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  #131  
Old 02-09-2012, 05:27 AM
bmanic bmanic is offline
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As unfortunate, as it is now, I have to agree with some of the more critical reviews here.

1) The textures are blurry as hell. This should NOT be the case on the latest generation of devices. Farsight needs to update their graphics engine. It's a real shame that the graphics are so bad as half of the charm of real pinball is the table itself as a beautiful piece of art. In Pinball Arcade they look just "meh..". There's no proper lighting either.

2) Facebook?? Wtf. That's so stupid it hurts. Get us GC now!!

3) Framerates are a bit hit and miss. Sometimes smooth sometimes painstakingly obvious missed frames and choppy play. There is also some input lag which is very bad for a pinball game! Pressing the flipper is not instant. This is NOT a limitation of the iPhone as there are several other games that have virtually no lag (a pinball example would be The Gladiator which is very responsive even on my iPhone 3GS).

In general the presentation and art direction is pretty poor. I'm sorry to say but the guy responsible for the general graphics (icon, menu graphics, buttons etc) needs to get sacked or seriously motivated to create better work. This is just not enough for a proper iOS title in 2012.

Sounds could have been much better as well.. and I don't mean the obviously low quality emulator sounds, those are original but rather the ball rolling sounds and bumpers etc. It's just bland and poorly mixed together.

I'm going to be a bit careful and wait a few months before I purchase any more tables. Nor will I get it for other platforms until I know that they've polished it a bit.. was looking forward to this on the PC but now I'm not so sure.

Cheers!
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  #132  
Old 02-09-2012, 06:50 AM
Zevious Zoquis Zevious Zoquis is offline
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Haven't had any framerate issues on the ipad2. Yeah, theres some lower res textures, but I don't find it that bad overall and frankly I need the framerate to stay solid. I'd imagine its a lot trickier getting a digital version of a real table to run well than it is one of Zen's fantasy tables. I mean if something is causing problems on a Zen table they just move it around or change the design till it works. Can't really do that with a real table. I imagine there will be improvements/optimizations still though...

But the tables are super fun to play (something I can't really say for any of the other pin games I've tried on IOS) and thats what really matters to me...
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  #133  
Old 02-09-2012, 07:02 AM
Habakuk Habakuk is offline
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Added full resolution screenshots here at the beginning of this thread, all full table view with orbs:

http://forums.toucharcade.com/showpo...53&postcount=5

Compare to ZEN Pinball here:
http://forums.toucharcade.com/showpo...30&postcount=2
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  #134  
Old 02-09-2012, 07:13 AM
MJFox MJFox is offline
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@Habakuk: thank you!

this is what I meant (magnified by factor 2):



come on guys, you can do better than that

the more I play the more I think that this is a rushed port and needs a lot of polish before being enjoyable

greetings

MJFox

Last edited by MJFox; 02-09-2012 at 07:23 AM..
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  #135  
Old 02-09-2012, 07:19 AM
Zevious Zoquis Zevious Zoquis is offline
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lol yeah, zooming in to about 3x the normal magnification really makes it look bad...
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  #136  
Old 02-09-2012, 07:23 AM
MJFox MJFox is offline
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Quote:
Originally Posted by Zevious Zoquis View Post
lol yeah, zooming in to about 3x the normal magnification really makes it look bad...
the point is that it's so blurry that the text isn't readable... doesn't matter if its magnified or not

greetings

MJFox
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  #137  
Old 02-09-2012, 07:27 AM
jalpert jalpert is offline
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The key to dealing with outlanes is anticipation. The goal isn't always to try and nudge the ball to the inlane, but nudge just right so it leaves the area all together.

Quote:
Originally Posted by gunxsword View Post
I really pissed-off and angry pinball fan in highschool rant:

Why the heck does the ball keep traveling down the outlane!????????

End of rant.
================
Begin of civilized discussion:

Any tips to avoid the outlane-of-death?

Also, I find it hard to nudge, with 'touch' and shake controls (I've been spoiled by Gameprom). Anyone care to explain how to nudge in this game?
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  #138  
Old 02-09-2012, 07:47 AM
Zevious Zoquis Zevious Zoquis is offline
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for those concerned about getting charged for the tables twice on different devices I downloaded the full unlock on my ipad and had a $12 credit still available in itunes. I then downloaded the individual tables again onto my iphone and the $12 credit is still there so there doesn't seem to be any double billing happening...
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  #139  
Old 02-09-2012, 07:50 AM
your personal robot your personal robot is offline
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Making the graphics seem like a game breaker is ridiculous. I mean, even Last Gladiator is still one of the best tables in the store. And that one really looks like crap these days. But gameplay is king. And it's not anywhere near as bad looking as some might claim in here.

Playing for hours now, beat all local high scores. These tables are hits, all of them, just amazingly fun to play.
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  #140  
Old 02-09-2012, 07:54 AM
MJFox MJFox is offline
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Quote:
Originally Posted by your personal robot View Post
Making the graphics seem like a game breaker is ridiculous.
but if I can't even tell if shooting a ramp gives me the jackpot, an extra ball or a double bonus because I can't read the text on the blinking light it's half the fun

greetings

MJFox
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