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  • Publisher: C-Apps
  • Genre: Strategy
  • Device: iPad
  • Size: 6.7 MB
  • Version: 1.32
  • Price: $0.99
  • Average User Rating: 3 (2)
App description: 'Lord vs. Lord' is a realtime strategy game (RTS) with a medieval setting.
You are starting with one headquarter building.
At first you have to build up your economy to gain the recourses wood, stone, iron and food. So you build windmills, miner huts and logging camps.
When you have enough recourses you can build barracks and create troops.
The aim of the game is to beat the enemy which starts at the same time with the same conditions.
What's special about 'Lord vs. Lord' is that you don't have to control the workmen. After you've built workplaces, workmen are automatically working at the right place.
When the workers of your important mining outpost are killed you don't have to search for new ones, they come automatically. You can concentrate to the defense and attack of the enemy, but economy is still important.

Features:
*Deathmatch gameplay: The last surviving team wins.
*Play against one or two AI-opponents (either easy or hard).
*various map sizes (small, medium, big or long)
*4 different resources to exploit


Enjoy playing 'Lord vs. Lord'!
01-13-2012, 01:06 AM
#2
Joined: Jul 2011
Posts: 24
No "lite" trial version?

I'll wait to see comments from forum users

01-13-2012, 04:04 PM
#3
Joined: May 2011
Posts: 90
The lucky one who posts here in this thread next gets a free promocode for 'Lord vs. Lord'.
01-13-2012, 04:51 PM
#4
Joined: Aug 2010
Posts: 25
Fine... I'll bite. Send me a code via PM and I'll let you know my thoughts.
01-13-2012, 04:52 PM
#5
Joined: Jun 2009
Location: Wisconsin
Posts: 2,484
I'll go for it, thank you
01-13-2012, 09:03 PM
#6
Joined: Dec 2010
Posts: 950
This looks interesting (as I'm always looking for a new rts). Any chance you'll have a lite version soon?

Favorite mobile RTS: Autumn Dynasty, Amoebattle & Red Conquest
Great TBS/SRPGs: Wesnoth, Battle Academy, Kingturn, Pantheon Cycle, Dungeon Crawlers, SW&E, Viking Lords, Metal Brigade Tactics, Tactical Soldier, Ravenmark, Tactics Maiden and Banner Saga

Last edited by Marcus70; 01-13-2012 at 09:07 PM.
01-14-2012, 03:46 AM
#7
Joined: May 2011
Posts: 90
Quote:
Originally Posted by Marcus70 View Post
This looks interesting (as I'm always looking for a new rts). Any chance you'll have a lite version soon?
As here are now 2 of 4 comments saying they want a lite version, I will consider it in the future after the next update is ready.
01-14-2012, 11:40 AM
#8
Joined: Dec 2010
Posts: 950
There are only a few traditional Medieval real-time strategy games on the IOS platform ( Rise of Lost Empires comes to mind, and that game is practically abandoned by Gameloft), so thank you for making another one.

I appreciate you considering a lite version, as I normally like to try it first before I buy.

I was able to watch a video of your game and had a few questions:

Why did you choose to move the camera with a virtual joystick, instead of just using one or two fingers dragging on the screen?

Also, have you thought about the ability to build castles, watch towers or even castle walls to help protect your land?

Favorite mobile RTS: Autumn Dynasty, Amoebattle & Red Conquest
Great TBS/SRPGs: Wesnoth, Battle Academy, Kingturn, Pantheon Cycle, Dungeon Crawlers, SW&E, Viking Lords, Metal Brigade Tactics, Tactical Soldier, Ravenmark, Tactics Maiden and Banner Saga

Last edited by Marcus70; 01-14-2012 at 01:38 PM.
01-15-2012, 02:47 PM
#9
Joined: May 2011
Posts: 90
Quote:
Originally Posted by Marcus70 View Post
There are only a few traditional Medieval real-time strategy games on the IOS platform ( Rise of Lost Empires comes to mind, and that game is practically abandoned by Gameloft), so thank you for making another one.

I appreciate you considering a lite version, as I normally like to try it first before I buy.

I was able to watch a video of your game and had a few questions:

Why did you choose to move the camera with a virtual joystick, instead of just using one or two fingers dragging on the screen?

Also, have you thought about the ability to build castles, watch towers or even castle walls to help protect your land?
Ok, lite version might come in two weeks.

To the view movement, by dragging with a finger over the screen you create a line-square to select soldiers. This could be done with two fingers too. I might add a setting to change this.

Towers were planned, but as you can place buildings everywhere on the map it would be possible to place a tower in the enemy base. I don't want this so i have to implent some restrictions to the tower placing.

The todo list is very long and as i myself like it to play rts games it is quickly getting longer ^^
For example in the update after the next i plan to add an extreme mode which increases units limitations.

Last edited by C - Apps; 01-15-2012 at 03:29 PM.