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2D sprite drawing programs?

12-29-2011, 01:56 AM
#1
Joined: Feb 2010
Posts: 578
2D sprite drawing programs?

Hello,

Could someone please suggest what programs I should consider using to
draw 2d sprites for an Iphone platform game I have in mind? It would be nice to be able to preview the sprite frames as well to see how they animate.


Thank you very much!

Thedrawguy
12-29-2011, 02:28 AM
#2
The best software is Photoshop. The later versions are also very suited for sprite-based animation. The Lite-Version is more than enough at the beginning and if you are a student you can get it cheaper. Don't be discouraged by the multiplicity of functions. I'm using Photoshop for over 10 years now and there are still funcions I just ignore because I never needed them.
The best alternative is the free Gimp software. Maybe you try this one first. But I don't know if you can animate in this one.

Do you need a 2d artist?
http://www.hanka-design.com

12-29-2011, 07:15 AM
#3
Joined: Dec 2011
Location: Melbourne, Australia
Posts: 114
Photoshop, illustrator and Flash

I use a combination of Photoshop, Illustrator and Flash.

Illustrator is the best for flat graphics and objects you want to bring into flash and because they are created in vector format you can enlarge them to any size without any loss in quality.

Photoshop however is great if you want to add more detail and textures or shading. I then drop the sprites into Flash to preview the animation or animate the characters body parts on different layers and then export the frames as individual PNG files straight out of Flash.

To create sprite sheets we use a program called Texture Packer, it works really well and has some great features which save on file size.

TIP: Make sure to keep your sprite sheets 1024 pixels in height or width max or you might have trouble with older devices trying to render larger sprite sheets and your game will crash. If you need more frames generate several sprite sheets and spread the frames over a few rather than creating one huge sprite sheet.
12-29-2011, 12:26 PM
#4
Joined: Oct 2008
Posts: 279
Texture Packer is unbelievably useful

Follow me on Twitter
Games/Ports I have on Appstore
GeoTris $0.99, iPlutoid Free, Neverputt ME $0.99, Noiz2sa Free Free, Neverputt HD $0.99
Coming this year MiZoo 2, 2 untitled games in work
12-29-2011, 05:47 PM
#5
Joined: Feb 2010
Posts: 578
Thank you for the suggestions.

I will look into these programs

Cheers

Thedrawguy
12-29-2011, 07:24 PM
#6
Joined: Dec 2011
Location: EU
Posts: 27
I found these tutorials very helpful when learning Illustrator:
http://www.vickiwenderlich.com/
12-30-2011, 01:29 PM
#7
Joined: Feb 2010
Posts: 578
Thanks Again!

And thanks for the link Arty Tales.

If you know of any more links , please let me know.
I have been drawing for many years, but doing art for an iphone
game is very alien to me. I'm starting at square one here.


Thedrawguy
01-03-2012, 03:12 PM
#8
Joined: May 2010
Posts: 179
If you have a Mac, Pixelmator is very worth checking out, not too expensive either, only 21 on the Mac AppStore.
01-03-2012, 03:21 PM
#9
Joined: Nov 2011
Location: Canada
Posts: 3
Acorn (check Mac AppStore) is cheap yet very powerful!
01-03-2012, 11:41 PM
#10
Joined: Feb 2010
Posts: 578
Thanks,

My brother has a Mac so we can check those out.

Cheers!

Thedrawguy