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  #21  
Old 12-17-2011, 05:51 AM
medianotzu medianotzu is offline
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Glad I listened to Albie. This is a top TBS game. Very good story and so far a nicely arranged campaign. There is a ton of attention to little details that I wouldn't have expected, and in fact many devs never get around to adding (perfect auto resume, for example). UI functions flawlessly, and online multiplayer, though I would like to see more options for turn-limit and base numbers, as well as total numbers of units, etc., has tons of options already that are tuned specifically to make the game fun and playable. Also includes an in-game chat. Very fun, and the 8-turn limit is good for matches with strangers because it doesn't require too great an investment.

Would love to maybe eventually see stats included (w-l for each game with a different # of teams), and larger maps, if the turn limit becomes adjustable. Maybe would be cool to see added variables with different types of terrain. Still, with upcoming RD support and universal build, this will be a must-buy for all TBS fans even if nothing else is changed.

I would love to know what adamphetamine knows, frankly, so I can better convince all my TBS-playing friends to buy this right now.
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  #22  
Old 12-17-2011, 01:01 PM
matthjes matthjes is offline
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Join Date: Dec 2011
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Default Stuck on...tutorial

Really good game, hope you guys release a universal update soon (playing it on my iPad2).
But I'm stuck at the third tutorial mission...are there any ways to make the mines visible by scouting? Currently its like trial and error and remembering where the mines are...not very "tactical", I thought it would be possible to sweep the area and at least show the mines for one turn. I'm still not able to finish this in only three turns. I got one soldier to the flag, but then he was grayed out and I wasn't able to capture the flag...any hints here?
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  #23  
Old 12-18-2011, 12:35 AM
offworldgames offworldgames is offline
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@matthjes: Enemy mines aren't visible, but your RAV (Robotic All Terrain Vehicle) has the Minesweeping ability which lets it disarm any mined hex it enters. In that tutorial, you should lead the way with your RAVs before following up with your Legionnaires.

For the grayed out soldier, it sounds like you executed a standard move with no action. Next time, tap the hex once and then from there tap the adjacent flag to execute a Move + Capture.
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  #24  
Old 12-18-2011, 10:07 AM
medianotzu medianotzu is offline
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I found a pretty serios flaw--the inability to invite friends to play a match. Would be really nice if there were a way to invite GC friends to a match...
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  #25  
Old 12-18-2011, 12:15 PM
offworldgames offworldgames is offline
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@medianotzu: Player profiles and friend invites are planned updates
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  #26  
Old 12-18-2011, 02:56 PM
matthjes matthjes is offline
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Quote:
Originally Posted by offworldgames View Post
@matthjes: Enemy mines aren't visible, but your RAV (Robotic All Terrain Vehicle) has the Minesweeping ability which lets it disarm any mined hex it enters. In that tutorial, you should lead the way with your RAVs before following up with your Legionnaires.

For the grayed out soldier, it sounds like you executed a standard move with no action. Next time, tap the hex once and then from there tap the adjacent flag to execute a Move + Capture.
Thanks for the hints, I was able to finish the tutorial missions :-)

I'm stiil sometimes confused about the way attacks or abilities are used. I often forget to do this move-and-attack (or use ability) and want to attack or do something after I've moved. But this is just something you get used to, I think.

Is there any schedule for the universal update?
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  #27  
Old 12-18-2011, 05:57 PM
soup soup is offline
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and from me a wb Albie !

nice to read such a well written review again.
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  #28  
Old 12-20-2011, 11:58 AM
offworldgames offworldgames is offline
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@matthjes: We implemented it this way so that players must decide on their actions before LOS (Line-of-sight) is updated. So you need to decide who to attack, spot, repair, etc. based on the information you have before your move.

However, this brings attention to the "Cautious Move" which is described in one of the tutorials. A Cautious Move is when your unit moves only 1 hex. By doing so that unit delays its action until LOS is updated. Very useful when scouting out new territory!

The universal update is in development and will be submitted in January. Development will be in progress even on Christmas Day

@Everyone: We've uploaded a new gameplay trailer! Check it out here:


Low bandwidth Version | Pop Up

Last edited by offworldgames; 12-20-2011 at 12:01 PM..
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  #29  
Old 04-28-2012, 06:17 PM
Trocergian Trocergian is offline
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Default Dead in the water?

Whatever happened to the promised update for this game? Universal support, invite friends? The last word was it's going to be submitted in January and we're about to breach May.
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  #30  
Old 04-28-2012, 08:39 PM
medianotzu medianotzu is offline
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Quote:
Originally Posted by Trocergian View Post
Whatever happened to the promised update for this game? Universal support, invite friends? The last word was it's going to be submitted in January and we're about to breach May.
Been wondering about this myself. This game has massive potential but really needs to be a bit more fully-featured to compete with the best in genre.
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