Home
Reviews
Forums
New Games
Podcast
• submit tip •
  #541  
Old 06-14-2012, 12:41 AM
jbulsonjr jbulsonjr is offline
Junior Member
iPad, iOS 5.x
 
Join Date: Jun 2012
Posts: 7
Default

^_^ good to see a Pokemon like game coming to ios
Reply With Quote
  #542  
Old 06-14-2012, 02:51 AM
KennyK KennyK is offline
Banned
iPhone 4, iOS 6.x
 
Join Date: Feb 2011
Location: Scarlett Johansson's Hot Tub
Posts: 5,047
Default

Quote:
Originally Posted by Neo-Dragon View Post
Hi Neo,

Something I've just been wondering, will there be an option to not have the dpad visible on the screen?
Reply With Quote
  #543  
Old 06-14-2012, 07:01 AM
scottyd2k9 scottyd2k9 is offline
Senior Member
iPhone 4S, iOS 6.x
 
Join Date: Dec 2009
Location: st helens (UK)
Posts: 433
Default

Quote:
Originally Posted by KennyK View Post
Hi Neo,

Something I've just been wondering, will there be an option to not have the dpad visible on the screen?


I want the Dpad on the screen, playing geo society was horrible with the invisible faded dpad, i'd rather have it stick out like that.
Reply With Quote
  #544  
Old 06-14-2012, 11:58 AM
Ghostz Ghostz is offline
Senior Member
iPhone 4S, iOS 5.x
 
Join Date: Jan 2012
Location: Through the rain.
Posts: 478
Default

You can change the visibility of the d pad in options.
Reply With Quote
  #545  
Old 06-14-2012, 11:26 PM
florendas florendas is offline
Senior Member
 
Join Date: May 2009
Posts: 146
Default

This looks cool.
Reply With Quote
  #546  
Old 06-15-2012, 10:34 AM
Nyan Nyan is offline
Junior Member
 
Join Date: May 2012
Posts: 8
Default

When is it coming out? It looks awesome >:L
Reply With Quote
  #547  
Old 06-15-2012, 12:02 PM
saiyukialex saiyukialex is offline
Senior Member
iPhone 5, iOS 6.x
 
Join Date: Sep 2009
Location: Shanghai, China
Posts: 1,995
Default

Want this game badly!
Reply With Quote
  #548  
Old 06-15-2012, 01:30 PM
tso5818 tso5818 is online now
Senior Member
iPad (4th Gen), iOS 6.x
 
Join Date: Sep 2011
Posts: 1,814
Default

Quote:
Originally Posted by Nyan View Post
When is it coming out? It looks awesome >:L
Sometime this month.
Reply With Quote
  #549  
Old 06-15-2012, 05:35 PM
TheEvilNoob TheEvilNoob is offline
Senior Member
iPhone 3GS, OS 4.x
 
Join Date: Jul 2010
Location: My evil lair
Posts: 365
Default

Quote:
Originally Posted by tso5818 View Post
Sometime this month.
I've heard that one before. I hope it really comes out this time.
Reply With Quote
  #550  
Old 06-15-2012, 06:50 PM
Neo-Dragon Neo-Dragon is offline
Senior Member
iPad, iOS 5.x
 
Join Date: Jan 2012
Posts: 191
Default

I don't even know when the release date is at this point haha. As you'll see with this major update, I got side tracked from doing what I really wanted to work on. Remember - it's a one-man game. Aside from my commission artists, I do all the work. I don't have writers, or coders, or anything. A game of this scale takes time ha!

Someone asked about the DPad opacity - yeah it can be changed in the options menu between 10 and 40% transparent.

Was there any other questions?
Time for the update.....


Big graphical update.
This was very stressful, but worth it. Let's see if you agree.
Weekly update for week ending: June 15th 2012

At the start of the week, I was chatting away to Yoel, the OW artist for the game. I was getting some characters off him and he mentioned he was interested in doing some tile work. Yoel had previously done about 2 or 3 buildings for the game already, he is a talented (tile) artist, but his main role was character outfits, hairstyles, and facial animations.
I said to him "Listen man. You have the freedom to change what you want."
I sent him the resources, and right away he replied "Wow, there is a lot of mistakes on these tiles! The base is good, but the lighting, shading, and details are just done wrong".
I got pretty excited. I was dying to see what he would change, remake, and revamp. He was also the artist behind the recent grass and "dirt path" tile upgrades. Adding more of his own tiles would only be complementary to the new ground tiles.
To use the phrase "this guy went to town" would be an understatement.
He touched everything. From trees, to bushes, to street objects, to full on buildings.
Check these out:

The intro scene shown before.


A screenshot I posted on my facebook for my friends only a few days ago compared to the area now.

Really is a major facelift. The graphics are still 480 by 320, but seem crisper and cleaner, thanks to the new style, better lighting, and better shading.
We are still going strong. Next week, we plan on keeping up the assault. Sp keep your eyes peeled.

So what did you do Neo??
Updating the resources was very time consuming. Some were straight copy and paste onto the tilesets for the game, and others forced me to remap the areas because of the changes. A big example of this is how curbs are now done.

Code wise, I felt inspired to do justice to his work. I began adding in little animations for things. Very minor details like when the player steps on the shrubs. Adjusting the clouds system. I also worked on something that's a secret for now lol.

I've been working on the battle system too. Adding little touches, speeding it up to make it faster, and more.

I've also been having great fun building the game world right now. Adding the people, adding more easter eggs for people to find and notice, and in some cases, breaking the forth wall (you'll see what I mean when you talk to some NPCs lol).
Then, of course, these punks took up my time. Had to teach them a lesson .


That's it for this week. Hope you like all the graphic changes as much as I do. I think ZENFORMS: Protectors looks fantastic now. Even better!
Enjoy!
Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


iPhone Game Reviews | iPhone Apps

All times are GMT -5. The time now is 10:56 AM.