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People complaining because games ain't compatable.

01-12-2012, 02:23 PM
#1
Joined: Jan 2010
Location: Perth, Western Australia
Posts: 4,355
People complaining because games ain't compatable.

Sick of people whining about having an older device.

I know that on some occasions people can't afford a new one due to economic situations but complaining on every game thread that the game is not compatable is just plain annoying. If you are going to complain then get a new device. If you can't afford one go out and work or buy second hand. They ain't that expensive. I can afford an iPad and I had to quit work due to health reasons.

So don't complain! If you haven't updated to a new gen device 3/4 gen then why not. Its been 2 nearly 3 years now. Surely you could have enough money together by then?

So stop, developers shouldn't have to lower the quality of the game to meet the 10% of gamers that are on old devices when they can reach and impress the other 90%

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01-12-2012, 02:30 PM
#2
Joined: Feb 2009
Location: United Kingdom
Posts: 2,481
I agree. After all, it is named iPod and iPhone, not iDedicatedGameConsole

Tbh, I was annoyed at my 3rd gen being so powerful. It seems devs skipped optimising my gen because it was early app store days and not financially viable, and by the time they were confident enough, i4 came out and it all got too complicated for my device!

If something online is free, you are not the customer - you are the product.

01-12-2012, 02:56 PM
#3
Joined: Sep 2011
Posts: 314
I concur XD. While I do feel sorry for those without enough money to buy a new one,there's other ways to get them. Work,save all money you earn,sell stuff. Just don't complain that dev's of games like NOVA and Shadowgun don't use pixelated art just so your dinosaur egg device can play it. It's like they do it on purpose. Don't trounce another dev's skill and talent just cuz your iPod still runs ios 2.3 and half the touchscreen stopped working from all the p0rn you tried to watch,but your Internet was laggy so you threw it across the room,(hence the non working screen). Another words,stop being a whiny b+ch cuz you don't read the requirements of the app before you blindly purchase it. ( not sure if u can say p0rn in here,so I put 0 as the o)
01-12-2012, 03:13 PM
#4
Joined: Oct 2009
Location: Greenville, SC
Posts: 8,250
Quote:
Originally Posted by triggywiggy View Post
Sick of people whining about having an older device.

I know that on some occasions people can't afford a new one due to economic situations but complaining on every game thread that the game is not compatable is just plain annoying. If you are going to complain then get a new device. If you can't afford one go out and work or buy second hand. They ain't that expensive. I can afford an iPad and I had to quit work due to health reasons.

So don't complain! If you haven't updated to a new gen device 3/4 gen then why not. Its been 2 nearly 3 years now. Surely you could have enough money together by then?

So stop, developers shouldn't have to lower the quality of the game to meet the 10% of gamers that are on old devices when they can reach and impress the other 90%
I seriously doubt that outside these forums that the percentage of those with "dinosaur egg devices" is only 10%.

I occassional ASK whether a game is compatible with my 2nd Gen iPod Touch or maybe say I wish it was compatible, but I never complain. I want games to advance just as much as everyone else. Devs should push the limits of iPod gaming.

Usually, I'm only asking because sometimes it isn't clear in the requirements. That's the only issue I have. The vast majority of games where I see that it's clear as day that it's not going to work on my iPod Touch, I don't even bother to post in the thread.

It's also really inconsiderate in this economy to assume that everyone can afford to upgrade. My wife is out of a job. And sure I'd love to upgrade, but absolutely cannot. I live with the fact that I can't play every game that comes out now. I still do spend a $1 or $2 every here and there to get a game I can play. Sure if I saved, maybe I could get a device in another year or two. Mobile gaming moves way quicker than console gaming so everyone's iPhone 4 and iPod Touch 4s may be obsolete quickly as well.

Again, I say all the power to devs who want to make games like Infinity Blade that push the platform to its limits. Nothing wrong with that. I'm not out there trashing devs that do so. I DON'T want devs to lower their quality just to support older devices.

Just don't get upset if I or someone else just asks if something is compatible. That's my only pet peeve. Devs not being clear (such as with Crimsonheart) that it won't work on your device. I don't think it's wrong for someone to say "has anyone tried this on a 2G?".

Last edited by awp69; 01-12-2012 at 03:18 PM.
01-12-2012, 03:17 PM
#5
Joined: May 2010
Location: Lexington, KY
Posts: 2,375
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i think a lot of times the problem is that the developer isn't clear about their app's limitations. I've seen this happen several times.

