★ TouchArcade needs your help. Click here to support us on Patreon.

Lawyer'ed up or what? The plight of Vector Tanks

02-05-2012, 03:49 AM
Joined: Jul 2009
Posts: 88
Lawyer'ed up or what? The plight of Vector Tanks

So I'm wondering why Peter Hirschberg's Vector Tank games have been pulled from the App store when quite clearly Jeff Minter's Llamasoft games haven't? They are obviously copies of Atari and Williams games.

I was thinking of doing a tribute to Tron and The Last StarFighter but with Atari on the prowl are other companies going to stop me?

What do you have to do, to make a game that references or pays homage to an existing classic?
02-05-2012, 06:24 AM
Joined: Jan 2011
Location: England
Posts: 10,656
Think if its practically a direct copy (Vector Tanks) and the company who owns the rights to that game is 'probably' releasing some anniversary edition soon then its obvious they want it pulled.

I've got all of Jeff Minters games, if they were direct copies of old classics then yeah fair enough, but theyre not. The Robotron 'copy' is totally different with its enemies/bonuses, same for his others.

Think theres a huge difference between the Vector Tank clone and Jeff Minters games.

'Perhaps' if the official Robotron game comes out then they'll want lots of copies/'homages' to be deleted from the app store. But i dont think you can compare Vector Tank to any of Jeff Minters which arent direct copies.
02-08-2012, 05:14 AM
Joined: Jul 2009
Posts: 88
I'm not trolling, but I think Vector Tanks is not a direct copy of Battlezone because it features faster game play, powerups and different enemies. Especially with the nuke, shields and rapid fire it makes it a different game to Battlezone.

Rescue the Minotaur is so much like the Atari 2600 version of Asteroids, other than the Space War gravity well.

I don't see the difference in the "difference" those games made of the originals.