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Is Gameloft losing its edge to competition?

12-15-2011, 07:40 PM
#1
Joined: Apr 2010
Location: the stars
Posts: 491
Is Gameloft losing its edge to competition?

There has always been Gameloft haters in this forum. However, recently with the release of new indie titles that showcase mind-blowing graphics and the inclusion of big name devs, the anti-gameloft occupy freebie protesting is somewhat disheartening for a company that literally stole me away from my pc and ps3.

Some (+'s) for gameloft that the haters should know: /////////////////
------------------------------------------------------------

1. Remember it was gameloft that answered the mysterious question "can mobile games be like console games?" their success is directly responsible for EA, Activision, and Rockstar jumping into the mobile market. They also brought the first ps2 ports (driver, rayman2, P.O.P) to ios in 2009. That's what gta3 is. A ps2/pc game, albiet cleaned up really nicely with retina of course.

2. Gameloft still has the best FPS experience on the iPhone (MC3). Not just the best, but it has become the standard reference point to perfect custom controls. We all wish COD zombies or any FPS implemented Gameloft's controls. Not to mention Starfront being the absolute best RTS on iOS.

3. We don't know what Gameloft has up their sleeve. Maybe an Unreal Engine N.O.V.A 3. Even though 75%of their new games are crap, they still amaze me with what they're doing, especially with Order and Chaos.

4. Gameloft used to be all quality. Now they have 5 tiers for game quality and you need to know which is which.

-old games recycled to free with lame IAP. Ex: (brothers in arms)

-social/Freebee games with really lame IAP. Ex: (let's golf 3)

-tech demos that show off possibilities. Ex: (shadow Guardian)

-licensed games. Ex: (spiderman)

-Superb copycats that even the big developers can't compete with in terms of quality. This tier gets the full jalapeño in funding. Ex: (mc, nova, order and chaos series) Deadspace is exempt for comparison (only good Non-racer by EA).

My answer.… Not hardly.

Last edited by weehoo; 12-15-2011 at 07:51 PM.
12-15-2011, 09:46 PM
#2
Gameloft is like an ancient civilization that has fallen, high and mighty at one point and now being over taken by small civilizations(indie developers). Seriously shadowgun was made by Madfingers, they have like 3 games right? Not to mention its a small developer of mobile games. Gameloft is huge in comparison and have been developing mobiles games for years, its absolutely ridiculous that gameloft isn't putting out quality titles anymore. They have so much experience with the ios and android platforms that they really shouldn't be releasing P.O.S games. So the answer to the question is yes, gameloft has completely lost its edge, i hope EA and indie developers take over with quality games. To sum it all up, EA and indie devs.=quality over quantity, Gameloft= quantity over quality.

Currently Playing: Shadowgun, GTA3 Anniversary, Dead Space, FIFA 12, Dungeon Hunter 3
Waiting on: Battlefield 3 Aftershock, Real Racing 3, Mass Effect 3. NOVA 3
Beta Tested: Stir Fry, Lightopus

12-15-2011, 10:53 PM
#3
Joined: Jun 2010
Posts: 1,074
If you can't beat them, join them.
12-15-2011, 11:01 PM
#4
Joined: Dec 2011
Location: Seattle WA (USA)
Posts: 315
i think that they should not release the fremium games. I think that they are better when the prices are more, but you get a more quality game. So yes, I think that Gameloft is loosing part of its edge, but defiantly not in FPS games.
12-15-2011, 11:11 PM
#5
Joined: Oct 2011
Posts: 361
its so sad, but gameloft has right to make money. and a lot of ppl discriminate gameloft, look at reviews about six guns in app store, this game is a sucess. the company has right to cater more people.
12-15-2011, 11:28 PM
#6
Joined: Jul 2009
Location: Houston/Austin, TX
Posts: 13,251
Quote:
Originally Posted by weehoo View Post
OP
Gameloft started the year off really well after having a great 2010. They were doing great up to Order & Chaos, which I still think is their most impressive title yet. There's no online game on the iOS that even comes close to the scale of O&C.

They had a terrible run during the summer months. Backstab and 9MM were mediocre, and Silent Ops and BB3 were just dreadful. Since then they've really taken off on ruining their sports games with freemium incorporation. Six-Guns was their first adventure to use the same pricing model, and it's trash. Dungeon Hunter 3 will be out next week as a freemium game as well. Somehow, I think that'll follow suit. Turning older games into freemium games and then pulling the original game from the AppStore is a pretty dreadful practice. Hope they stop doing that.

Thankfully though, they've given us MC3 and Tin Tin in the past few months, so we know Gameloft still has it in them. I'd have to say that Gangstar 3 is just mediocre though. I really hope that you're right about NOVA 3 being their first Unreal game. I'm looking forward to seeing what they come up with in 2012.

I actually got three Gameloft games with my first iTunes giftcard ever in January 2009: A4, HoS, and that Guitar Hero clone. Since then, I've bought 50+ games (including HD versions, that is, not 50 separate games) full price from them. I've always been a day one buyer. So yeah, they were one of the reasons I actually really fell in love with iOS gaming in the first place. I've never understood why people complain about them making clones of games. As long as they make them fun to play, it's fine. No one else would do it. Like you said, now that's changed. GTA III is stellar. Dead Space is stellar. The Bard's Tale is stellar. The list goes on.

I've been disappointed with them lately, but I have high hopes for them in 2012. They have the resources to bring out quality titles to the iOS. In any case, as far as online gaming on the iOS is concerned, no other developer comes close. Running O&C, NOVA 2, and MC3 lag-free is some pretty amazing stuff on a music player.

