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  #121  
Old 01-10-2012, 12:01 AM
cycler15 cycler15 is offline
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Join Date: Jan 2009
Posts: 62
Default need help with level 12 Iron challenge

need help with level 12 iron challenge. i've tried so many strategies and nothing seems to work.

- tried all archers with poison and vines
- tried all barracks with barbarian upgrades
- tried combo archer, barracks, and mage towers with rock elementals

help please, this one is driving me crazy!
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  #122  
Old 01-10-2012, 08:26 AM
GiHubb GiHubb is offline
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iPad 2, iOS 5.x
 
Join Date: Apr 2010
Posts: 345
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Quote:
Originally Posted by leemik View Post
This is the second best TD game I've ever played and I play a lot of them... I still think Pixel Junk Monsters is superior.. only because it was so much longer, had a large expansion pack (actually 2 expansion packs if you owned the psp version), co-op play AND a random levels challenge for endless play.. I was playing that game for a good 2 years with my friends...
An endless mode for each level (after you 3 starred it, of course) could be very cool indeed!

Last edited by GiHubb; 01-10-2012 at 05:26 PM..
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  #123  
Old 01-10-2012, 11:27 AM
leemik leemik is offline
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iPad 2, iOS 5.x
 
Join Date: Nov 2011
Posts: 57
Default

Quote:
Originally Posted by cycler15 View Post
need help with level 12 iron challenge. i've tried so many strategies and nothing seems to work.

- tried all archers with poison and vines
- tried all barracks with barbarian upgrades
- tried combo archer, barracks, and mage towers with rock elementals

help please, this one is driving me crazy!
I did it with mostly mage towers+elementals and barbarians... I did put a ranger tower near the cemetary... and i stationed a rock elemental over by the cemetary too

This seemed to hold fine without much drama.. The only hairy bit was when those skeleton summoners come out.. I immediately drop the flaming rocks on them because they summon a ridiculous amount of skeletons that we get no coins for .. watch out for your elementals life too and upgrade them for $150 when they about to die.. I think i ended up with 4 elementals and 9 barbarians protecting the road.. oh and throwing axe upgrade on barbs are very helpful
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  #124  
Old 01-10-2012, 11:01 PM
jonnycache jonnycache is offline
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Join Date: May 2011
Posts: 137
Default

Quote:
Originally Posted by cycler15 View Post
need help with level 12 iron challenge. i've tried so many strategies and nothing seems to work.

- tried all archers with poison and vines
- tried all barracks with barbarian upgrades
- tried combo archer, barracks, and mage towers with rock elementals

help please, this one is driving me crazy!


•••Spoiler:  I did it with a Sharpshooter (with poison upgrade) top left where the red demons appear, a Barbarian hut (with whirlwind upgrade) camping just outside the graveyard but the key seemed to be two mage towers top right the first upgraded once or twice and second not at all (maybe once) and finally a third mage tower near the botttom right upgraded once or twice. The idea with the mage towers is to upgrade them as high as you can without them being in range of the magic resistant demons so they don't target them wasting their shots.

As someone else said make sure you deal with the Necromancers immediately, some Reinforcements on the first one to slow him and then fireball all four. Otherwise use Reinforcements to separate the big demons from the small. obviously you need many more towers than that but I think those were the key ones.
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  #125  
Old 01-11-2012, 09:50 AM
willzeng willzeng is offline
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iPad 2, iOS 4.x
 
Join Date: Jan 2012
Posts: 207
Default The greatest TD game I met this year

I found this game on web and played... without sleep. It's really interesting.

Pity that I don't have an iPad so far...

Were I supposed to give rating, it's definitely 5 star. TA gives 4.5 star review only because it's too traditional? I believe adding barracks and reinforcements are none-traditional moves. With other towers' fire support, these two can produce endless tactics!
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  #126  
Old 01-11-2012, 10:18 AM
cycler15 cycler15 is offline
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Join Date: Jan 2009
Posts: 62
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Originally Posted by jonnycache View Post
Thanks JonnyCache! That strategy worked! I didn't realize that mage towers do reduced damage against demons.... must not have been paying attention to all the monster tips.
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  #127  
Old 01-11-2012, 01:38 PM
BiznessTime BiznessTime is offline
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Join Date: Mar 2011
Posts: 5
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Thinking about getting this. How many stars would you guys give this out of 5?

For reference, my fav TD game is Sentinel 3.
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  #128  
Old 01-11-2012, 02:09 PM
PraetorianX PraetorianX is offline
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iPad (4th Gen), iOS 6.x
 
Join Date: Feb 2011
Posts: 550
Default

don't think - just buy it! 10 out of 10
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  #129  
Old 01-11-2012, 02:19 PM
NoThru22 NoThru22 is offline
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iPad, OS 3.x
 
Join Date: Oct 2010
Location: Baltimore, MD
Posts: 202
Default

Quote:
Originally Posted by BiznessTime View Post
Thinking about getting this. How many stars would you guys give this out of 5?

For reference, my fav TD game is Sentinel 3.
5. It's better than or at least equal to Sentinel.
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  #130  
Old 01-11-2012, 02:47 PM
leemik leemik is offline
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iPad 2, iOS 5.x
 
Join Date: Nov 2011
Posts: 57
Default

Quote:
Originally Posted by BiznessTime View Post
Thinking about getting this. How many stars would you guys give this out of 5?

For reference, my fav TD game is Sentinel 3.
I'd give it a 9 out of 10.. because I've finished everything and need more levels or some infinite play mode..
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