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  #151  
Old 12-26-2011, 06:24 PM
Doffie Doffie is offline
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Quote:
Originally Posted by Fil2 View Post
Have the dev said in this thread they will try to improve the control?
If not it would be a shame because apart from the control issue the game is very good.
As far as I know, the devs haven't addressed this issue here. Frustration expressed by some of us is definitely not universal. I'd like to know how widespread this frustration is, but have no idea and the devs have been quiet lately. Perhaps they will chime in though because they've made a beautiful and imaginative game and Ai know they'd like players to experience all of it.

Last edited by Doffie; 12-26-2011 at 09:55 PM..
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  #152  
Old 12-27-2011, 06:51 PM
glowAndy glowAndy is offline
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Default Game Impressions

Just finished the game. I agree with a lot of people. The game IS beautiful and the mechanics of it are really cool. Then level design is varied and well thought out. The colors of the game are amazing and really pop on the iPhone.

That said, the controls are awful. There's no way to get through this game without getting frustrated at some point. Especially with enemies. So many times I had no idea why moves worked sometimes and not others.

It was a fun game and honestly the first game I've beaten on the iPhone beginning to end without getting bored. But some levels I had to repeat over and over due to frustrating controls. Even worse the wii tutorials make the controls look so simple!

I wouldn't hesitate buying it again but if you're going into the experience thinking the controls won't be an issue for you, be warned.
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  #153  
Old 12-27-2011, 07:19 PM
Sanuku Sanuku is offline
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Quote:
Originally Posted by glowAndy View Post
Just finished the game.
How many Hours did you played it?
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  #154  
Old 12-27-2011, 07:55 PM
the9quad the9quad is offline
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count me in the group that finds the controls too unresponsive to be enjoyable.
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  #155  
Old 12-27-2011, 08:03 PM
bigrand1 bigrand1 is offline
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Quote:
Originally Posted by Fil2 View Post
I still don't know if I should buy LostWind because I read a review which said that the control totally ruins the game.
Has the dev said in this thread they will try to improve the control?
I won't pick this up until the controls are ironed out, personally. Seen too many people with issues on that. That being said, I'd like to play this because it seems so fresh and alive, but for me, control is more important than eye candy, so, I'll wait and see what the devs do here.
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  #156  
Old 12-27-2011, 08:05 PM
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CygnetSeven CygnetSeven is offline
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Quote:
Originally Posted by bigrand1 View Post
I won't pick this up until the controls are ironed out, personally. Seen too many people with issues on that. That being said, I'd like to play this because it seems so fresh and alive, but for me, control is more important than eye candy, so, I'll wait and see what the devs do here.
Same here, waiting and hoping. Game looks incredible. Can't wait!
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  #157  
Old 12-27-2011, 10:13 PM
Agas Agas is offline
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Busy shopping for Christmas presents and have no time to vote yet?

ONE LAST DAY to make LOSTWINDS becomes Touch Arcade Game of the Week.

VOTE HERE
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  #158  
Old 12-28-2011, 07:48 AM
glowAndy glowAndy is offline
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Quote:
Originally Posted by Sanuku View Post
How many Hours did you played it?
I logged a little under 5 hours
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  #159  
Old 12-28-2011, 10:28 AM
iiBuckner iiBuckner is offline
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I don't find the controls to make the game not enjoyable, but I def agree that they need some fine tuning. Only played about an hour thus far.
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  #160  
Old 12-28-2011, 11:02 AM
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New England Gamer New England Gamer is offline
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On my way to Wither Falls I kept withering and falling way too much and having to make that climb one too many times. Game on hold until an update (hopefully). Excellent game and great graphics and experience EXCEPT for the gust. Just needs more oomph and or forgiveness.
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