They've slowed down on quality releases, but I don't think they've lost their edge. It's just there are more big players now on the AppStore, which is a good thing.

Twitter: @back2this

Last edited by backtothis; 12-15-2011 at 11:48 PM.
12-15-2011, 11:46 PM
#7
Joined: Oct 2010
Location: Belfast N Ireland
Posts: 2,169
I think it's funny that there have been two threads in two days were people have mentioned Gameloft haters. It's a game company nobody hates them they are definitely losing their way though I think they fancy themselves as the next zynga I don't think they have much of a chance though.

Basicly I don't buy their games anymore because I just don't trust them not to turn them into freemium at a later stage I've better things to do than hate them and there are a ton of developers making better games at this stage so I don't miss them.

I don't mean to sound bitter, cold, or cruel, but I am, so that's how it comes out
12-15-2011, 11:47 PM
#8
Joined: Jul 2011
Posts: 1,201
Quote:
Originally Posted by klarence View Post
its so sad, but gameloft has right to make money. and a lot of ppl discriminate gameloft, look at reviews about six guns in app store, this game is a sucess. the company has right to cater more people.
This I s a good point on the freemium topic, if people want it, let em make it. As much as it bugs the hell out of u just deal with it and wait for the next premium game to come along. It's obvious it's in demand since they keep making them. No need to trash people who play these games as "vampires" and so on and so forth.
12-15-2011, 11:51 PM
#9
Joined: Nov 2010
Location: Area 51
Posts: 2,855
Quote:
Originally Posted by backtothis View Post
Gameloft started the year off really well after having a great 2010. They were doing great up to Order & Chaos, which I still think is their most impressive title yet. There's no online game on the iOS that even comes close to the scale of O&C.

They had a terrible run during the summer months. Backstab and 9MM were mediocre, and Silent Ops and BB3 were just dreadful. Since then they've really taken off on ruining their sports games with freemium incorporation. Six-Guns was their first adventure to use the same pricing model, and it's trash. Dungeon Hunter 3 will be out next week as a freemium game as well. Somehow, I think that'll follow suit.

Thankfully though, they've given us MC3 and Tin Tin in the past few months, so we know Gameloft still has it in them. I'd have to say that Gangstar 3 is just mediocre though. I really hope that you're right about NOVA 3 being their first Unreal game. I'm looking forward to seeing what they come up with in 2012.

I actually got three Gameloft games with my first iTunes giftcard ever in January 2009: A4, HoS, and that Guitar Hero clone. Since then, I've bought 50+ games (including HD versions, that is, not 50 separate games) full price from them. I've always been a day one buyer. So yeah, they were one of the reasons I actually really fell in love with iOS gaming in the first place. I've never understood why people complain about them making clones of games. As long as they make them fun to play, it's fine. No one else would do it. Like you said, now that's changed. GTA III is stellar. Dead Space is stellar. The Bard's Tale is stellar. The list goes on.

I've been disappointed with them lately, but I have high hopes for them in 2012. They have the resources to bring out quality titles to the iOS. In any case, as far as online gaming on the iOS is concerned, no other developer comes close. Running O&C, NOVA 2, and MC3 lag-free is some pretty amazing stuff on a music player.

They've slowed down on quality releases, but I don't think they've lost their edge. It's just there are more big players now on the AppStore, which is a good thing.
I'm just wondering one thing: Why does Gameloft only have a few games of high quality? MC3, Tin Tin, Hero of Sparta 1, NOVA 1, but. unfortunately, a lot of other stuff is crap. Can't Gameloft see with eyes that noone wants shit or freemium games? Can't they see that?

It seems like they're listening ONLY to the people that provide criticism to their more popular series. I'm not saying that is a bad thing but if they actually listened to other's opinions on their other series, their games/quality of their games would get better. It's no surprise that many people enjoy indie games instead of Gameloft games.

I do believe, however, that Gameloft is a great company. I do love their games such as MC3, HoS1, NOVA1 and DH2. Unfortunately, those games that I listed are only among a few of Gameloft's games. But, if a majority of your games noone likes, why continue making low quality games?

List of Games I've Beta Tested
Follow me on Twitter: @Jdragoon19
12-15-2011, 11:56 PM
#10
Joined: Jul 2009
Location: Houston/Austin, TX
Posts: 13,251
Quote:
Originally Posted by Jdragoon19 View Post
I'm just wondering one thing: Why does Gameloft only have a few games of high quality? MC3, Tin Tin, Hero of Sparta 1, NOVA 1, but. unfortunately, a lot of other stuff is crap. Can't Gameloft see with eyes that noone wants shit or freemium games? Can't they see that?

It seems like they're listening ONLY to the people that provide criticism to their more popular series. I'm not saying that is a bad thing but if they actually listened to other's opinions on their other series, their games/quality of their games would get better. It's no surprise that many people enjoy indie games instead of Gameloft games.

I do believe, however, that Gameloft is a great company. I do love their games such as MC3, HoS1, NOVA1 and DH2. Unfortunately, those games that I listed are only among a few of Gameloft's games. But, if a majority of your games noone likes, why continue making low quality games?
Besides their sports titles, they don't have any other sequels except for the popular titles you listed. They're constantly "cloning" new games, so I don't think they're trying to make bad games. Freemium is an experiment for them, and I really hope it doesn't continue too far into 2012. It's hard to tell how successfully they're making money from the iAPs in these titles though. Who knows, it might be working. Just remember, the top grossing apps charts, any day of the year, are dominated by Farmville/iMafia clones. Someone's spending money on freemium games, and a lot of it at that.

Twitter: @back2this