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  #71  
Old 01-05-2012, 05:11 PM
iiBuckner iiBuckner is offline
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iPad 2, iOS 5.x
 
Join Date: Apr 2011
Location: Arkansas
Posts: 104
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Quote:
Originally Posted by airdan View Post
Well lvl 19 here.

Found some bugs. Well at least I thing they are:

-map 12 nightfall 2 (i think) source is indestructible. I kept hitting at it forever and did little dmg.

-screen turns full black sometimes on ipad2. Cant do anything except quit.

-leveling up skills do nothing. Stats for the skills show the same dmg, etc as lvl 1.

To the above poster, one lane is just the 3-4 first maps.
Interesting. I'll be curious how the devs respond.
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  #72  
Old 01-05-2012, 06:50 PM
legendary_heroes legendary_heroes is offline
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iPod Touch (4th Gen), iOS 4.x
 
Join Date: Dec 2011
Posts: 42
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Quote:
Originally Posted by airdan View Post
Well lvl 19 here.

Found some bugs. Well at least I think they are:

-map 12 nightfall 2 (i think) source is indestructible. I kept hitting at it forever and did little dmg.

-screen turns full black sometimes on ipad2. Cant do anything except quit.

-leveling up skills do nothing. Stats for the skills show the same dmg, etc as lvl 1.

To the above poster, one lane is just the 3-4 first maps.
Hello,

Could you please tell what skills you are having problems when leveling up?

map 12 nightfall 2: that is intentional on survival maps where the objective is to protect your own source. But thanks for letting us know you see this as a bug.

Regarding the screen problem, is there a pattern to reproduce the bug?

Please feel free to e-mail us directly: legendary at maya.im

Thanks for playing the game and for the feedback!

Best,
Legendary Heroes Team
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  #73  
Old 01-05-2012, 06:57 PM
iiBuckner iiBuckner is offline
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iPad 2, iOS 5.x
 
Join Date: Apr 2011
Location: Arkansas
Posts: 104
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Quote:
Originally Posted by legendary_heroes View Post
Hello,

Could you please tell what skills you are having problems when leveling up?

map 12 nightfall 2: that is intentional on survival maps where the objective is to protect your own source. But thanks for letting us know you see this as a bug.

Regarding the screen problem, is there a pattern to reproduce the bug?

Please feel free to e-mail us directly: legendary at maya.im

Thanks for playing the game and for the feedback!

Best,
Legendary Heroes Team
And this is why we support devs like this^^

I won't say names, but i've emailed a dev about a game every week for 3 weeks now. Zero response. Sad.

Yet this dev finds the time to support their customers. Kudos.
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  #74  
Old 01-05-2012, 06:58 PM
legendary_heroes legendary_heroes is offline
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iPod Touch (4th Gen), iOS 4.x
 
Join Date: Dec 2011
Posts: 42
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Quote:
Originally Posted by Ap0calypse View Post
I tested the game and so far so good...
Nevertheless I think that the bad point of this game need to be pointed out quickly:
1. 3 player control is a pain and must be removed at all cost on multiplayer because the AI isn't developed enough making the heroes do towerdive at low hp.
2. 1 lane limits the game strategy a lot.
3. Adding a joystick option would be nice for moving
4. Perhaps I missed this but I coulnt find a way to unlock the camera and see outside of the heroe's range
5. This is to be discissed but I think fog of war would be nice.
6. Finally if you want to release a multiplayer mode and make this popular REMOVE THE POWER UPS that are purchase le and find another way of making money and remove the heroes lvl outside of a game it is better to make him start at lv1 like every classic MOBA.
Sorry of this is to negative but I have I expectations for this game!
Hello,

1 and 6: yes, when we implement the multiplayer all the feedback point us to follow classic MOBA scheme, leveling wise. We will either have both options or only classic MOBA.

3. We will evaluate this suggestion. At the moment seems complicated to implement as would cause big change in the HUD.

4. Also on our list to evaluate. However also tricky because player would be constantly tapping the minimap when moving the heroes regularly.
This one needs quit a bit of planning/prototyping to get to a good solution.

Thanks for playing the game!

Best,
Legendary Heroes Team

Last edited by legendary_heroes; 01-05-2012 at 07:01 PM..
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  #75  
Old 01-05-2012, 07:12 PM
legendary_heroes legendary_heroes is offline
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Join Date: Dec 2011
Posts: 42
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Quote:
Originally Posted by deepdish77 View Post
I'm a longtime DOTA and HoN player. Just downloaded this game and played through the tutorial and first level. Here are my initial thoughts...

- Get rid of having us control 3 heroes. Just let us micro manage 1 Hero.
- Need the ability to review the spells/abilities in the middle of the game. This is crucial when leveling up.
- Need the ability to see the impact of the levels on each spell/ability. Or else how will I know which one to level up?
- Let us zoom out more
- Need to speed up movement of the Heroes. Feels like they are walking so slow. Not much option for hit and run attacks.
- The camera always re-centering itself is a bit annoying
- Everyone else has talked about the need for multiplayer

Good start though... hopefully this can be become a big hit based on all the feedback.
Hello,

Micromanage 1 Hero:
This is not our intention with this game. We did changes in the MOBA formula to get to a nice experience for mobile devices. We feel strong about having less steps in the match. I do understand that traditional MOBA players want more control, but we need to keep the game as simple and straightforward as we can to reach a wider audience.

