App description: "One of the most engaging TD games we've played on an iPad" (STP Score of 4 out of 4 "Must Have")

"This is easily one of the best TD games currently in the App Store" (4.5 out of 5 Stars)

"Kingdom Rush can be filed in the thin folder marked "games that are pretty much perfect"

"This is one kingdom you'll be in no rush to escape from"
-PocketGamer (Gold Award - Score 9)

"Kingdom Rush proves that the defense genre is still alive."
-148Apps (4.5 Stars out of 5) Editor's Choice

"Ironhide Game Studios new game Kingdom Rush adds a much-needed shot of non-EA blood to the iPad charts."

"TD with a Touch of Excellence" (4.5 stars out of 5)

The acclaimed action fantasy defense game is now available for iPad in High Definition! Get ready for an epic journey to defend your kingdom against hordes of orcs, trolls, evil wizards and other nasty fiends using a vast arsenal of towers and spells at your command!

Fight on forests, mountains and wastelands, customizing your defensive strategy with different tower upgrades and specializations! Rain fire upon your enemies, summon reinforcements, command your troops, recruit elven warriors and face legendary monsters on a quest to save the Kingdom from the forces of darkness!

Kingdom Rush highlights:

Epic defense battles that will hook you for hours!

Command your soldiers and see them engage in hand to hand cartoon battles!

8 specialized tower upgrades to customize your strategy! Mighty Barbarians, Arcane Wizards, Forest Rangers to name a few.

Over 18 tower abilities! Have your Sorcerers summon earth elementals and polymorph your enemies!

Over 30 different enemies, from Goblins to Demons each with their own skills! (Beware of the mountain Trolls!)

Intense boss fights never seen on a defense game!

Hours of gameplay with over 50 achievements

Extra game modes that will challenge your tactical skills to the limit.

High definition awesome illustrated cartoon art!

In-game encyclopedia with information from your towers and enemies.

*** iPad 1 users : Kingdom Rush is a memory intensive game so it is recommended you close background applications before playing.
04-28-2012, 09:16 PM
Heroes really more trouble than they are worth, atm. Wayy under powered.

Really great game, though. Bought it for the retina graphics!
04-28-2012, 09:28 PM
Joined: May 2010
Location: Burlingame CA
Posts: 2,382
Originally Posted by J.Leson View Post
Heroes really more trouble than they are worth, atm. Wayy under powered.
If you beat the game, then isn't it good to have weaker options, to create more challenges?

04-28-2012, 10:34 PM
Joined: Mar 2011
Location: London, England
Posts: 858
Does anybody know how many levels there are in total?
04-28-2012, 10:43 PM
There are 15 different levels, each with two levels of difficulty, and each with three separate challenges Campaign, Heroic and Iron Challenge.

Xbox Gamertag & Game Center: CzarCastic
04-29-2012, 12:57 AM
Originally Posted by Habakuk View Post
Congratulations! Did you make use of heroes?
Yes, I used the elf ranger for all 3 modes.
04-29-2012, 01:49 AM
Originally Posted by swampthing View Post
Agreed. I have to keep moving them in and out of battle giving me less time to focus on the incoming enemies. They do have interesting powers, at least.
You don't have to move the archer so much because she is ranged. Agreed, the others die too easily especially to those exploding enemies.
04-29-2012, 03:19 AM
Does anyone know how to beat sarelgaz's lair on normal difficulty with 3 stars?

I have already two starred it, but cant seem to beat it without letting a mob through

Nevermind, I managed to beat it along with the heroic and iron challenges afterwards!

Battleheart Legacy - Class attribute matrix - Location and how to unlock all class trainers - (also work in progress of listing of all skills and stat requirements):
Crimsonheart uniques and preybird coordinates spreadsheet:

Last edited by Elfanger; 04-29-2012 at 08:18 AM.
04-29-2012, 11:14 AM
Originally Posted by J.Leson View Post
Heroes really more trouble than they are worth, atm. Wayy under powered.

Really great game, though. Bought it for the retina graphics!
I love the game, but the heroes concept is half baked... They are tiny- hard to move (pressing that icon is annoying too), they lose all XP after each battle, and yes - they are very underpowered. But I bought them all to support the Devs, and i hope they'll adjust that somehow in the future. Would love to see those extra reinforcements with costumes from the Flash version as well

Last edited by PraetorianX; 04-29-2012 at 12:01 PM.
04-29-2012, 07:12 PM
I think the heroes are underpowered so as not to tilt the balance of the game, or else every level would need to be rebalanced. I would rather have an endless mode than heroes. The melee heroes are impossible to play. They only gain exp when they do damage but they don't have enough HP to stand in a battle and fight. I would only use them on iron challenges where you can't use all the towers, thus you have extra points that you can't fully use.
04-30-2012, 12:42 AM
hero are underpower die easily and why cant hero stand on the unoccupied tower spot

iDevices: iPad air/ iPhone 5s

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