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01-25-2012, 02:32 PM
#11
Joined: Sep 2009
Location: Sweden
Posts: 2,870
Quote:
Originally Posted by L.Lawliet View Post
the graphics + story look like great improvements. i do hope the game is as good..

with the free tag, expect hardcore IAP. gamevil is known for it so i'm not gonna be surprised at all
Yeah, but they've managed to walk a line Gameloft long since plunged off. Zenonia 4 is supremely playable without spending a dollar (though the lack of inventory slots is annoying), and the full versions of previous Baseball Superstars games were all complete games, playable and enjoyable from beginning to end, in spite of the IAP.

Former editor in chief of teknikapan.se (due for an eventual relaunch)
Vocalist of Neverlast
Game Center/OpenFeint/Plus+/[insert arbitrary game network, online character or multiplayer account here]: Ayjona
01-25-2012, 05:31 PM
#12
Quote:
Originally Posted by Ayjona View Post
Yeah, but they've managed to walk a line Gameloft long since plunged off. Zenonia 4 is supremely playable without spending a dollar (though the lack of inventory slots is annoying), and the full versions of previous Baseball Superstars games were all complete games, playable and enjoyable from beginning to end, in spite of the IAP.
Yeah I'll agree with that. Gameloft is definitely the biggest rip off in terms of IAP. i'm sure every company dreams of doing what they do.. becoming big then pure freemium all the way.. lol

01-25-2012, 07:11 PM
#13
Am I the only one that dislikes the new art style with Gamevil? I miss the sprites. They felt like something I could have been playing on a snes. These just look... well blah.

Coordinator @ Fat Thunder
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01-25-2012, 07:44 PM
#14
Quote:
Originally Posted by jsrco View Post
Am I the only one that dislikes the new art style with Gamevil? I miss the sprites. They felt like something I could have been playing on a snes. These just look... well blah.
luckily you can still play those. These games are pretty much the exact same in terms of actual content and gameplay lol.
01-25-2012, 07:52 PM
#15
Joined: Sep 2009
Location: Sweden
Posts: 2,870
Game Impressions

I've only tried a few test runs, so exhibit some good judgement and don't take my words as fact and absolute truth , but so far, for someone who liked the last few iterations of the series, Baseball Superstars 2010 seems just excellent. Much like Zenonia 4 was a splendid evolution of the Zenonia series (at least graphically ), but with even less forceful IAP, and far more changes and improvements to basic mechanics.

It is prettier than ever (actually, very, VERY pretty, with bright colors, nice character designs, and a large, vibrant town map for the "My" adventure modes), and there are actually quite a few new mechanics and systems this time around:

There are "smart" (as in more advanced) batting and pitching modes, in the case of pitching a system of gestures that allows for greater precision in throws, and in the case of batting, durned-annoying tilt controls. Luckily, the player can choose to use the old or new modes for either system, meaning that smart pitching can be combined with classic batting (for those who find tilt controls bothersome, a group to which I belong). Also, the on-screen buttons are customizable, and can be positioned anywhere on screen.

There are also skill trees that are unlocked through skill points, with a limited number of skills that can be equipped at one time, encouraging the player to combine different skills. The equippable titles from Zenonia 4 make an appearance, in the form of Nicknames.

The "My Batter" and "My Pitcher" modes might (as I can't quite recall which of these features might have been present in previous iterations) have been expanded, possibly with more locations to visit, and more auxiliary and secondary mechanics and systems (special challenges, trivias, tarot readings, injuries, etc).

So far, the IAP is none too forceful. As far as I can tell, it is much the same as in Baseball Superstars 2, used mostly for quicker progression and cheat-like options, never required for gameplay. The normal equipment categories in the shop have no items that require real world money/IAP currency, and G points, the IAP currency, can be acquired in LOTS of ways in-game.

As an illustration of the leniency of the IAP, some of the cheaper slightly cheat-like items (permanent stat boosts) bought for G points costs 100 g points. Succeeding at the first mission in the mission system earned me 50 G, and redoing the same mission earned me another 30. That's less than two minutes of play to earn enough G points to buy a cheap IAP currency item. Even the most expensive G point items (costumes that grant permanent stat boosts) can probably be bought after just a few hours of play, perhaps even less. It seems that there might be a near-infinite source of G points in just playing the game.

There might be stuff that have been lost from the last Baseball Superstars, but I am hard-pressed to spot it so far, and the game most certainly does not feel watered down or simplified, but the opposite, and not just in a small way. If not big, then at least clearly noticeable, and with a tangible effect on gameplay.

The result is, at least after a superficial examination, the best version of Baseball Superstars yet, and perhaps one of the greatest leaps between iterations so far.

Former editor in chief of teknikapan.se (due for an eventual relaunch)
Vocalist of Neverlast
Game Center/OpenFeint/Plus+/[insert arbitrary game network, online character or multiplayer account here]: Ayjona
01-25-2012, 08:06 PM
#16
I'm still trying to figure out the difference between the BS II series and the BS 1* series. What is this, Call of Duty? Surely it hasn't been a year since BS II came out, has it? (checking...yeah, came out in June).

That said, I'll try this when it comes out, can't help it.
01-25-2012, 08:10 PM
#17
Quote:
Originally Posted by chickdigger802 View Post
luckily you can still play those. These games are pretty much the exact same in terms of actual content and gameplay lol.
Which is why I still have my copy of 2010 on there ;p

Coordinator @ Fat Thunder
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01-25-2012, 09:53 PM
#18
Joined: Jan 2010
Location: australia
Posts: 900
From what I have played thus far, 2009 is still my favorite installment.
01-25-2012, 10:04 PM
#19
Out in US!



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