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#1
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*Trailer Update:
Low bandwidth Version | Pop Up Quote:
![]() Hi guys, Jay Weston here from Binary Space. We are porting our PC game, Zombie Outbreak Simulator (ZOS) to iOS. ZOS met with a huge buzz online when it was released 2 years ago and went on to be played over 2.8 million times. We are now developing ZOS for the iPhone and iPad, with the addition of pinch to zoom features that show the outbreak on an even larger scale. Here is our work in progress! ZOS is a sandbox game running on Google Maps (R) that allows you to observe a zombie outbreak in an actual, photographic, real world environment. Infection options allow you to tailor an outbreak to your hearts content - create classic "slow-movers", and disarm the population, or adjust zombie speed to modern day "fast-movers", and give everyone a gun. See the screenshot below for the full list of options for creating your own flavor of outbreak: ![]() The following video is our latest development update showing the game in its current state, which is mostly feature complete except for the infection options. Low bandwidth Version | Pop Up Here is the new zoomed out view, via the new pinch to zoom features: ![]() As well as a new, super high detail map in the Netherlands: ![]() Follow us here, or on Facebook (www.facebook.com/class3outbreak), or sign up to our newsletter at www.binaryspacegames.com Would like to hear what you think. Thanks for watching! Regards, Jay Last edited by Jay Weston; 03-14-2012 at 10:44 AM.. Reason: beta details |
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#2
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Looks interesting
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#3
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I'm a bit Lost here is this going to be "a game" or just something for you to watch?
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#4
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Will it require online connection or be MMPO?
This seems similar to Zombilution. |
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#5
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Somewhere in the middle probably, that's why we call it a sandbox game. As per the settings screenshot, you can adjust things like zombie speed and civilian accuracy then reset the simulation and see how the outbreak unfolds, then adjust and re-run, etc.
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#6
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The game runs on Google Maps imagery so yes you will need to be online. If there's a huge demand for an offline mode we may include it at some point.
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#7
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Quote:
More interactivity would be nice, maybe a playable character. See iOS game Manesty for an example of a game where you can't control characters directly but offers rewarding play. Last edited by undeadcow; 01-18-2012 at 12:29 PM.. |
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#8
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I'd say an offline mode would be needed too. As being an iPod user means when I'm out the house I have no Internet connection.
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#9
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Quote:
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#10
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I would like it to be offline mode where when we are online we can download the maps of the countries we're in so i can watch the zombies run around my local town.
Consider this a request for offline mode. |
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