Invader Zurp: An Indie Physics-Based Shooter (Universal)
For the last 5 months I have been slaving away developing an iOS game much different from what you normally find on the App Store called Invader Zurp. It is a physics-based action shooter that utilizes a dead simple "Touch to Shoot" mechanic. Simply touch buildings that you want to destroy and watch them explode and collapse with realistic, 3D physics simulation. Within that simplicity, though, lies a deep strategy of balancing offense with defense and taking measured risks with your limited ammo.
Check out a quick gameplay trailer to get a taste for what the game is like: http://www.youtube.com/watch?v=X3JtlDrIFnE
Web Site: http://www.invaderzurp.com
App Store Link: http://bit.ly/invaderzurp
This is the first game I have developed to be released in the App Store and I'm pretty excited to see what people's reaction is . Development was pretty much just me and a little help from some friends here and there. I am kind of stumbling around trying to get it promoted and marketed but because I am an engineer this stuff is very new to me. To kickstart getting some more users and feedback I am giving away 10 free promo codes to the first TouchArcade forum members who follow the Twitter account and re-tweet Zurp's last tweet!
I am planning on working on feature/content updates for Invader Zurp fairly aggressively and so I would love to hear from the player what sucks and what's awesome.
Last edited by Aoren; 02-13-2012 at 03:04 PM.