Review the spells/abilities:
You are 100% right: this is on our list for updates. I just can't promise a deadline at the moment. =)

Camera and speedup heroes:
They are on our list to improve in updates as well.

Thanks for playing the game!

Best,
Legendary Heroes Team
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  #76  
Old 01-05-2012, 07:22 PM
legendary_heroes legendary_heroes is offline
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Join Date: Dec 2011
Posts: 42
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Quote:
Originally Posted by airdan View Post
Ok well the powerups bought with IAPs are a one-time use only. Bought the +40 attack one and used it in a match and it was gone, forever. I guess it is best to use ur diamonds to buy the extra characters.

Also MP now can be balanced using this strategy. I mean who will buy powerups every single match?

Learning the controls and so far it is very responsive, unlike what others have said.

Please do not lower the cost of champions as one user suggested. I've played a little so far and will soon have 3.5k gold, enough to buy sunbird soon. It is reasonable.
Hello,

We will be reviewing current power-ups to make them act more like equipable items: last more time in the match and give a better advantage.

New items/power-ups are coming as well, we are brainstorming at the moment. =)

Thanks for playing!

Best,
Legendary Heroes Team
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  #77  
Old 01-05-2012, 07:27 PM
legendary_heroes legendary_heroes is offline
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iPod Touch (4th Gen), iOS 4.x
 
Join Date: Dec 2011
Posts: 42
Default Suggestions for power-ups/items

Hello everyone,

We are at the moment brainstorming ideas for new power-ups/items and would love to hear from the community what kind you want to see in the game.

Feel free to send us an e-mail directly: legendary at maya.im

Best,
Legendary Heroes Team
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  #78  
Old 01-05-2012, 07:56 PM
airdan airdan is offline
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iPad 2, iOS 5.x
 
Join Date: Dec 2011
Location: Belize
Posts: 451
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Quote:
Originally Posted by legendary_heroes View Post
Hello,

Could you please tell what skills you are having problems when leveling up?

map 12 nightfall 2: that is intentional on survival maps where the objective is to protect your own source. But thanks for letting us know you see this as a bug.

Regarding the screen problem, is there a pattern to reproduce the bug?

Please feel free to e-mail us directly: legendary at maya.im

Thanks for playing the game and for the feedback!

Best,
Legendary Heroes Team
Hello, much thanks for the reply.

I just tested the map. It is map 13 actually, but I now understand.

The black screen has happened twice, somewhere between maps 2-10. It has not happened again but if it does I will let u know the exact reason. I think it happened when I touched 2 keys at the same time ingame.

As for the skills, it is all. When a character levels up I level up a skill but in the description nothing changes. I think it just does not show it tho cause I can feel the increase in dmg for example.

Do u mind if I post in this thread? I would prefer to keep the lines open for other suggestions from other players. But if not then I can email u any future bugs/suggestions.

Thanks for the wonderful game and feedback!
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  #79  
Old 01-05-2012, 08:19 PM
legendary_heroes legendary_heroes is offline
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iPod Touch (4th Gen), iOS 4.x
 
Join Date: Dec 2011
Posts: 42
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Quote:
Originally Posted by airdan View Post
Hello, much thanks for the reply.

I just tested the map. It is map 13 actually, but I now understand.

The black screen has happened twice, somewhere between maps 2-10. It has not happened again but if it does I will let u know the exact reason. I think it happened when I touched 2 keys at the same time ingame.

As for the skills, it is all. When a character levels up I level up a skill but in the description nothing changes. I think it just does not show it tho cause I can feel the increase in dmg for example.

Do u mind if I post in this thread? I would prefer to keep the lines open for other suggestions from other players. But if not then I can email u any future bugs/suggestions.

Thanks for the wonderful game and feedback!
Hello,

Thanks for the details! We will look at this skills issue, should be easy to fix.

Regarding suggestions, sure!
Go ahead and post them here if you prefer.

But I just created an account at UserVoice.com as I believe it will be easier to get ideas voted by the community:
http://legendaryheroes.uservoice.com/

If TouchArcade community can post ideas there, it would be fantastic!

Best Regards,
Legendary Heroes Team
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  #80  
Old 01-05-2012, 10:08 PM
dinoeggs777 dinoeggs777 is offline
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iPod Touch (4th Gen), iOS 5.x
 
Join Date: Jan 2011
Posts: 729
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Quote:
Originally Posted by legendary_heroes View Post
Hello,

Thanks for the details! We will look at this skills issue, should be easy to fix.

Regarding suggestions, sure!
Go ahead and post them here if you prefer.

But I just created an account at UserVoice.com as I believe it will be easier to get ideas voted by the community:
http://legendaryheroes.uservoice.com/

If TouchArcade community can post ideas there, it would be fantastic!

Best Regards,
Legendary Heroes Team
I love dev's that actually pay attention to their customers. I can't say that enough. Are you considering speeding up the general movement of everything in the game? Or at least the champion movement? I think that would make a smoother and more involved gameplay that is more fun.
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