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  #4951  
Old 08-06-2012, 10:36 AM
undead.exe undead.exe is offline
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Quote:
Originally Posted by Sheinfell View Post
Go read my first post again then
What this guy did actually *was* helpful during the alien wave, that was the whole point of the thing.
And yes, he definitely pulled his weight during the bossfight, so I say he was not a freeloader.
For pulling this off, you have to rely on your teammates to kill everything around you before it hits you. I would *not* try this with some randoms, chances are too high you get toasted in the process.
I'd say the main difference in the two arguments here is how we define "freeloading", because up until now, most players who chose not to shoot were doing so to conserve ammo. The pattern was generally such that players who didn't fire a bullet in the rush phase would almost certainly do nothing against the boss either.

Now, most freeloading basically manifests in one of two ways during the rush phase:
  • They spend the whole match hiding behind you, waiting for you to kill everything (commonly seen on Siegfried)

  • They spend the whole match away from your camping spot, because that's where everything is spawning -- but then come running back to you when they've got a bull trying to impale them through their buttocks (most commonly seen on Double Rages)


Basically, these two forms of freeloading are focused on survival without lifting a finger. I will quite happily mow everything down if a freeloader doesn't want to kill them, because that's more gold for me -- doesn't mean I'm going to help them out in the boss fight though.

Now, the question we have here is whether a complete lack of ammo expenditure necessarily equates to "freeloading". In the case of the runner that Sheinfell mentions, I'm not inclined to agree with that statement, because that player was taking more risk running around rather than simply hiding even further back on the hill - he would have found it much easier to conserve his HP and survive till the boss fight had he done that.

For me, that line of reasoning does not extend to running around in a boss fight, because of the following reasons:
  1. The amount of gold you get from defeating a boss does not vary according to your ammo expenditure as it does when you expend ammo to kill enemies in the rush phase. Thus, only ammo expenditure varies, while the projected reward is fixed - you are not providing a net benefit to your teammates when you let them shoot more bullets here.

  2. Boss attacks are relatively random. While there seems to be ways of goading the boss into focusing its attention on one player over another, I don't think the correlation is strong enough to warrant a player running around as a "service" in exchange for not shooting his gun at all.

  3. There is only one (or two, in the case of Double Rages) boss - there's no need to engage in fancy crowd control here when your attention isn't divided over a swarm -- surely, adding some firepower into the equation should be easy enough even for a player acting as the bait.


But yeah, that's basically the core difference in the two views here: one view holds that all players hold the obligation and responsibility to fire weapons (while keeping themselves alive) in both parts of the match, whereas the other holds that acting as a distraction so that your teammates can speed up the run is an acceptable form of teamplay because there's a net benefit in both gold and time to the gunners (ignoring the "gold" part, think about how one player with a rifle can bait a Drill-Mech while the other with a crossbow can attack it from behind...ahem >.>). However, I won't deny that some players may miss the point and assume that it's alright to "act as a distraction" against the boss too when the benefit is minimal to non-existent -- we've seen a few times that random players don't necessarily act in the smartest or most logical of manners...

Yeah, I reckon that's not gonna really change anyone's stances, but I tend to like discussing both sides of a "debate", per se >.>

------------

Edit: Also, if you see me standing near an enemy and not shooting it, please don't think I'm freeloading -- I'm probably encouraging you to kill it, because I only behave like that when I know a person I'm playing with wants gold

Hiding behind people just isn't my style -- I like making things explode too much >.>

Last edited by undead.exe; 08-06-2012 at 10:44 AM..
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  #4952  
Old 08-06-2012, 10:40 AM
undead.exe undead.exe is offline
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Quote:
Originally Posted by JediKnight View Post
CTF is like this, here is one flag and someone captures it and then you have to kill them to get the flag. If you hold the flag for 40 srconds you guys get (i think) 50 points. If you are any color when the arrow is white it is noones flag, if you are the same color as arrow it means a teammate has the flag, if there is no arrow, the flag has not been placed yet.
...that actually sounds more like "Oddball" from the Halo series rather than Capture the Flag.

(If anyone actually knows what the proper name of the game "Oddball" was derived from is, please lemme know -- I Googled "Keepaway", but that didn't really satisfy me)
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  #4953  
Old 08-06-2012, 10:41 AM
JediKnight JediKnight is offline
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Location: DarthGuy's Deathstar
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I'd say the main difference in the two arguments here is how we define "freeloading", because up until now, most players who chose not to shoot were doing so to conserve ammo. The pattern was generally such that players who didn't fire a bullet in the rush phase would almost certainly do nothing against the boss either.

Now, most freeloading basically manifests in one of two ways during the rush phase:
  • They spend the whole match hiding behind you, waiting for you to kill everything (commonly seen on Siegfried)

  • They spend the whole match away from your camping spot, because that's where everything is spawning -- but then come running back to you when they've got a bull trying to impale them through their buttocks (most commonly seen on Double Rages)

Basically, these two forms of freeloading are focused on survival without lifting a finger. I will quite happily mow everything down if a freeloader doesn't want to kill them, because that's more gold for me -- doesn't mean I'm going to help them out in the boss fight though.

Now, the question we have here is whether a complete lack of ammo expenditure necessarily equates to "freeloading". In the case of the runner that Sheinfell mentions, I'm not inclined to agree with that statement, because that player was taking more risk running around rather than simply hiding even
further back on the hill - he would have found it much easier to conserve his HP and survive till the boss fight had he done that.

For me, that line of reasoning does not extend to running around in a boss fight, because of the following reasons:
  1. The amount of gold you get from defeating a boss does not vary according to your ammo expenditure as it does when you expend ammo to kill enemies in the rush phase. Thus, only ammo expenditure varies, while the projected reward is fixed - you are not providing a net benefit to your teammates when you let them shoot more bullets here.

