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  #11  
Old 01-28-2012, 05:50 PM
Jdragoon19 Jdragoon19 is offline
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iPod Touch (5th Gen), iOS 6.x
 
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This looks amazing! The tilt controls seem like they work perfectly! Very excited for this game.
  #12  
Old 01-28-2012, 06:46 PM
TheShoresOfHell TheShoresOfHell is offline
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Not a fan of tilting control in iPad, but the game looks reeeeaaalllyyy coool, I admit I felt some Lovecraft in the air before reading the description, well done!

If someone says it´s a stupid gameplay just to run... look at almost 10% of the games in the appstore and some of the most played, they are even more "stupid"


PS: Are you a "one guy" company? If so, cool!!
But... I find all the people that work alone and achieve good 3d graphics are always having problems with the performance of their games, one cannot make great graphics and great engine performance all by himself!

Last edited by TheShoresOfHell; 01-28-2012 at 07:11 PM..
  #13  
Old 01-28-2012, 07:27 PM
gunxsword gunxsword is offline
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This screams for an endless mode!
  #14  
Old 01-28-2012, 07:46 PM
beelzebub23 beelzebub23 is offline
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We need more guys like you!
Definitely not enough Cthulhu titles on the appstore
Please don't make it tilt only, add some physical buttons as well.
  #15  
Old 01-29-2012, 01:49 AM
Gamesmold Gamesmold is offline
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Quote:
Originally Posted by TheShoresOfHell View Post
Not a fan of tilting control in iPad, but the game looks reeeeaaalllyyy coool, I admit I felt some Lovecraft in the air before reading the description, well done!
Thanks a lot!

Quote:
Originally Posted by TheShoresOfHell View Post
one cannot make great graphics and great engine performance all by himself!
Well, maybe I can... That's why this project took me so long. I've spent at least 3 months only to optimize the render pipeline and to get deep enough into shader lab to rewrite the shader I needed for this - and finally I reached 30 frames per second even on the old iPad1, iPod Touch 4 and iPhone 3GS.
Actually, only the HD resolution on the older devices was challenging (iPad1 and iPod Touch 4). I believe that's also why Infinity Blade looks so meh on the iPad1. But I've created a technique that, as far as I know, hasn't been used anywhere before, but that would get too technical.
However, it runs smooth... And now I'm going for the balancing.
  #16  
Old 01-29-2012, 02:05 AM
Red1's Avatar
Red1 Red1 is offline
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iPad
 
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Hi there,

Just watched the clip.

Nice work on the graphics. It has a real mood / atmosphere to it.

How do you plan to convey the planned story: - will it be cut-scenes between levels?
  #17  
Old 01-29-2012, 02:10 AM
Rivozzz Rivozzz is offline
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iPad 2, OS 4.x
 
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Epic
  #18  
Old 01-29-2012, 04:25 AM
Gamesmold Gamesmold is offline
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Quote:
Originally Posted by Rivozzz View Post
Epic
Thank you!

Quote:
Originally Posted by Red1 View Post
How do you plan to convey the planned story: - will it be cut-scenes between levels?
Well, there will be some cut scenes (like when the boss comes out of the building), but I'm also planning some quick time events... like in "Heavenly Sword" where the girl must run down the giant ropes, for example.

In any case, I always try to integrate them seamlessly into the gameplay.

Each level will hold some hidden stuff or special enemies that will unlock the path to other levels and help develop the story. I'm aiming to some kind of "Infinity Blade" system...


By the way, I finally managed to open up my social media accounts. So if you like to follow me, please feel free:

twitter
facebook
YouTube

Best,
Thomas

Last edited by Gamesmold; 01-29-2012 at 04:56 AM..
  #19  
Old 01-29-2012, 07:12 AM
Gamesmold Gamesmold is offline
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Just uploaded a 720p HD version of the video...

Fullscreen:
http://www.youtube.com/watch_popup?v...E3AWM&vq=hd720

Windowed:

Low bandwidth Version | Pop Up


Cheers,
Thomas

http://www.gamesmold.com

twitter
facebook
YouTube

Last edited by Gamesmold; 01-29-2012 at 07:21 AM..
  #20  
Old 01-29-2012, 08:05 AM
jbsib jbsib is offline
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Quote:
Originally Posted by gunxsword View Post
This screams for an endless mode!
+1,000,000

So true! This simply has to have a randomly generated endless mode! Please add because the game looks fantastic!!

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