Quote:
Originally Posted by Capone
Well, on the one hand you should note that the reviews you posted were done by other reviewers (Eli & Troy) than the Ghost Trick review. So, as a review is almost always based on the personal opinion of the review author, it's only natural that you can't really compare these reviews. Tastes differ, even the tastes of the TA review authors.
Moreover, I doubt that Capcom will be disappointed by this review. The Metascore of the iOS version is still rather good, and the Metascore of the DS version matches almost the 8 out of 10 by TA.
I think it's important to accept that the personal taste of a review author can have an effect on the final score. And by reading the review text a reader should be able to understand and reconstruct the rating.
I don't really feel the need to read "impersonal" reviews, written from a neutral point of view. I think you can't really judge games in an impersonal way and still deliver a decision guidance to the reader at the same time.
So I think it's best to simply accept this rating. There are surely a lot of people that would give a higher score (like us), but probably some guys would even rate it lower. Tastes differ, and -like I tried to explain before- it would be rather strange if a review author would feel pressured into rating it 5 out of 5 even though he personally thinks a 4 out of 5 would be a perfect fit.
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Honestly, after I played the DS version (assuming the iOS is a carbon copy), it deserves around an 8/10.
It's got a strong enough story to make things enjoyable, and the puzzles are interesting.
What keeps it from getting higher score is the lack of difficulty in the puzzles, and after a while, you notice that the puzzles aren't innovative as you originally thought.
Personally, the first and third PW games are of 9/10 caliber. The others aren't as strong, but certainly great games.