  2. Boss attacks are relatively random. While there seems to be ways of goading the boss into focusing its attention on one player over another, I don't think the correlation is strong enough to warrant a player running around as a "service" in exchange for not shooting his gun at all.

  3. There is only one (or two, in the case of Double Rages) boss - there's no need to engage in fancy crowd control here when your attention isn't divided over a swarm -- surely, adding some firepower into the equation should be easy enough even for a player acting as the bait.


But yeah, that's basically the core difference in the two views here: one view holds that all players hold the obligation and responsibility to fire weapons (while keeping themselves alive) in both parts of the match, whereas the other holds that acting as a distraction so that your teammates can speed up the run is an acceptable form of teamplay because there's a net benefit in both gold and time to the gunners (ignoring the "gold" part, think about how one player with a rifle can bait a Drill-Mech while the other with a crossbow can attack it from behind...ahem >.>). However, I won't deny that some players may miss the point and assume that it's alright to "act as a distraction" against the boss too when the benefit is minimal to non-existent -- we've seen a few times that random players don't necessarily act in the smartest or most logical of manners...

Yeah, I reckon that's not gonna really change anyone's stances, but I tend to like discussing both sides of a "debate", per se >.>

Changed it for you.
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  #4954  
Old 08-06-2012, 10:56 AM
JediKnight JediKnight is offline
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Join Date: Jul 2012
Location: DarthGuy's Deathstar
Posts: 1,393
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Quote:
Originally Posted by Drummerboycroy View Post

Armor: Full Perseus, full Thunder
Weapons: Windblade, Nova-27, M-27B1 (all Level 8)
Packs: FLOAT, STK, Blademaster

If there's something you think I need, let me know. I'm sitting on a pile of Gold/Mithril and looking for something to buy... I'm seriously looking at the Cygni/Triniti.

DBC
How much mithril do you hav, enough for trinity? Well since you want to be a speedy ninja you wear cyngi making me think you should get a gold rocket launcher, they are quite useful at times, when in sniping position. If you can afford trinity get it and upgrade fully. People have fallen many times under my bow...
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  #4955  
Old 08-06-2012, 11:01 AM
JediKnight JediKnight is offline
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10 kills 0 deaths, I love PvP and I was playing against a noob, a cyngi armor guy, and an atom armor guy took them down mwith nova/trinity ending with practically full health(regeneration). I love this, I totally reccomend health regeneration...
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  #4956  
Old 08-06-2012, 11:08 AM
undead.exe undead.exe is offline
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Quote:
Originally Posted by JediKnight View Post
10 kills 0 deaths, I love PvP and I was playing against a noob, a cyngi armor guy, and an atom armor guy took them down mwith nova/trinity ending with practically full health(regeneration). I love this, I totally reccomend health regeneration...
Would it work as well in a full room if your opponents were tougher? My main concern was that the regeneration may not necessarily save you in time if you kept running into tougher opponents.

Then again, if you're regenerating 25% of your total HP bar in 15-20 seconds...hmm >.>
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  #4957  
Old 08-06-2012, 11:13 AM
JediKnight JediKnight is offline
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Location: DarthGuy's Deathstar
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Quote:
Originally Posted by undead.exe View Post
Would it work as well in a full room if your opponents were tougher? My main concern was that the regeneration may not necessarily save you in time if you kept running into tougher opponents.

Then again, if you're regenerating 25% of your total HP bar in 15-20 seconds...hmm >.>
Well on my team there was a tank guy and on the oyher there were a cyngi and an atom and a noob. I was pretty much taking on all three, fine the tank guy killed the noob a couple times, and the tank guy gave me 1 assist, so I consider it a pretty succsesful run, because if I had tougher opponents, I should have tougher teammates as well, because I can take on 2 guys at a time pretty much, without dying once.
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  #4958  
Old 08-06-2012, 11:48 AM
Darth Ronfar Darth Ronfar is offline
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iPod Touch (5th Gen), iOS 6.x
 
Join Date: Nov 2011
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Can everyone please look the thread in my sig so I can get all the info correct etc.. And post just to check in..
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  #4959  
Old 08-06-2012, 12:38 PM
Sheinfell Sheinfell is offline
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iPad 2, iOS 6.x
 
Join Date: May 2012
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Thanks for setting up the Team* thread in the group, and so confirming that others can start new threads there.

By the way:
Your post from about 45min ago does not show a signature.
In the "add me" SW thread, you have a typo: It's Sheinfell. Have to admit "Shienfell" looks interesting too, though and GCid is "dev\null" .
As I am not playing PvP, mind putting a "not available for PvP" or something like that next to my name?
If you want to list my equipment anyway, you can use this link:
http://forums.toucharcade.com/group....scussionid=436
I posted there what equipment I use and also a bit of explanation for it.

---
UPDATE: Silly me, ignore the part about your signature not showing. Found the setting for it, now it is there just fine.

Last edited by Sheinfell; 08-06-2012 at 12:43 PM..
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  #4960  
Old 08-06-2012, 01:10 PM
Drummerboycroy Drummerboycroy is offline
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iPhone 4, iOS 5.x
 
Join Date: Apr 2012
Location: Connecticut
Posts: 3,037
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Quote:
Originally Posted by undead.exe View Post
I'd say the main difference in the two arguments here is how we define "freeloading"...
Uhm, ya think?

I just played with a few players who were risking their lives to allow me to kill everything... it was quite harrowing actually, watching them running around not ever firing their weapons, only so I could have the satisfaction of killing everything... it was like we were communicating without words, you know?

I'll concede that some players are more anxious and/or attempting to be less obvious, hence the running around bit. I've played with many of them, but this whole "debate" is just silly.

Seriously? I mean, I love you guys, but no.

DBC
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