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#21
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4 virtual buttons and a virtual joystick? On a touchscreen? Rather than gestures?
![]() Fail. No purchase.
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#22
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The Game is a Perfect Port so far and Namco did a great Job. |
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#23
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Street Fighter, King of Fighter, Blades of Fury and Bruce Lee prove virtual buttons can work well without dumbing down the games to swipe-fiesta. |
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#24
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#25
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Agree with that, i didnt expect this game to have gestures at all. Virtual buttons can work really well
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#26
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Just until i can actually get the game into my ipod.
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#27
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#28
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What makes you think that a game from the same publishers and partly the same dev team would be any different in terms of control schemes and whatever else you might be dissatisfied with in SC?
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#29
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The Xbox Live Arcade version of the game may be cheaper, but if i remember correctly, that was only a 1:1 port of the game running in some emulator, lacking widescreen support.
That was a lousy treatment for this classic masterpiece. This release is a true port and i'd expect they put a lot more work into this than the XBLA release, so i won't feel bad for paying more for this release than for the XBLA one. |
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#30
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Soul Calibur has always been one of the very short list of h2h fighting games I enjoyed. I could never really get over the monotony of most fighters, but for some reason I really liked this one. I havent scoped out the price of this yet, but I may go for it. Depending on how much it actually is, so we shall see.
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