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It runs Planetside 2 on full graphics without a hitch, and everything seems to be working perfectly
![]() Not to mention its my own personal computer, so no more having to get off when my brother throws a tantrum about it...
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is anyone still playing this?
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![]() ![]() ![]() ![]() Re the new compu-box: It's ALIVE! ![]() ![]() DBC |
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I play it every so often to remind myself of why I stopped playing it, but generally, no.
DBC |
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Last edited by ThePowerofLava; 12-27-2012 at 12:57 PM.. |
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Nice computer. Wished I had that kind of power.
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But you are right, undead, anything in that direction requires alot of processing power, relatively speaking, and most likely is beyond even an iPad4's capabilities. Using a physics engine for particle computation would be the best and most excessive approach, but I am quite sure you cannot do that on any iThingie today. There is a reason why the first PhysX engine from Ageia was in hardware, as a separate expansion card for your PC. When NVidia acquired them, they integrated the separate card's hardware into their GForce graphics cards. Quote:
I'd think even on an iThingie you can do better than that.Quote:
I never got my head around programming, past the most basic concepts. So no, I never used Unity to do any development, and didn't play around with other engines, either.I guess the misunderstanding comes from my comment that "I need to check my games list" . By that I meant I will have to go through the games I have on my iPad, as I cannot remember off the bat which ones the developers used Unity for. My girlfriend is the web developer, not me ![]() And harddrive manager is one of the most boring IT jobs I can think of, just managing storage space all day. Okay, brief job history of mine here: After getting my techie education (something quite unique for Germany, afaik. I don't know any other place where you can get a practical education - as opposed to university - for being a systemadministrator; "information technology specialist systems integration" is the closest translation I can come up with) , I worked many years in onsite support (hardware & software) for different companies. After that, I spent like 2.5 years in the European IT Servicedesk of a worldwide company, supporting a boatload of branches all over Europe, which was the most demanding job I had so far. Simply because we were responsible for everything (at least to get things started), from network infrastructure, to systems monitoring, iSeries, web portal, you name it. For over a year now, I work for a company providing iSeries and mainframe modernisation tools (e.g. giving you a framework that allows you to transform your greenscreens into fancy window applications), in technical product support. Quite demanding as well, because the products are extremely complex, and again I need to know a lot about everything ![]() And, well, I am interested in a lot of things, not only in the IT field. But to keep it to IT for now, I at least try to be up to date on a basic level on anything I come across, from graphics programming, to high-performance computing, network technology, new hardware developments, CAD/CAM, whatever; well, everything I can think of, basically ![]() ----- UPDATE: I just read that Unity3D also supports PhysX physics engine technology. Quote from the Wikipedia article: "Built-in support for Nvidia's (formerly Ageia's) PhysX physics engine, (as of Unity 3.0) with added support for real-time cloth on arbitrary and skinned meshes, thick ray casts, and collision layers." Now all I need is more time to dig around and figure out if the PowerVR chip also supports that. But after reading this NVidia Physx FAQ I'd say no. Last edited by Sheinfell; 12-28-2012 at 03:55 AM.. |
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and I get... "You were disconnected by the communication device. Try reconnecting. If the problem continues, verify your settings."
LOL
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well actually, I think I'm going on a trip or something. I'll check out some Wi-fi connections if I do.
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