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Shadowgun Deadzone - Online Multiplayer Unity Shooter

10-12-2012, 10:49 AM
#71
Joined: May 2012
Location: USA
Posts: 6,714
Sounds like the multiplayer is shaping up about like I thought it would become.
10-12-2012, 03:08 PM
#72
Joined: May 2009
Posts: 146
Looks cool hope it works on all my devices :0). then time to shot some people bang bang pow pow

10-12-2012, 05:23 PM
#73
Joined: Jun 2012
Posts: 189
Quote:
Originally Posted by florendas View Post
Looks cool hope it works on all my devices :0). then time to shot some people bang bang pow pow
Pew pew pew I can't wait for this game!
10-13-2012, 08:13 AM
#74
Joined: Nov 2011
Posts: 4,396
Hands on video of the beta over at slashgear.
http://tv.slashgear.com/shadowgun-de...hands-on-2338/
10-13-2012, 05:11 PM
#75
Joined: May 2012
Location: USA
Posts: 328
Ok a release date is still not out but I found some news from tegra zone news artical claiming it will be out in a cupple of weeks on the iOS so maybe at the end of October?
10-13-2012, 06:36 PM
#76
Joined: Apr 2011
Location: Planet Earth
Posts: 1,610
Quote:
Originally Posted by Mhunt190 View Post
Ok a release date is still not out but I found some news from tegra zone news artical claiming it will be out in a cupple of weeks on the iOS so maybe at the end of October?
Hopefully Madfinger will confirm a date for iOS. Until then its just speculation.
10-14-2012, 03:19 AM
#77
Joined: Aug 2012
Location: Earth
Posts: 1,410
Quote:
Originally Posted by sicksilvo View Post
@defred34 - yes, thank you for the info and do you know is there/will it support local wi-fi?
Sadly, to my knowledge, no. If they would implement that through...it would be mighty awesome!

Imagine playing with your buddies (cross platform would be better!!) over local wifi or bluetooth, with almost zero lag. Add to the fact the game is free and I see it becoming very popular. But then, MadFinger will depend on IAPs, and allowing people to play mp locally wouldn't spur them towards IAPs.
10-14-2012, 03:22 AM
#78
Joined: Aug 2012
Location: Earth
Posts: 1,410
From what I gather, this open Beta is gonna be for about 2 weeks. Then the game will launch with v1.0 on presumably both Android and iOS.

The real selling point of this game is the cover based mechanic. But, I've already played it for 3 hours and rarely use it because you can be easily spotted. One rocket launcher towards your direction and you're dead. If Madfinger comes up with a special mode like Instagib on Nova 3 with only one weapon selection, I'll be over the moon.
10-16-2012, 10:28 AM
#79
Joined: Jun 2011
Location: USA
Posts: 2,171
I love the UI on Madfinger games and the overall smoothness of gameplay. This will be fun to play when it comes out. I'm wondering how much this will cost?
10-16-2012, 11:16 AM
#80
Joined: Sep 2011
Posts: 4,267
Quote:
Originally Posted by Johnny101 View Post
I love the UI on Madfinger games and the overall smoothness of gameplay. This will be fun to play when it comes out. I'm wondering how much this will cost?
This will be freemium.