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#11
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Awesome, took PM4TWEWYRPEY
![]() Thanks! |
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#12
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Just grabbed code WHWLPJNJLKTJ.. It's an awesome game.. Thanks!
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#13
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All the codes are gone now.
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#14
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Yep, all gone.
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#15
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Donut Games does it again. Add another gem to the awesome library of Donut Games. Seriously, one of the best developers for iOS devices. Fantastic game. BUY BUY BUY!
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#16
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I agree with everything you said. Another GREAT game and another DG game to add to my collection that will never ever leave my phone.
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#17
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I must be the only one not drinking the Donut Kool-Aid. I like a few of their games, but most of them feel like mini-games that I would play once in a proper DS game and then never touch again.
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#18
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Quote:
I'm not saying that their games are for everybody but give them a few more shots before writing them off completely. You may find a few (or more) gems that you really love... |
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#19
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deleted
Last edited by krolis; 12-23-2011 at 05:41 AM.. |
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#20
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The game is awesome, guys!
I'm now on level 25, and it's the first level I still can't figure out how to threestar... =) The most useful thing is rewind (superb idea!) - I wish we had it in some other DG games like Mexiball for instance! Then one lousy mistake at the end of the level would not make life so much harder! =) I got the achievement "I like this game" for 30 mins playing - and it's definitely what I think! I like it! ![]() After some time playing: first score along with Lo. However on Game Center there's one dude whose score is meaningless. There's no way to score additional 200 points as I see it. From this there are 2 disappointments: 1. The game is too easy / too fast. I finished all the levels with 3* in less than 6 hrs. Hope to see in the next update more complicated levels. 2. The score is not really for people who like to compete - there are almost no hidden points, and 3* points in many cases are the best possible scores. This kills the whole idea of competition and Game Center/DG top lists. Hope to see in the next update more hidden/not so obvious points to get! Last edited by krolis; 12-23-2011 at 05:45 AM.. Reason: New impressions |
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