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01-12-2012, 03:19 PM
#6
Joined: Oct 2011
Location: Ohio, USA
Posts: 2,869
I have an updated device, so I'm not complaining. However, I live in Ohio and there are a ton of layoffs and it can be hard to find a good job. I know peeople that graduated college and can't find good jobs due to the economy. Some of the people I do know that don't have "real" jobs and have to use things like Labor Ready have more important things to pay for then a new device every year or so. It doesn't mean that they don't want one or aren't working towards getting one. Even in my own personal life I've seen a jump in prices for groceries and other things, so my family can't buy everything that they want like they used to. What i'm saying is that we are lucky to be where we're at but there's definitely more budgeting than there used to be.

After writing this, I see this as one of the major reasons for freemium games if you can't always afford games. but on the flipside these freemium games are so profitable and people did sign up for a non-dedicated gaming device when they bought an iDevice.

I personally know people in debt because they wanted to have the next best thing.

Here's my thing, games on the AppStore are cheap, so if you were willing to buy an iDevice, you surely can buy a few games that are quite cheap if that's what you're using it for.

There's too many factors: self entitlement, cheapskates, the economy, age, possible OTT pricing by greedy corporations, shady marketing IDK

TBH, it's hard to really justify any side, but people do pick. I guess I picked one too.

Honestly IDK and it grows hard to really care anymore! I might just have to jump on the New England Gamer ship and say, it is what it is. As long as I'm able to I will support devs that make quality games as long as they exist.

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Last edited by GoofyJmaster.; 01-12-2012 at 03:53 PM.
01-12-2012, 03:20 PM
#7
Joined: Oct 2009
Location: Greenville, SC
Posts: 8,250
Quote:
Originally Posted by SkyMuffin View Post
i think a lot of times the problem is that the developer isn't clear about their app's limitations. I've seen this happen several times.
Exactly.
01-12-2012, 03:23 PM
#8
Joined: Oct 2011
Location: Ohio, USA
Posts: 2,869
Quote:
Originally Posted by awp69 View Post
Exactly.
Yeah, I think this is more of what the topic should be instead of people just go out and buy a new device. Plus, this is not a true dedicated platform, as unfortunate as that may seem.

Game Center: GoofyJmaster My Twitter; Weekly Game Impressions! Thread; Game Guide 2011
Playing Frederic Resurrection of Music, Jazz: Trump's Journey, Russian Dancing Men, & Cytus
01-12-2012, 04:12 PM
#9
Joined: Mar 2011
Posts: 122
The problem with dev's clarity often comes out of a fact, that there's actually no list of devices to select when publishing a game on the AppStore. You can require some features available only on certain systems. This, however, is very inprecise. Two different devices having a certain feature available can very much differ in power (CPU, GPU). The most current examples are games for iPad 2, like Machinarium or Espgaluda II HD. You can't make a game only for iPad 2, so the best devs can do in that situation is put a note in the description. And I'm sure most of you have bought at least few games without even thinking about reading the description. I know I have - "OMG LOOK AT THAT LASERZ! I NEED TO HAVE THIS!" Yeah, impulse buy : )
01-12-2012, 04:12 PM
#10
Quote:
Originally Posted by GoofyJmaster. View Post
(snipped....)
Honestly IDK and it grows hard to really care anymore! I might just have to jump on the New England Gamer ship and say, it is what it is. As long as I'm able to I will support devs that make quality games as long as they exist.
All aboard!

@Triggy - I don't think, to be honest, that I see as much "complaining" as I see - is this playable on.... I think that is fair because as others have pointed out, more and more developers don't make it clear what devices the game is compatible on. If it was clear they would not have to ask.

The complaints I have see are justified - a developer didn't specify the device, someone buys it on their computer (where there are no limits to what you can get) and then it is not able to be installed on the device. Perfectly legit.

If you were in that position - constantly spending money on games that are not able to be played on your device - you would be upset too. Technology progresses and no one is saying it should not, but people can't always keep up for whatever reason. Real life, real choices. If a 3g or a 4g was your first device then great, and if you can update every year then good for you or your bank account. Just respect that others can't do that.

Maybe start a petition that forces developers to disclose the devices they tested the game on and what iOS they are compatible with?