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#21
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Battleheart with CM touch(which felt like it was fading away after siegecraft and evertales)? Sure, count me in.
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#22
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You fellas who are already raid-leading across that colorful map, do battles consist only of bosses plus a few summoned minions?
Together with the low number of classes, the fact that each hero can only use two perks at a time, and what seems like rather slow action (the comparison to Battleheart does not necessarily have to be made, but I'm making it ), it seems the lack of large-scale horde battles might make the gameplay a tad rigid and lacking in variation, as the player is not forced to rearrange and keep his heroes mobile to respond to different incoming threats (as per Battleheart). Perk management seem to be the order of the day (i.e., mostly standing still and activating perks), and compared to having to manage perks (abilities/skills, etc) AND move about the map nearly constantly, just having to activate perks seems considerably less dynamic and engaging.Quote:
(I hafta wonder... while story is generally not the focus of many games, especially of this casual, easily accessible mobile kind, why even bother writing a story as superbly, deeply, overwhelmingly archetypical and shallow as this one? )
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#23
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@Ayjona: once you are past the first couple of levels, combat becomes much more dynamic (as far as moving your units around in concerned). Keep in mind, too, that the game has another layer of "direct" interactivity that you can't see on gameplay videos. Last edited by squarezero; 02-08-2012 at 07:55 AM.. |
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#24
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Is it just me or does the gameplay vid seem a little boring. I am guessing BattleHeart will still be ahead of Raid Leader gameplay wise. It is a pity that MikaMobile is such a small outfit. There is one thing you can count on a CM release, the games always look good. Will probably be getting this for the price and what seems like a similar but different experience.
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#25
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Quote:
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#26
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Buying in 9 hours
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#27
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My thoughts exactly. But at least I can play Battleheart on my 2G!
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#28
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Hey Guys,
Just wanted to share this video we recently recorded. This is 3 Red Zebra Games devs playing the third boss together on an iPad2. (please forgive the casual swearing and the bad english! It was quite frantic, as you can see from the vid. )Low bandwidth Version | Pop Up Will check back later and answer more of your questions. Best, Peter |
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#29
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I played the beta. For reasons that will eventually become clear, I am not comfortable giving impressions on Crescent Moon games, so I try stay as factual as possible (which is why I won't get into the whole Battleheart vs Raid Leader debate).
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#30
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Quote:
![]() I also noticed your comment to me above, edited in as I was posting my post. That seems to pretty nicely sum up the reasons why this will not (necessarily or inescapably) feel stale or rigid when compared, to, say... well, any other iOS game with similar control mechanics and gameplay. Canna think of any right now, but I will take heart and continue this battle with my failing cognition Reason enough for me to part with 0.99 later tonight.
Last edited by Ayjona; 02-08-2012 at 09:50 AM.. |
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