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BLOOD ROOFS - Upcoming 3D Action

01-28-2012, 05:58 PM
#1
Joined: Dec 2010
Posts: 145
BLOOD ROOFS - Upcoming 3D Action

Hi there,

it's been quite a while since my last post on these forums.
Time to show some preview footage of my current project:



The story is inspired by H.P. Lovecraft...

As always, I've been creating nearly everything on my own (Graphics & Design, Digital Painting, Modelling, Animation, Sound Effects and Programming).
The music is done by Moritz Horvath http://www.moritzhorvath.de

The game features full scene realtime bumped specular reflections (even Infinity Blade doesn't have that, the background there is always static baked lightmap stuff) - and running with 30 fps even on iPad 1.

Gameplay will be an intuitive 3D runner experience with tilt controls for left/right, left tap for jump, right tap for shooting. Or vice versa, if you change the setting

It will come for iPhone 3GS, iPad1 and of course all newer devices.

Here's my first draft for the cover art:


Stay tuned!

Thomas
http://www.gamesmold.com

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Last edited by Gamesmold; 01-30-2012 at 05:33 AM.
01-28-2012, 06:04 PM
#2
Joined: Aug 2009
Posts: 521
Wrong thread, but it looks great!

Game centre ID: Kal'Torak

01-28-2012, 06:10 PM
#3
Joined: Jul 2009
Posts: 777
^^ whats wrong with the thread !?
OT: looks great, is it an endless runner ?
01-28-2012, 06:10 PM
#4
Joined: Dec 2010
Posts: 145
Quote:
Originally Posted by Goose View Post
Wrong thread, but it looks great!
Oh, I see...! Sorry!!!

I'll head over to the *upcoming* iPhone games thread, then...

But thanks a lot, anyway!
01-28-2012, 06:15 PM
#5
Joined: Dec 2010
Posts: 145
Quote:
Originally Posted by Trysis3 View Post
looks great, is it an endless runner ?
Thanks! Well, it is a mixture between runner and shooter, but it won't be endless. The world will be built by hand, and there will be several paths that one can choose.
And depending on your performance on these paths, others will get unlocked...
Also, it will have a storyline.
01-28-2012, 06:18 PM
#6
Joined: Apr 2010
Posts: 762
Looks good, but the character reminds me of Kilik from SoulCalibur and the running animation looks a bit weird..

01-28-2012, 06:20 PM
#7
Joined: Nov 2011
Posts: 235
graphic is awesome but game is stupid if i need to run all game....
01-28-2012, 06:23 PM
#8
Joined: Jul 2009
Posts: 777
awesome thanks for the replay ,i have a suggestion tho ,i think the controls would be better if you could implement swipe up to jump and hold to shoot or add a shooting button !!
will make it easier to play with one hand. !?
01-28-2012, 06:32 PM
#9
Joined: Dec 2010
Posts: 145
Quote:
Originally Posted by Trysis3 View Post
i think the controls would be better if you could implement swipe up to jump and hold to shoot or add a shooting button !!
will make it easier to play with one hand. !?
I know, you mean like Temple Run, right?

Well, I wanted to create it rather as a mixture between a classic jump'n'run game and... Spaceharrier...

Also, you simply need both free and precise controls, especially when trying to get from rooftop to rooftop. Like the console version of Mirror's Edge, you know?

For now, it works really fine with the tilting... Actually, I can't stop playing already...
01-28-2012, 06:40 PM
#10
Joined: Dec 2010
Posts: 145
Quote:
Originally Posted by FeNoMeN View Post
graphic is awesome
Thank you!

Quote:
Originally Posted by FeNoMeN View Post
but game is stupid if i need to run all game...
Well, it sort of *is* a runner game... But don't worry about that... I'm aiming for a gameplay experience like Space Harrier + Mirror's Edge with a captivating storyline.

By the way, the most work is creating the boss enemies... You might see that in the last 30 seconds of this video. I try to make the game as varying and exciting as possible!