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Hondune's Truck Trials (3d Physics Based Skill Driving Game!)

01-10-2012, 03:31 PM
#1
Joined: Feb 2009
Posts: 187
New Universal Physics Based Driving Game! Hondune's Truck Trials!

Hello all!

I am very proud to announce a new game i have been working on for the last couple months!

Hondune's Truck Trials!

Ill Cut straight to the chase and just post the video for those who dont care to read





For those of you who do care to read...

Hondune's Truck Trials is a game that sets itself apart from other driving games. This time it's NOT all about speed, but rather pure skill, concentration, and a little luck. The goal is to get as many of the 4 crates you start with to the finish 'zone'. Each crate counts as a 1000 point bonus to an otherwise falling score. Each time you pass a level you unlock the next level, and possibly a new vehicle! Compete locally and globally to gain the highest score on each of the 40 levels! Then take your unlocked vehicles and hone your skills in the free ride arena!

Features:

-Extremely realistic vehicle physics with accurate suspension, mass, torque, friction, .etc

-Each vehicle feels very different with unique weight, speed, torque, suspension, etc.

-8 Vehicles (1 to start with, 7 unlocked throughout the game)

-40 increasingly Challenging levels with physics based puzzles and challenges (from teeter totters and moving platforms to pressure pad enabled events causing you to be launched into the air!)

-Local leaderboards (top 5 scores for each level)

-Global leaderboards (top 100 scores for each level, includes username, total score, number of crates, overall time, and which truck was used)

-Free ride arena with various obstacles

-5 level skips for when you get stuck and just can't seam to move on!

-Intuitive camera controls let you move the camera to any angle you need!

More levels and vehicles coming in the future!

**RESTART YOUR DEVICE BEFORE PLAYING THIS APP TO ASSURE THE BEST PERFORMANCE**

**THIS APP WILL RUN ON THE IPHONE 3GS, HOWEVER IT WAS DESIGNED AND BUILT FOR 4TH GEN AND ABOVE/I PADS. IT MAY RUN SLIGHTLY JITTERY ON A 3GS. PURCHASE AT YOUR OWN RISK**

Due to the advanced physics Hondune's Truck Trials will only be available to 3gs or above devices and both 1st and 2nd gen i pads. (The possibility for backwards compatibility is in development)

Last edited by Hondune; 01-23-2012 at 04:05 PM.
01-11-2012, 08:26 PM
#2
Joined: Feb 2009
Posts: 187
Adding screenshots.
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Last edited by Hondune; 01-17-2012 at 01:43 PM.

01-16-2012, 11:53 PM
#3
Joined: Feb 2009
Posts: 187
The game has been submitted to apple and is awaiting review, it will be available at the earliest of thursday!

*updated app description
01-17-2012, 02:29 AM
#4
Joined: Dec 2009
Location: Australia
Posts: 1,890
looks fantastic..this will be a must buy for me!
01-17-2012, 11:53 AM
#5
Joined: Mar 2011
Posts: 573
Universal or iPad version?
01-17-2012, 12:40 PM
#6
Joined: Jan 2011
Location: Forge World
Posts: 6,310
Wow looks very cool. How much will it cost?
01-17-2012, 12:54 PM
#7
Joined: Sep 2010
Posts: 438
I love the graphics, cell shaded I would guess, however the UI is very un polished and a huge turn off for me. I am still going to buy this, but I suggest you update the UI.
01-17-2012, 12:57 PM
#8
Joined: Sep 2010
Posts: 438
Would you be willing to add stunt style maps for the free ride portion of the game? A new set my maps that you can drive your unlocked cars on. Jumps, ramps, catapults, tall buildings, giants loops etc. you could do that as an iAP if you wanted which wouldn't be a bad idea.


But other than that you have me genuinely excited for this. like the aforementioned issue of the UI the game is awesome.
01-17-2012, 01:41 PM
#9
Joined: Feb 2009
Posts: 187
Quote:
Originally Posted by cabdog View Post
Universal or iPad version?
It is a universal app, will be available for Iphone 3gs and above, aswell as Ipad 1 and 2

Quote:
Originally Posted by oooooomonkey View Post
Wow looks very cool. How much will it cost?
it is set to release at $2.99!


@ Everyone else, may i ask what parts of the UI you are not fond of? This is my first entirely self published game, so any criticism is helpful
01-17-2012, 02:04 PM
#10
Joined: Jan 2011
Location: Forge World
Posts: 6,310
I'd say change the big white icons along the top of the screen. Make them a bit smaller and push them to the top corners of the screen. other than that it looks fine.