of different enemy types, including some killer boss fights. Only by using every trick in the book (along with new tricks that you'll discover in each stage) will you survive the zombie apocalypse.

BUT WAIT, THERES MORE
Like an epic campaign mode with branching paths and over a hundred stages. Like Game Center integration so you can relive your past glories on a pretty wood and felt background. Like a Survival Mode with integrated leaderboards so you can make sure that your past glories are more glorious than your friends.

DONT JUST TAKE OUR WORD FOR IT
All of this made GameCritics.com call our game a brilliant new puzzler. Gosh, thats nice of them. They said we had really gone above and beyond. We certainly tried, and we think youll agree. But then they also said that truly unique puzzle games are few and far between, but Containment: The Zombie Puzzler caught [their] attention from the first time [they] laid eyes on it. Okay, now were blushing.

slewis7's comments:


This got a very positive review on the Touch Arcade front page, but I could not find a thread. It looks really great, but it is pricey. Has anyone tried it yet?
12-15-2011, 09:14 AM
#2
Joined: Sep 2009
Location: Colorado
Posts: 5,154
This looks really good and the review was very positive. I may give this a go, there were a lot of releases already though.

12-15-2011, 09:42 AM
#3
Joined: Mar 2009
Posts: 4,444
Quote:
Originally Posted by BazookaTime View Post
This looks really good and the review was very positive. I may give this a go, there were a lot of releases already though.
This has a lot going for it, in my opinion. Theme and presentation are excellent. I'm certainly enjoying it.

Now Playing: Vietnam '65 | .Decluster | BP2Black | Monster Hunter Freedom Unite | Banner Saga | Ultimate General Gettysburg | Papers, Please | SmartGo Kifu | Crowntakers | Brogue | FTL
12-15-2011, 10:20 AM
#4
Joined: Jan 2009
Posts: 1,601
It looks really creative, but uses a number of mechanics I don't care for (e.g I prefer forced adjacent switching and don't like time pressure). I hope it does well for the developer though. Love to see what they one up with next.
12-15-2011, 05:44 PM
#5
Joined: Dec 2011
Location: Seattle
Posts: 4
Glad to hear you guys are enjoying the game. We're working hard on an additional survival map that we'll be adding as a free addition here in the near future!
12-15-2011, 05:51 PM
#6
Joined: Feb 2009
Location: Redding, CA, USA
Posts: 11,207
Quote:
Originally Posted by BootsnakeJables View Post
Glad to hear you guys are enjoying the game. We're working hard on an additional survival map that we'll be adding as a free addition here in the near future!
Is it just the one or are more unlocked as one gets further in the campaign?

Tim "Lord Gek" Jordan, Game Consultant
OpenFeint, Plus+, & Twitter: LordGek
GameCenter, Crystal, & iTunes: Lord Gek
My iTunes Reviews
12-15-2011, 06:27 PM
#7
Joined: Dec 2011
Location: Seattle
Posts: 4
The initial release has the Campaign of over 100 blocks, and the 20 block Survival level tied to the Leaderboards. We're working on an additional Survival level now that will have its' own Leaderboard.

We're always looking for way to make it better though, so any suggestions would be great to see!

Last edited by BootsnakeJables; 12-15-2011 at 06:42 PM.
12-15-2011, 06:56 PM
#8
Joined: Feb 2009
Posts: 6,897
12-15-2011, 07:10 PM
#9
Joined: Sep 2009
Location: Colorado
Posts: 5,154
I was really excited to play this but I am not having that much fun. While I love the theme of the game, the game itself is not that engaging. (for me)

The tap and drag control options could be tightened up a little. But my main complaint is that each puzzle feels too controlled. Unlike a regular matching game where there are several moves that can always be made, it seems like this game is much more limited. It almost feels like what ever people group has the largest number, just move them around the zombies.

I am early in the game but I am thinking that this may get deleated soon.
12-15-2011, 07:24 PM
#10
Joined: Feb 2009
Location: Redding, CA, USA
Posts: 11,207
Quote:
Originally Posted by BootsnakeJables View Post
The initial release has the Campaign of over 100 blocks, and the 20 block Survival level tied to the Leaderboards. We're working on an additional Survival level now that will have its' own Leaderboard.

We're always looking for way to make it better though, so any suggestions would be great to see!
I'm loving the game, especially Survival, but it gets VERY laggy on my iPad 1st Gen after continued play even after a fresh reboot.

Tim "Lord Gek" Jordan, Game Consultant
OpenFeint, Plus+, & Twitter: LordGek
GameCenter, Crystal, & iTunes: Lord Gek
My iTunes Reviews