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  #931  
Old 07-29-2012, 08:18 AM
Capricornman Capricornman is offline
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iPod Touch (4th Gen), iOS 6.x
 
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Quote:
Originally Posted by Rudi View Post
I am happy, that Black Knight isnt as easy, as the other tables. On the real pinball tables, a beginner often couldn't play more than two minutes for a quater.
There are two magma save buttons on the top of the screen. I dont no, why they are up there, but they may help you, to keep the ball in the game.
Hi Rudi
Thanks for the info
I'm getting better at this table and it's addictive and awesome!
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  #932  
Old 07-29-2012, 08:20 AM
Capricornman Capricornman is offline
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Quote:
Originally Posted by Gabrien View Post
Black Knight is pretty awesome. Finally another table I want from this collection. Seriously, I think they should have just stopped making pinball tables after the early-mid eighties.
Awesome and seriously addictive!!
Especially when in his computerized voice he challenges the player....sounds so menacing
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  #933  
Old 07-29-2012, 08:35 AM
Capricornman Capricornman is offline
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Quote:
Originally Posted by LordGek View Post
Am I missing something here? How is one supposed to quickly punch the magnasave on while in the midst of some fast moving gameplay on the iPad? Incan't clearly see how, for example, I can man my right flipper and hit that right magnasave anywhere close to the same time.
Hi LordGek
Sounds like that maneuver could be just as tricky on an iPhone/iTouch device!
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  #934  
Old 07-29-2012, 10:16 AM
Rudi Rudi is offline
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Quote:
Originally Posted by LordGek View Post
Am I missing something here? How is one supposed to quickly punch the magnasave on while in the midst of some fast moving gameplay on the iPad? Incan't clearly see how, for example, I can man my right flipper and hit that right magnasave anywhere close to the same time.
I also cant understand, why they placed the magmasave buttons on the top.
I hope they will bring us the buttons down in an update.It's impossble to push them right in time now.
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  #935  
Old 07-29-2012, 10:43 AM
Rudi Rudi is offline
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I still don't understand the new highscore system. I see a strange Hall of fame
list, with a strange scoring system, but can't see, where I can compare my real table highscores with others? Is this still only possible with this facebook shit?
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  #936  
Old 07-29-2012, 11:13 AM
Jaklar Jaklar is offline
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Join Date: Aug 2010
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Default Sloppy Update

Another sloppy update. In previous versions, you could at least see where your score ranked on the global leader board. Now, you can't. You'd have to physically scroll the entire list until you find your ranking. Before, you could tap the lower-right button and it would cycle through filters. Now, nothing.

And GC support? Barely.

The Main menu will also need an overhaul at some point, as a future spent sliding through 40+ tables until I find the one I want to play is not a future I welcome.

You guys make such a great game and I really appreciate what you're doing for pinball, but your interface, front-end and haphazard attempts at a leader board are comical for reasons that aren't funny.
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  #937  
Old 07-29-2012, 06:29 PM
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LordGek LordGek is offline
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Default Game Impressions

Just being a fanboy here.

I just made the jump from iPad 1G to 3G and, crap weasels, this game in particular looks and plays like a totally new beast (in a good way)!
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  #938  
Old 07-31-2012, 07:20 PM
bmanic bmanic is offline
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Quote:
Originally Posted by Jaklar View Post
You guys make such a great game and I really appreciate what you're doing for pinball, but your interface, front-end and haphazard attempts at a leader board are comical for reasons that aren't funny.
Amen.

I don't know who is in charge of making the interface decisions and coding the front-end (leader boards etc.) but this is getting ridiculous. What. The. Hell. Are. They. Smoking!?

Pinball without a well thought out and fully working global leader boards is just plain silly.

The Pro Pinball team got a well working global leader board system back in 1997!!! That's 15 years ago! Farsight... you are borderline schizophrenic in the way that you have the POTENTIAL of an almost sublime product but completely and utterly keep messing it all up on the very BASICS.

Robust front end, well thought out scoring system and solid bug tracking team (which is obviously missing as there are still massive show stopping bugs in the game.. like the ball still going through the flippers in certain situations!) should be NUMBER 1 in priority before even starting a project of this magnitude. It is all backwards now..

Oh how I wish they could get their act together.
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  #939  
Old 08-01-2012, 12:06 AM
hellokitt hellokitt is offline
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Previously met these games. not impressed
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  #940  
Old 08-01-2012, 08:35 AM
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LordGek LordGek is offline
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Quote:
Originally Posted by Capricornman View Post
Hi LordGek
Sounds like that maneuver could be just as tricky on an iPhone/iTouch device!
Maybe, but I'd think if playing in landscape it would be an easy stretch from my default thumb position.
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